676556db4e
Wires Phase 19's data and rendering layers without yet adding the
inspector UI:
- game-state.ts grows ReportLocalShipGroup / ReportOtherShipGroup
/ ReportIncomingShipGroup / ReportUnidentifiedShipGroup /
ReportLocalFleet types and walks the matching FlatBuffers
vectors (LocalGroup, OtherGroup, IncomingGroup,
UnidentifiedGroup, LocalFleet) inside decodeReport. The Tech
map is folded into the fixed-shape ShipGroupTech struct;
cargo strings normalise to the closed CargoLoadType | "NONE"
union; UUIDs come back as canonical 36-char strings.
- synthetic-report.ts mirrors the new fields so the DEV-only
lobby loader can feed JSON produced by legacy-report-to-json
straight into the live UI surface.
- selection.svelte.ts widens its discriminated union with a
`kind: "shipGroup"` branch carrying a ShipGroupRef
(local UUID / other / incoming / unidentified by index).
- world.ts adds Style.strokeDashPx and render.ts.drawLine
honours it via manual segmentation (PixiJS v8 has no native
dash API). Ignored on points and circles.
- state-binding.ts now returns { world, hitLookup }: the
hit-lookup map keys every primitive id back to a concrete
HitTarget so the click handler can dispatch to selectPlanet
or selectShipGroup. Ship-group primitives live in a separate
ship-groups.ts that emits one point per local / other /
unidentified group, plus a dashed origin→destination line +
clickable point per incoming group. Position is interpolated
along the trajectory for in-hyperspace groups.
- map.svelte threads the hitLookup into handleMapClick.
Vitest:
- tests/helpers/empty-ship-groups.ts exposes EMPTY_SHIP_GROUPS
so existing fixtures can spread the new five empty arrays
without enumerating every field.
- state-binding-groups.test.ts covers each group variant's
primitive geometry and lookup correctness.
- All previously-existing fixture builders pick up the spread
so GameReport stays a complete object.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
171 lines
5.6 KiB
TypeScript
171 lines
5.6 KiB
TypeScript
// Vitest unit coverage for `map/state-binding.ts`. The function
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// translates a Phase 11 `GameReport` into a renderer-ready `World`
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// containing one Point primitive per planet across all four kinds
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// (local / other / uninhabited / unidentified). The tests assert
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// the world dimensions match the report, the planet ids are the
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// engine numbers, the kind-specific styles differ, and a zero-planet
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// report still produces a well-formed empty World.
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import "@testing-library/jest-dom/vitest";
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import { describe, expect, test } from "vitest";
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import type { GameReport, ReportPlanet } from "../src/api/game-state";
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import { reportToWorld } from "../src/map/state-binding";
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import { EMPTY_SHIP_GROUPS } from "./helpers/empty-ship-groups";
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function makeReport(overrides: Partial<GameReport> = {}): GameReport {
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return {
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turn: 1,
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mapWidth: 4000,
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mapHeight: 4000,
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planetCount: 0,
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planets: [],
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race: "",
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localShipClass: [],
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routes: [],
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localPlayerDrive: 0,
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localPlayerWeapons: 0,
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localPlayerShields: 0,
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localPlayerCargo: 0,
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...EMPTY_SHIP_GROUPS,
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...overrides,
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};
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}
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// makePlanet fills the rich-projection fields the binding does not
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// inspect with `null`s so the binding-focused tests stay readable.
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function makePlanet(overrides: Partial<ReportPlanet>): ReportPlanet {
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return {
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number: 0,
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name: "",
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x: 0,
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y: 0,
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kind: "local",
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owner: null,
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size: null,
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resources: null,
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industryStockpile: null,
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materialsStockpile: null,
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industry: null,
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population: null,
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colonists: null,
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production: null,
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freeIndustry: null,
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...overrides,
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};
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}
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describe("reportToWorld", () => {
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test("uses report dimensions for the World", () => {
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const { world } = reportToWorld(makeReport({ mapWidth: 3200, mapHeight: 1600 }));
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expect(world.width).toBe(3200);
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expect(world.height).toBe(1600);
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});
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test("emits one Point primitive per planet across all four kinds", () => {
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const { world } = reportToWorld(
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makeReport({
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planets: [
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makePlanet({ number: 1, name: "Home", x: 100, y: 100, kind: "local", size: 12, resources: 0.5 }),
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makePlanet({ number: 2, name: "Alpha", x: 200, y: 100, kind: "other", owner: "Federation", size: 8, resources: 0.3 }),
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makePlanet({ number: 3, name: "Rock", x: 100, y: 200, kind: "uninhabited", size: 4, resources: 0.1 }),
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makePlanet({ number: 4, name: "", x: 200, y: 200, kind: "unidentified" }),
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],
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}),
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);
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expect(world.primitives.length).toBe(4);
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for (const p of world.primitives) {
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expect(p.kind).toBe("point");
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}
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});
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test("propagates planet number as primitive id and coordinates verbatim", () => {
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const { world } = reportToWorld(
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makeReport({
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planets: [
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makePlanet({ number: 42, name: "Home", x: 123.5, y: 456.25, kind: "local", size: 10, resources: 0.5 }),
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],
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}),
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);
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const [planet] = world.primitives;
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expect(planet?.id).toBe(42);
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expect(planet?.kind).toBe("point");
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if (planet?.kind === "point") {
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expect(planet.x).toBe(123.5);
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expect(planet.y).toBe(456.25);
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}
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});
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test("uses distinct styles for each planet kind", () => {
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const { world } = reportToWorld(
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makeReport({
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planets: [
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makePlanet({ number: 1, name: "L", kind: "local", size: 1, resources: 0 }),
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makePlanet({ number: 2, name: "O", x: 1, kind: "other", owner: "Foe", size: 1, resources: 0 }),
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makePlanet({ number: 3, name: "U", x: 2, kind: "uninhabited", size: 1, resources: 0 }),
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makePlanet({ number: 4, name: "?", x: 3, kind: "unidentified" }),
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],
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}),
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);
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const fills = world.primitives.map((p) => p.style.fillColor);
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const unique = new Set(fills);
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expect(unique.size).toBe(fills.length);
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});
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test("zero-planet report yields an empty primitive list and well-formed World", () => {
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const { world } = reportToWorld(makeReport({ planets: [] }));
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expect(world.primitives.length).toBe(0);
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expect(world.width).toBeGreaterThan(0);
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expect(world.height).toBeGreaterThan(0);
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});
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test("guards against zero / negative dimensions in the report", () => {
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const { world } = reportToWorld(
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makeReport({ mapWidth: 0, mapHeight: -1, planets: [] }),
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);
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// World's constructor rejects non-positive dimensions; the
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// binding falls back to 1×1 so a malformed report cannot crash
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// the renderer.
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expect(world.width).toBeGreaterThan(0);
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expect(world.height).toBeGreaterThan(0);
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});
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test("local planets carry higher priority than unidentified", () => {
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const { world } = reportToWorld(
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makeReport({
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planets: [
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makePlanet({ number: 1, name: "Home", kind: "local", size: 1, resources: 0 }),
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makePlanet({ number: 2, name: "?", kind: "unidentified" }),
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],
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}),
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);
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const local = world.primitives.find((p) => p.id === 1);
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const unknown = world.primitives.find((p) => p.id === 2);
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expect(local?.priority ?? 0).toBeGreaterThan(unknown?.priority ?? 0);
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});
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test("cargo routes are NOT inlined into the static world", () => {
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// As of Phase 16 cargo-route arrows are pushed onto the live
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// renderer via `setExtraPrimitives` instead of being baked
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// into `reportToWorld`. The base world stays a clean
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// representation of the report's planets so the renderer
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// can rebuild the overlay without disposing Pixi.
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const { world } = reportToWorld(
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makeReport({
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planets: [
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100, kind: "local", size: 5, resources: 1 }),
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makePlanet({ number: 2, name: "Mars", x: 300, y: 100, kind: "local", size: 5, resources: 1 }),
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],
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routes: [
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{
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sourcePlanetNumber: 1,
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entries: [{ loadType: "COL", destinationPlanetNumber: 2 }],
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},
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],
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}),
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);
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const lines = world.primitives.filter((p) => p.kind === "line");
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expect(lines.length).toBe(0);
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});
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});
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