Files
galaxy-game/pkg/calc/planet_test.go
Ilia Denisov c58027c034 ui/phase-23: turn-report view with twenty sections and TOC
Replaces the Phase 10 report stub with a scrollable orchestrator that
renders every FBS array as a dedicated section (galaxy summary, votes,
player status, my/foreign sciences, my/foreign ship classes, battles,
bombings, approaching groups, my/foreign/uninhabited/unknown planets,
ships in production, cargo routes, my fleets, my/foreign/unidentified
ship groups). A sticky table of contents (a <select> on mobile),
"back to map" affordance, IntersectionObserver-driven active-section
highlight, and SvelteKit Snapshot-based scroll save/restore round out
the view.

GameReport gains six new fields (players, otherScience, otherShipClass,
battleIds, bombings, shipProductions); decodeReport, the synthetic-
report loader, the e2e fixture builder, and EMPTY_SHIP_GROUPS extend
in lockstep. ~90 new i18n keys land in en + ru together.

The legacy-report parser is extended to populate the new sections from
the dg/gplus text formats (Your Sciences, <Race> Sciences, <Race> Ship
Types, Bombings, Ships In Production). Ships-in-production prod_used
is derived through a new pkg/calc.ShipBuildCost helper; the engine's
controller.ProduceShip refactors to call the same helper without any
behaviour change (engine tests stay unchanged and green). Battles
remain in the parser's Skipped list — the legacy text carries no
stable per-battle UUID.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-11 14:33:56 +02:00

64 lines
1.3 KiB
Go

package calc_test
import (
"math"
"testing"
"galaxy/calc"
)
func TestShipBuildCost(t *testing.T) {
cases := []struct {
name string
shipMass float64
material float64
resources float64
want float64
}{
{
name: "material exceeds mass: no farming needed",
shipMass: 5,
material: 10,
resources: 0.5,
want: 50, // ShipProductionCost(5) = 50; matFarm = 0.
},
{
name: "material equal to mass: no farming needed",
shipMass: 5,
material: 5,
resources: 0.5,
want: 50,
},
{
name: "material short of mass: farming term added",
shipMass: 10,
material: 3,
resources: 0.5,
want: 114, // 100 + (7 / 0.5).
},
{
name: "no material at all: full mass farmed",
shipMass: 4,
material: 0,
resources: 0.5,
want: 48, // 40 + (4 / 0.5).
},
{
name: "zero resources collapses farming term to zero",
shipMass: 10,
material: 3,
resources: 0,
want: 100, // 100 + 0; resources == 0 is a pathological guard.
},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
got := calc.ShipBuildCost(tc.shipMass, tc.material, tc.resources)
if math.Abs(got-tc.want) > 1e-9 {
t.Errorf("ShipBuildCost(%v, %v, %v) = %v, want %v",
tc.shipMass, tc.material, tc.resources, got, tc.want)
}
})
}
}