Files
galaxy-game/ui/frontend/src/app.d.ts
T
Ilia Denisov 009ea560f9
Tests · Go / test (push) Successful in 2m17s
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feat(lobby): F8-04b hierarchical sidebar + paid-tier gate for create-game
Reshape the lobby UI from a single Overview into a two-level sidebar
(games · profile · DEV synthetic-reports) with four games sub-panels
(active-past · recruitment · invitations · private-games). Move the
`create new game` button into the private-games panel, merge the
applications section into recruitment cards as status chips, and add
DEV-only synthetic-report loader as a top-level screen.

Add a paid-tier gate at backend `lobby.game.create`: free callers get
`403 forbidden` before the lobby service is invoked. The UI hides the
private-games sub-panel + create button on free tier (DEV affordances
flag overrides). Update every integration test that creates a game to
use a new `testenv.PromoteToPaid` helper; add a new
`TestLobbyFlow_FreeUserCreateGameForbidden`.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 23:53:53 +02:00

27 lines
631 B
TypeScript

declare global {
// Build-time constant injected by Vite from package.json version.
const __APP_VERSION__: string;
namespace App {
// Shallow-routing state for the single-URL app-shell: the screen
// (and active game) live in `page.state` so browser Back/Forward
// move between screens while the address bar stays at /game/.
interface PageState {
screen?:
| "login"
| "lobby"
| "lobby-create"
| "profile"
| "game"
| "games-active-past"
| "games-recruitment"
| "games-invitations"
| "games-private-games"
| "synthetic-reports";
gameId?: string | null;
}
}
}
export {};