feat(ui): migrate all view bodies to design tokens (F1b)
Tokenize every remaining component <style> — calculator, order tab, inspectors, tables, report sections, lobby, auth, mail, battle viewer, toasts, map overlays. A scripted pass handled the unambiguous core palette (text/bg/surface/border/accent/danger/muted), the rest were mapped to the semantic/grey tokens by role. Remaining colour literals are the documented exceptions only: the battle-scene SVG data-visualisation palette (fixed dark, like the WebGL map canvas), overlay scrims (modal / map-canvas), and directional or deliberate drop shadows. The default theme stays dark until light coherence is signed off across the views. Updates ui/docs/design-system.md (migration status + exceptions). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -95,14 +95,14 @@ here.
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cursor: pointer;
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}
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.row.active .row-btn {
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border-color: #555;
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background: #1c1c1c;
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border-color: var(--color-border-strong);
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background: var(--color-surface-raised);
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}
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.row.has-unread .title {
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font-weight: 700;
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}
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.row.standalone .title {
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color: #b3a14c;
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color: var(--color-warning);
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}
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.title {
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grid-column: 1 / span 1;
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@@ -116,12 +116,12 @@ here.
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text-align: center;
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font-size: 0.75rem;
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border-radius: 999px;
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background: #2a4d7d;
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color: #fff;
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background: var(--color-accent);
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color: var(--color-accent-contrast);
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}
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.snippet {
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grid-column: 1 / span 2;
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color: #999;
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color: var(--color-text-muted);
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font-size: 0.85rem;
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overflow: hidden;
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text-overflow: ellipsis;
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