This commit is contained in:
@@ -0,0 +1,152 @@
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package router_test
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import (
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"encoding/json"
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"errors"
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"fmt"
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"net/http"
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"net/http/httptest"
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"testing"
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"galaxy/model/report"
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"github.com/google/uuid"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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func TestGetBattleValidation(t *testing.T) {
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validUUID := uuid.New().String()
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for _, tc := range []struct {
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description string
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turn string
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battleID string
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expectStatus int
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}{
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{"Negative turn", "-1", validUUID, http.StatusBadRequest},
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{"Non-numeric turn", "abc", validUUID, http.StatusBadRequest},
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{"Invalid uuid", "0", invalidId, http.StatusBadRequest},
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} {
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t.Run(tc.description, func(t *testing.T) {
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e := &dummyExecutor{}
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r := setupRouterExecutor(e)
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w := httptest.NewRecorder()
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path := fmt.Sprintf("/api/v1/battle/%s/%s", tc.turn, tc.battleID)
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req, _ := http.NewRequest(http.MethodGet, path, nil)
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r.ServeHTTP(w, req)
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assert.Equal(t, tc.expectStatus, w.Code, w.Body)
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assert.Equal(t, uuid.Nil, e.FetchBattleID, "FetchBattle must not be called on validation error")
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})
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}
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}
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func TestGetBattleFound(t *testing.T) {
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id := uuid.New()
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raceA := uuid.New()
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raceB := uuid.New()
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stored := &report.BattleReport{
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ID: id,
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Planet: 42,
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PlanetName: "X-Prime",
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Races: map[int]uuid.UUID{
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0: raceA,
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1: raceB,
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},
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Ships: map[int]report.BattleReportGroup{
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10: {
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Race: "Alpha",
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ClassName: "Drone",
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Tech: map[string]report.Float{"WEAPONS": report.F(1)},
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Number: 5,
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NumberLeft: 3,
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LoadType: "EMP",
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LoadQuantity: report.F(0),
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InBattle: true,
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},
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20: {
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Race: "Beta",
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ClassName: "Spy",
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Tech: map[string]report.Float{"SHIELDS": report.F(2)},
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Number: 4,
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NumberLeft: 0,
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LoadType: "EMP",
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LoadQuantity: report.F(0),
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InBattle: true,
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},
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},
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Protocol: []report.BattleActionReport{
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{Attacker: 0, AttackerShipClass: 10, Defender: 1, DefenderShipClass: 20, Destroyed: true},
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},
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}
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e := &dummyExecutor{
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FetchBattleResult: stored,
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FetchBattleOK: true,
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}
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r := setupRouterExecutor(e)
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w := httptest.NewRecorder()
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path := fmt.Sprintf("/api/v1/battle/%d/%s", 7, id.String())
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req, _ := http.NewRequest(http.MethodGet, path, nil)
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r.ServeHTTP(w, req)
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require.Equal(t, http.StatusOK, w.Code, w.Body)
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assert.Equal(t, uint(7), e.FetchBattleTurn)
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assert.Equal(t, id, e.FetchBattleID)
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var got report.BattleReport
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require.NoError(t, json.Unmarshal(w.Body.Bytes(), &got))
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assert.Equal(t, stored.ID, got.ID)
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assert.Equal(t, stored.Planet, got.Planet)
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assert.Equal(t, stored.PlanetName, got.PlanetName)
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assert.Equal(t, stored.Races, got.Races)
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require.Len(t, got.Ships, len(stored.Ships))
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assert.Equal(t, stored.Ships[10].ClassName, got.Ships[10].ClassName)
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assert.Equal(t, stored.Ships[20].NumberLeft, got.Ships[20].NumberLeft)
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require.Len(t, got.Protocol, 1)
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assert.Equal(t, stored.Protocol[0], got.Protocol[0])
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}
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func TestGetBattleTurnZero(t *testing.T) {
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id := uuid.New()
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e := &dummyExecutor{
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FetchBattleResult: &report.BattleReport{ID: id},
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FetchBattleOK: true,
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}
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r := setupRouterExecutor(e)
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w := httptest.NewRecorder()
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req, _ := http.NewRequest(http.MethodGet, fmt.Sprintf("/api/v1/battle/0/%s", id.String()), nil)
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r.ServeHTTP(w, req)
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require.Equal(t, http.StatusOK, w.Code, w.Body)
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assert.Equal(t, uint(0), e.FetchBattleTurn)
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assert.Equal(t, id, e.FetchBattleID)
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}
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func TestGetBattleNotFound(t *testing.T) {
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id := uuid.New()
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e := &dummyExecutor{FetchBattleOK: false}
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r := setupRouterExecutor(e)
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w := httptest.NewRecorder()
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req, _ := http.NewRequest(http.MethodGet, fmt.Sprintf("/api/v1/battle/3/%s", id.String()), nil)
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r.ServeHTTP(w, req)
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assert.Equal(t, http.StatusNotFound, w.Code, w.Body)
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assert.Equal(t, uint(3), e.FetchBattleTurn)
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assert.Equal(t, id, e.FetchBattleID)
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}
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func TestGetBattleEngineError(t *testing.T) {
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e := &dummyExecutor{FetchBattleErr: errors.New("engine boom")}
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r := setupRouterExecutor(e)
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w := httptest.NewRecorder()
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req, _ := http.NewRequest(http.MethodGet, fmt.Sprintf("/api/v1/battle/3/%s", uuid.NewString()), nil)
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r.ServeHTTP(w, req)
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assert.Equal(t, http.StatusInternalServerError, w.Code, w.Body)
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}
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@@ -45,6 +45,13 @@ type dummyExecutor struct {
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FetchOrderResult *order.UserGamesOrder
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FetchOrderOK bool
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FetchOrderErr error
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// FetchBattle controls and observes calls to FetchBattle.
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FetchBattleTurn uint
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FetchBattleID uuid.UUID
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FetchBattleResult *report.BattleReport
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FetchBattleOK bool
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FetchBattleErr error
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}
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func (e *dummyExecutor) ValidateOrder(actor string, cmd ...order.DecodableCommand) (*order.UserGamesOrder, error) {
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@@ -69,7 +76,9 @@ func (e *dummyExecutor) FetchOrder(actor string, turn uint) (*order.UserGamesOrd
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}
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func (e *dummyExecutor) FetchBattle(turn uint, ID uuid.UUID) (*report.BattleReport, bool, error) {
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return nil, false, nil
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e.FetchBattleTurn = turn
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e.FetchBattleID = ID
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return e.FetchBattleResult, e.FetchBattleOK, e.FetchBattleErr
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}
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func (e *dummyExecutor) Execute(command ...handler.Command) error {
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@@ -207,6 +207,33 @@ paths:
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$ref: "#/components/responses/ValidationError"
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"500":
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$ref: "#/components/responses/InternalError"
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/api/v1/battle/{turn}/{uuid}:
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get:
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tags:
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- PlayerActions
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operationId: getBattle
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summary: Fetch a single battle report
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description: |
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Returns the full `BattleReport` for the supplied `turn` and battle
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identifier. The `turn` segment must be a non-negative integer; the
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`uuid` segment must be a valid RFC 4122 UUID. Responds with
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`404 Not Found` when no battle is stored for the supplied pair.
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parameters:
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- $ref: "#/components/parameters/BattleTurnParam"
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- $ref: "#/components/parameters/BattleIDParam"
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responses:
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"200":
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description: Battle report for the supplied turn and identifier.
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content:
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application/json:
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schema:
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$ref: "#/components/schemas/BattleReport"
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"400":
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$ref: "#/components/responses/ValidationError"
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"404":
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description: No battle exists for the supplied turn and identifier.
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"500":
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$ref: "#/components/responses/InternalError"
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/api/v1/admin/turn:
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put:
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tags:
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@@ -265,6 +292,22 @@ components:
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type: integer
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minimum: 0
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default: 0
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BattleTurnParam:
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name: turn
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in: path
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required: true
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description: Turn number the battle was generated on.
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schema:
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type: integer
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minimum: 0
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BattleIDParam:
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name: uuid
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in: path
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required: true
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description: Battle identifier (RFC 4122 UUID).
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schema:
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type: string
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format: uuid
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schemas:
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HealthzResponse:
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type: object
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@@ -788,6 +831,124 @@ components:
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wiped:
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type: boolean
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description: True when all population was eliminated by the bombing.
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BattleReport:
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type: object
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description: |
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Full battle report. `races` and `ships` are JSON objects whose
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keys are stringified integers used to cross-reference entries
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from `protocol`: a `BattleActionReport` carries integer indices
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into both maps. The serialised key is a string because JSON
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object keys are always strings.
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required:
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- id
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- planet
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- planetName
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- races
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- ships
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- protocol
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properties:
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id:
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type: string
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format: uuid
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description: Battle identifier.
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planet:
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type: integer
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minimum: 0
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description: Planet number the battle took place on.
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planetName:
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type: string
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description: Planet name at battle start.
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races:
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type: object
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description: |
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Participating races keyed by the integer index used in
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`protocol.a` / `protocol.d`. Values are race identifiers.
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additionalProperties:
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type: string
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format: uuid
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ships:
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type: object
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description: |
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Participating ship groups keyed by the integer index used
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in `protocol.sa` / `protocol.sd`.
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additionalProperties:
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$ref: "#/components/schemas/BattleReportGroup"
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protocol:
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type: array
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description: Ordered list of shots exchanged during the battle.
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items:
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$ref: "#/components/schemas/BattleActionReport"
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BattleReportGroup:
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type: object
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description: One ship group participating in the battle.
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required:
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- race
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- className
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- tech
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- num
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- numLeft
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- loadType
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- loadQuantity
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- inBattle
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properties:
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race:
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type: string
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description: Race name of the group owner.
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className:
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type: string
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description: Ship class name; resolvable through `LocalShipClass` or `OtherShipClass`.
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tech:
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type: object
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description: Technology levels keyed by tech type name.
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additionalProperties:
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type: number
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num:
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type: integer
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minimum: 0
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description: Initial number of ships in this group.
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numLeft:
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type: integer
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minimum: 0
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description: Number of ships remaining at the end of the battle.
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loadType:
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type: string
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description: Type of cargo loaded.
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loadQuantity:
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type: number
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description: Quantity of cargo loaded.
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inBattle:
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type: boolean
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description: |
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True when the group actually fights. False groups observe
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the battle in peace state and never fire or take damage.
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BattleActionReport:
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type: object
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description: |
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One shot in the battle. Attacker and defender indices reference
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`BattleReport.races`; ship-class indices reference
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`BattleReport.ships`.
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required:
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- a
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- sa
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- d
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- sd
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- x
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properties:
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a:
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type: integer
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description: Index into `BattleReport.races` for the attacker.
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sa:
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type: integer
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description: Index into `BattleReport.ships` for the attacker's group.
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d:
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type: integer
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description: Index into `BattleReport.races` for the defender.
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sd:
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type: integer
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description: Index into `BattleReport.ships` for the defender's group.
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x:
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type: boolean
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description: True when the defender ship was destroyed by this shot.
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IncomingGroup:
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type: object
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description: An identified ship group inbound toward a planet of this race.
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@@ -79,6 +79,13 @@ func TestGameOpenAPISpecFreezesResponseSchemas(t *testing.T) {
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status: http.StatusOK,
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wantRef: "#/components/schemas/HealthzResponse",
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},
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{
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name: "get battle",
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path: "/api/v1/battle/{turn}/{uuid}",
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method: http.MethodGet,
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status: http.StatusOK,
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wantRef: "#/components/schemas/BattleReport",
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},
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}
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for _, tt := range tests {
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@@ -271,6 +278,55 @@ func TestGameOpenAPISpecFreezesCommandRequest(t *testing.T) {
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require.Equal(t, uint64(1), cmdSchema.Value.MinItems, "CommandRequest.cmd minItems must be 1")
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}
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func TestGameOpenAPISpecFreezesGetBattleOperation(t *testing.T) {
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t.Parallel()
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doc := loadOpenAPISpec(t)
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operation := getOpenAPIOperation(t, doc, "/api/v1/battle/{turn}/{uuid}", http.MethodGet)
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require.Equal(t, "getBattle", operation.OperationID, "GET /api/v1/battle/{turn}/{uuid} operation id")
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paramRefs := make(map[string]bool)
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for _, p := range operation.Parameters {
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require.NotNil(t, p.Value, "parameter must have value")
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paramRefs[p.Ref] = true
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}
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require.True(t, paramRefs["#/components/parameters/BattleTurnParam"], "GET /api/v1/battle/{turn}/{uuid} must reference BattleTurnParam")
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require.True(t, paramRefs["#/components/parameters/BattleIDParam"], "GET /api/v1/battle/{turn}/{uuid} must reference BattleIDParam")
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require.NotNil(t, operation.Responses, "operation must declare responses")
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notFound := operation.Responses.Status(http.StatusNotFound)
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require.NotNil(t, notFound, "operation must declare 404 response")
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require.NotNil(t, notFound.Value, "404 response must have a value")
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}
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func TestGameOpenAPISpecFreezesBattleReport(t *testing.T) {
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t.Parallel()
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doc := loadOpenAPISpec(t)
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reportSchema := componentSchemaRef(t, doc, "BattleReport")
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assertRequiredFields(t, reportSchema, "id", "planet", "planetName", "races", "ships", "protocol")
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groupSchema := componentSchemaRef(t, doc, "BattleReportGroup")
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assertRequiredFields(t, groupSchema, "race", "className", "tech", "num", "numLeft", "loadType", "loadQuantity", "inBattle")
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actionSchema := componentSchemaRef(t, doc, "BattleActionReport")
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assertRequiredFields(t, actionSchema, "a", "sa", "d", "sd", "x")
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protocolSchema := reportSchema.Value.Properties["protocol"]
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require.NotNil(t, protocolSchema, "BattleReport.protocol schema must exist")
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require.True(t, protocolSchema.Value.Type.Is("array"), "BattleReport.protocol must be array")
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require.NotNil(t, protocolSchema.Value.Items, "BattleReport.protocol items must be defined")
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assertSchemaRef(t, protocolSchema.Value.Items, "#/components/schemas/BattleActionReport", "BattleReport.protocol items schema")
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shipsSchema := reportSchema.Value.Properties["ships"]
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require.NotNil(t, shipsSchema, "BattleReport.ships schema must exist")
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require.True(t, shipsSchema.Value.Type.Is("object"), "BattleReport.ships must be object")
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require.NotNil(t, shipsSchema.Value.AdditionalProperties.Schema, "BattleReport.ships additionalProperties must be a schema")
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assertSchemaRef(t, shipsSchema.Value.AdditionalProperties.Schema, "#/components/schemas/BattleReportGroup", "BattleReport.ships additionalProperties schema")
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}
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func TestGameOpenAPISpecHealthzStatusEnum(t *testing.T) {
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t.Parallel()
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