Files
galaxy-game/ui/frontend/src/lib/active-view/mail/thread-list.svelte
T
Ilia Denisov 4ad96b0ef7
Tests · UI / test (push) Successful in 2m11s
Tests · UI / test (pull_request) Successful in 2m7s
feat(ui): migrate all view bodies to design tokens (F1b)
Tokenize every remaining component <style> — calculator, order tab,
inspectors, tables, report sections, lobby, auth, mail, battle viewer,
toasts, map overlays. A scripted pass handled the unambiguous core
palette (text/bg/surface/border/accent/danger/muted), the rest were
mapped to the semantic/grey tokens by role.

Remaining colour literals are the documented exceptions only: the
battle-scene SVG data-visualisation palette (fixed dark, like the WebGL
map canvas), overlay scrims (modal / map-canvas), and directional or
deliberate drop shadows. The default theme stays dark until light
coherence is signed off across the views.

Updates ui/docs/design-system.md (migration status + exceptions).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 07:24:02 +02:00

131 lines
3.2 KiB
Svelte

<!--
Phase 28 — left-pane list of mail entries. Each entry is either a
per-race thread (collapsed to the latest message) or a stand-alone
system / admin / outgoing-broadcast item. The list is virtual only
inside its scroll container; PixiJS / canvas concerns do not apply
here.
-->
<script lang="ts">
import { i18n } from "$lib/i18n/index.svelte";
import type { MailListEntry } from "$lib/mail-store.svelte";
import { systemTitleKey } from "./system-titles";
let {
entries,
selectedKey,
onSelect,
}: {
entries: MailListEntry[];
selectedKey: string | null;
onSelect: (entry: MailListEntry) => void;
} = $props();
function entryKey(entry: MailListEntry): string {
return entry.kind === "thread"
? `thread:${entry.raceName}`
: `standalone:${entry.message.messageId}`;
}
function snippet(entry: MailListEntry): string {
if (entry.kind === "thread") {
const last = entry.messages[entry.messages.length - 1];
return last.subject || last.body;
}
return entry.message.subject || entry.message.body;
}
</script>
<ul class="list" data-testid="mail-thread-list">
{#each entries as entry (entryKey(entry))}
<li
class="row"
class:active={selectedKey === entryKey(entry)}
class:standalone={entry.kind === "standalone"}
class:has-unread={entry.kind === "thread" && entry.unreadCount > 0}
data-testid="mail-list-row"
>
<button
type="button"
class="row-btn"
onclick={() => onSelect(entry)}
data-thread-key={entryKey(entry)}
>
<span class="title">
{#if entry.kind === "thread"}
{entry.raceName}
{:else if entry.message.senderKind === "system"}
{i18n.t(systemTitleKey(entry.message))}
{:else if entry.message.senderKind === "admin"}
{i18n.t("game.mail.admin.title")}
{:else}
{i18n.t("game.mail.broadcast.title")}
{/if}
</span>
{#if entry.kind === "thread" && entry.unreadCount > 0}
<span class="badge" data-testid="mail-row-unread">{entry.unreadCount}</span>
{/if}
<span class="snippet">{snippet(entry)}</span>
</button>
</li>
{/each}
</ul>
<style>
.list {
list-style: none;
margin: 0;
padding: 0;
display: flex;
flex-direction: column;
gap: 0.25rem;
}
.row-btn {
display: grid;
grid-template-columns: 1fr auto;
grid-template-rows: auto auto;
gap: 0.25rem 0.5rem;
text-align: left;
width: 100%;
padding: 0.5rem 0.75rem;
font: inherit;
background: transparent;
color: inherit;
border: 1px solid transparent;
border-radius: 4px;
cursor: pointer;
}
.row.active .row-btn {
border-color: var(--color-border-strong);
background: var(--color-surface-raised);
}
.row.has-unread .title {
font-weight: 700;
}
.row.standalone .title {
color: var(--color-warning);
}
.title {
grid-column: 1 / span 1;
}
.badge {
grid-column: 2 / span 1;
grid-row: 1 / span 1;
justify-self: end;
min-width: 1.5rem;
padding: 0 0.4rem;
text-align: center;
font-size: 0.75rem;
border-radius: 999px;
background: var(--color-accent);
color: var(--color-accent-contrast);
}
.snippet {
grid-column: 1 / span 2;
color: var(--color-text-muted);
font-size: 0.85rem;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
</style>