ui/phase-13: planet inspector — read-only
Plumbs the map → inspector pathway: a click on a planet selects it through the new SelectionStore, the sidebar Inspector tab swaps its empty-state copy for a per-kind read-only field set, and a mobile-only bottom-sheet mirrors the same content over the map. Field projection in api/game-state.ts now surfaces every documented planet field.
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@@ -125,6 +125,26 @@ const ru: Record<keyof typeof en, string> = {
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"game.bottom_tabs.calc": "калк",
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"game.bottom_tabs.order": "приказ",
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"game.bottom_tabs.more": "ещё",
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"game.inspector.planet.kind.local": "ваша планета",
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"game.inspector.planet.kind.other": "планета другой расы",
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"game.inspector.planet.kind.uninhabited": "необитаемая планета",
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"game.inspector.planet.kind.unidentified": "неопознанная планета",
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"game.inspector.planet.field.name": "название",
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"game.inspector.planet.field.owner": "владелец",
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"game.inspector.planet.field.coordinates": "координаты",
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"game.inspector.planet.field.size": "размер",
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"game.inspector.planet.field.population": "население",
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"game.inspector.planet.field.colonists": "колонисты",
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"game.inspector.planet.field.industry": "промышленность",
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"game.inspector.planet.field.industry_stockpile": "запасы промышленности ($)",
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"game.inspector.planet.field.materials_stockpile": "запасы сырья (M)",
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"game.inspector.planet.field.natural_resources": "природные ресурсы",
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"game.inspector.planet.field.production": "текущее производство",
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"game.inspector.planet.field.free_industry": "свободные мощности",
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"game.inspector.planet.production_none": "не задано",
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"game.inspector.planet.unidentified_no_data": "нет данных — известно только местоположение",
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"game.inspector.sheet_close": "закрыть",
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};
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export default ru;
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