+ {#if planet.kind === "other" && planet.owner !== null}
+
+
- {i18n.t("game.inspector.planet.field.owner")}
+ - {planet.owner}
+
+ {/if}
+
+
+
- {i18n.t("game.inspector.planet.field.coordinates")}
+ - {coordinates}
+
+
+ {#if planet.size !== null}
+
+
- {i18n.t("game.inspector.planet.field.size")}
+ - {formatNumber(planet.size)}
+
+ {/if}
+
+ {#if planet.resources !== null}
+
+
- {i18n.t("game.inspector.planet.field.natural_resources")}
+ - {formatNumber(planet.resources)}
+
+ {/if}
+
+ {#if planet.population !== null}
+
+
- {i18n.t("game.inspector.planet.field.population")}
+ - {formatNumber(planet.population)}
+
+ {/if}
+
+ {#if planet.colonists !== null}
+
+
- {i18n.t("game.inspector.planet.field.colonists")}
+ - {formatNumber(planet.colonists)}
+
+ {/if}
+
+ {#if planet.industry !== null}
+
+
- {i18n.t("game.inspector.planet.field.industry")}
+ - {formatNumber(planet.industry)}
+
+ {/if}
+
+ {#if planet.industryStockpile !== null}
+
+
- {i18n.t("game.inspector.planet.field.industry_stockpile")}
+ - {formatNumber(planet.industryStockpile)}
+
+ {/if}
+
+ {#if planet.materialsStockpile !== null}
+
+
- {i18n.t("game.inspector.planet.field.materials_stockpile")}
+ - {formatNumber(planet.materialsStockpile)}
+
+ {/if}
+
+ {#if planet.production !== null}
+
+
- {i18n.t("game.inspector.planet.field.production")}
+ - {productionLabel}
+
+ {/if}
+
+ {#if planet.freeIndustry !== null}
+
+
- {i18n.t("game.inspector.planet.field.free_industry")}
+ - {formatNumber(planet.freeIndustry)}
+
+ {/if}
+
+
+ {#if planet.kind === "unidentified"}
+