tests, docs: game engine fetch battle api
ui-test / test (push) Failing after 37s

This commit is contained in:
Ilia Denisov
2026-05-13 11:28:28 +02:00
parent a9adbad7ef
commit 4ffcac00d0
4 changed files with 379 additions and 1 deletions
+152
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@@ -0,0 +1,152 @@
package router_test
import (
"encoding/json"
"errors"
"fmt"
"net/http"
"net/http/httptest"
"testing"
"galaxy/model/report"
"github.com/google/uuid"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestGetBattleValidation(t *testing.T) {
validUUID := uuid.New().String()
for _, tc := range []struct {
description string
turn string
battleID string
expectStatus int
}{
{"Negative turn", "-1", validUUID, http.StatusBadRequest},
{"Non-numeric turn", "abc", validUUID, http.StatusBadRequest},
{"Invalid uuid", "0", invalidId, http.StatusBadRequest},
} {
t.Run(tc.description, func(t *testing.T) {
e := &dummyExecutor{}
r := setupRouterExecutor(e)
w := httptest.NewRecorder()
path := fmt.Sprintf("/api/v1/battle/%s/%s", tc.turn, tc.battleID)
req, _ := http.NewRequest(http.MethodGet, path, nil)
r.ServeHTTP(w, req)
assert.Equal(t, tc.expectStatus, w.Code, w.Body)
assert.Equal(t, uuid.Nil, e.FetchBattleID, "FetchBattle must not be called on validation error")
})
}
}
func TestGetBattleFound(t *testing.T) {
id := uuid.New()
raceA := uuid.New()
raceB := uuid.New()
stored := &report.BattleReport{
ID: id,
Planet: 42,
PlanetName: "X-Prime",
Races: map[int]uuid.UUID{
0: raceA,
1: raceB,
},
Ships: map[int]report.BattleReportGroup{
10: {
Race: "Alpha",
ClassName: "Drone",
Tech: map[string]report.Float{"WEAPONS": report.F(1)},
Number: 5,
NumberLeft: 3,
LoadType: "EMP",
LoadQuantity: report.F(0),
InBattle: true,
},
20: {
Race: "Beta",
ClassName: "Spy",
Tech: map[string]report.Float{"SHIELDS": report.F(2)},
Number: 4,
NumberLeft: 0,
LoadType: "EMP",
LoadQuantity: report.F(0),
InBattle: true,
},
},
Protocol: []report.BattleActionReport{
{Attacker: 0, AttackerShipClass: 10, Defender: 1, DefenderShipClass: 20, Destroyed: true},
},
}
e := &dummyExecutor{
FetchBattleResult: stored,
FetchBattleOK: true,
}
r := setupRouterExecutor(e)
w := httptest.NewRecorder()
path := fmt.Sprintf("/api/v1/battle/%d/%s", 7, id.String())
req, _ := http.NewRequest(http.MethodGet, path, nil)
r.ServeHTTP(w, req)
require.Equal(t, http.StatusOK, w.Code, w.Body)
assert.Equal(t, uint(7), e.FetchBattleTurn)
assert.Equal(t, id, e.FetchBattleID)
var got report.BattleReport
require.NoError(t, json.Unmarshal(w.Body.Bytes(), &got))
assert.Equal(t, stored.ID, got.ID)
assert.Equal(t, stored.Planet, got.Planet)
assert.Equal(t, stored.PlanetName, got.PlanetName)
assert.Equal(t, stored.Races, got.Races)
require.Len(t, got.Ships, len(stored.Ships))
assert.Equal(t, stored.Ships[10].ClassName, got.Ships[10].ClassName)
assert.Equal(t, stored.Ships[20].NumberLeft, got.Ships[20].NumberLeft)
require.Len(t, got.Protocol, 1)
assert.Equal(t, stored.Protocol[0], got.Protocol[0])
}
func TestGetBattleTurnZero(t *testing.T) {
id := uuid.New()
e := &dummyExecutor{
FetchBattleResult: &report.BattleReport{ID: id},
FetchBattleOK: true,
}
r := setupRouterExecutor(e)
w := httptest.NewRecorder()
req, _ := http.NewRequest(http.MethodGet, fmt.Sprintf("/api/v1/battle/0/%s", id.String()), nil)
r.ServeHTTP(w, req)
require.Equal(t, http.StatusOK, w.Code, w.Body)
assert.Equal(t, uint(0), e.FetchBattleTurn)
assert.Equal(t, id, e.FetchBattleID)
}
func TestGetBattleNotFound(t *testing.T) {
id := uuid.New()
e := &dummyExecutor{FetchBattleOK: false}
r := setupRouterExecutor(e)
w := httptest.NewRecorder()
req, _ := http.NewRequest(http.MethodGet, fmt.Sprintf("/api/v1/battle/3/%s", id.String()), nil)
r.ServeHTTP(w, req)
assert.Equal(t, http.StatusNotFound, w.Code, w.Body)
assert.Equal(t, uint(3), e.FetchBattleTurn)
assert.Equal(t, id, e.FetchBattleID)
}
func TestGetBattleEngineError(t *testing.T) {
e := &dummyExecutor{FetchBattleErr: errors.New("engine boom")}
r := setupRouterExecutor(e)
w := httptest.NewRecorder()
req, _ := http.NewRequest(http.MethodGet, fmt.Sprintf("/api/v1/battle/3/%s", uuid.NewString()), nil)
r.ServeHTTP(w, req)
assert.Equal(t, http.StatusInternalServerError, w.Code, w.Body)
}
+10 -1
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@@ -45,6 +45,13 @@ type dummyExecutor struct {
FetchOrderResult *order.UserGamesOrder
FetchOrderOK bool
FetchOrderErr error
// FetchBattle controls and observes calls to FetchBattle.
FetchBattleTurn uint
FetchBattleID uuid.UUID
FetchBattleResult *report.BattleReport
FetchBattleOK bool
FetchBattleErr error
}
func (e *dummyExecutor) ValidateOrder(actor string, cmd ...order.DecodableCommand) (*order.UserGamesOrder, error) {
@@ -69,7 +76,9 @@ func (e *dummyExecutor) FetchOrder(actor string, turn uint) (*order.UserGamesOrd
}
func (e *dummyExecutor) FetchBattle(turn uint, ID uuid.UUID) (*report.BattleReport, bool, error) {
return nil, false, nil
e.FetchBattleTurn = turn
e.FetchBattleID = ID
return e.FetchBattleResult, e.FetchBattleOK, e.FetchBattleErr
}
func (e *dummyExecutor) Execute(command ...handler.Command) error {
+161
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@@ -207,6 +207,33 @@ paths:
$ref: "#/components/responses/ValidationError"
"500":
$ref: "#/components/responses/InternalError"
/api/v1/battle/{turn}/{uuid}:
get:
tags:
- PlayerActions
operationId: getBattle
summary: Fetch a single battle report
description: |
Returns the full `BattleReport` for the supplied `turn` and battle
identifier. The `turn` segment must be a non-negative integer; the
`uuid` segment must be a valid RFC 4122 UUID. Responds with
`404 Not Found` when no battle is stored for the supplied pair.
parameters:
- $ref: "#/components/parameters/BattleTurnParam"
- $ref: "#/components/parameters/BattleIDParam"
responses:
"200":
description: Battle report for the supplied turn and identifier.
content:
application/json:
schema:
$ref: "#/components/schemas/BattleReport"
"400":
$ref: "#/components/responses/ValidationError"
"404":
description: No battle exists for the supplied turn and identifier.
"500":
$ref: "#/components/responses/InternalError"
/api/v1/admin/turn:
put:
tags:
@@ -265,6 +292,22 @@ components:
type: integer
minimum: 0
default: 0
BattleTurnParam:
name: turn
in: path
required: true
description: Turn number the battle was generated on.
schema:
type: integer
minimum: 0
BattleIDParam:
name: uuid
in: path
required: true
description: Battle identifier (RFC 4122 UUID).
schema:
type: string
format: uuid
schemas:
HealthzResponse:
type: object
@@ -788,6 +831,124 @@ components:
wiped:
type: boolean
description: True when all population was eliminated by the bombing.
BattleReport:
type: object
description: |
Full battle report. `races` and `ships` are JSON objects whose
keys are stringified integers used to cross-reference entries
from `protocol`: a `BattleActionReport` carries integer indices
into both maps. The serialised key is a string because JSON
object keys are always strings.
required:
- id
- planet
- planetName
- races
- ships
- protocol
properties:
id:
type: string
format: uuid
description: Battle identifier.
planet:
type: integer
minimum: 0
description: Planet number the battle took place on.
planetName:
type: string
description: Planet name at battle start.
races:
type: object
description: |
Participating races keyed by the integer index used in
`protocol.a` / `protocol.d`. Values are race identifiers.
additionalProperties:
type: string
format: uuid
ships:
type: object
description: |
Participating ship groups keyed by the integer index used
in `protocol.sa` / `protocol.sd`.
additionalProperties:
$ref: "#/components/schemas/BattleReportGroup"
protocol:
type: array
description: Ordered list of shots exchanged during the battle.
items:
$ref: "#/components/schemas/BattleActionReport"
BattleReportGroup:
type: object
description: One ship group participating in the battle.
required:
- race
- className
- tech
- num
- numLeft
- loadType
- loadQuantity
- inBattle
properties:
race:
type: string
description: Race name of the group owner.
className:
type: string
description: Ship class name; resolvable through `LocalShipClass` or `OtherShipClass`.
tech:
type: object
description: Technology levels keyed by tech type name.
additionalProperties:
type: number
num:
type: integer
minimum: 0
description: Initial number of ships in this group.
numLeft:
type: integer
minimum: 0
description: Number of ships remaining at the end of the battle.
loadType:
type: string
description: Type of cargo loaded.
loadQuantity:
type: number
description: Quantity of cargo loaded.
inBattle:
type: boolean
description: |
True when the group actually fights. False groups observe
the battle in peace state and never fire or take damage.
BattleActionReport:
type: object
description: |
One shot in the battle. Attacker and defender indices reference
`BattleReport.races`; ship-class indices reference
`BattleReport.ships`.
required:
- a
- sa
- d
- sd
- x
properties:
a:
type: integer
description: Index into `BattleReport.races` for the attacker.
sa:
type: integer
description: Index into `BattleReport.ships` for the attacker's group.
d:
type: integer
description: Index into `BattleReport.races` for the defender.
sd:
type: integer
description: Index into `BattleReport.ships` for the defender's group.
x:
type: boolean
description: True when the defender ship was destroyed by this shot.
IncomingGroup:
type: object
description: An identified ship group inbound toward a planet of this race.
+56
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@@ -79,6 +79,13 @@ func TestGameOpenAPISpecFreezesResponseSchemas(t *testing.T) {
status: http.StatusOK,
wantRef: "#/components/schemas/HealthzResponse",
},
{
name: "get battle",
path: "/api/v1/battle/{turn}/{uuid}",
method: http.MethodGet,
status: http.StatusOK,
wantRef: "#/components/schemas/BattleReport",
},
}
for _, tt := range tests {
@@ -271,6 +278,55 @@ func TestGameOpenAPISpecFreezesCommandRequest(t *testing.T) {
require.Equal(t, uint64(1), cmdSchema.Value.MinItems, "CommandRequest.cmd minItems must be 1")
}
func TestGameOpenAPISpecFreezesGetBattleOperation(t *testing.T) {
t.Parallel()
doc := loadOpenAPISpec(t)
operation := getOpenAPIOperation(t, doc, "/api/v1/battle/{turn}/{uuid}", http.MethodGet)
require.Equal(t, "getBattle", operation.OperationID, "GET /api/v1/battle/{turn}/{uuid} operation id")
paramRefs := make(map[string]bool)
for _, p := range operation.Parameters {
require.NotNil(t, p.Value, "parameter must have value")
paramRefs[p.Ref] = true
}
require.True(t, paramRefs["#/components/parameters/BattleTurnParam"], "GET /api/v1/battle/{turn}/{uuid} must reference BattleTurnParam")
require.True(t, paramRefs["#/components/parameters/BattleIDParam"], "GET /api/v1/battle/{turn}/{uuid} must reference BattleIDParam")
require.NotNil(t, operation.Responses, "operation must declare responses")
notFound := operation.Responses.Status(http.StatusNotFound)
require.NotNil(t, notFound, "operation must declare 404 response")
require.NotNil(t, notFound.Value, "404 response must have a value")
}
func TestGameOpenAPISpecFreezesBattleReport(t *testing.T) {
t.Parallel()
doc := loadOpenAPISpec(t)
reportSchema := componentSchemaRef(t, doc, "BattleReport")
assertRequiredFields(t, reportSchema, "id", "planet", "planetName", "races", "ships", "protocol")
groupSchema := componentSchemaRef(t, doc, "BattleReportGroup")
assertRequiredFields(t, groupSchema, "race", "className", "tech", "num", "numLeft", "loadType", "loadQuantity", "inBattle")
actionSchema := componentSchemaRef(t, doc, "BattleActionReport")
assertRequiredFields(t, actionSchema, "a", "sa", "d", "sd", "x")
protocolSchema := reportSchema.Value.Properties["protocol"]
require.NotNil(t, protocolSchema, "BattleReport.protocol schema must exist")
require.True(t, protocolSchema.Value.Type.Is("array"), "BattleReport.protocol must be array")
require.NotNil(t, protocolSchema.Value.Items, "BattleReport.protocol items must be defined")
assertSchemaRef(t, protocolSchema.Value.Items, "#/components/schemas/BattleActionReport", "BattleReport.protocol items schema")
shipsSchema := reportSchema.Value.Properties["ships"]
require.NotNil(t, shipsSchema, "BattleReport.ships schema must exist")
require.True(t, shipsSchema.Value.Type.Is("object"), "BattleReport.ships must be object")
require.NotNil(t, shipsSchema.Value.AdditionalProperties.Schema, "BattleReport.ships additionalProperties must be a schema")
assertSchemaRef(t, shipsSchema.Value.AdditionalProperties.Schema, "#/components/schemas/BattleReportGroup", "BattleReport.ships additionalProperties schema")
}
func TestGameOpenAPISpecHealthzStatusEnum(t *testing.T) {
t.Parallel()