refactor: plotter bitmap
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+56
-4
@@ -1,8 +1,10 @@
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package bitmap
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import (
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"errors"
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"fmt"
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"math"
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"math/bits"
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)
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const intSize = 32
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@@ -35,14 +37,61 @@ func (p bitmap) isSet(number uint32) bool {
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return p.bitVector[number/intSize]&(0b1<<(number%intSize)) > 0
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}
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func (p bitmap) Circle(x, y int, r float64) {
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func (p bitmap) FreeCount() (result int) {
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result = int(p.width) * int(p.height)
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for i := range p.bitVector {
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result -= bits.OnesCount32(p.bitVector[i])
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}
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return
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}
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func (p bitmap) GetFreeN(number int) (int, int, error) {
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if p.FreeCount() == 0 {
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return 0, 0, errors.New("no free pixels left")
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}
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fc := 0
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n := 0
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for ; n < int(p.width)*int(p.height); n++ {
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if p.isSet(uint32(n)) {
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continue
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}
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if fc == number {
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y := n / int(p.height)
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x := n - int(p.height)*y
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return x, y, nil
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}
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fc++
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}
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return 0, 0, fmt.Errorf("get free pixel: no such number=%d, max=%d", number, n)
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}
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func (p bitmap) SetFreeN(number int) error {
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if p.FreeCount() == 0 {
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return errors.New("no free pixels left")
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}
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fc := 0
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n := 0
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for ; n < int(p.width)*int(p.height); n++ {
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if p.isSet(uint32(n)) {
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continue
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}
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if fc == number {
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p.set(uint32(n))
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return nil
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}
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fc++
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}
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return fmt.Errorf("set free pixel: no such number=%d, max=%d", number, n)
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}
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func (p bitmap) Circle(x, y int, r float64, fill bool) {
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plotX := 0
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plotY := int(math.Ceil(r))
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delta := 3 - 2*plotY
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lastY := plotY
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for plotX <= plotY {
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p.octant(x, y, plotX, plotY)
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if plotY < lastY {
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if fill && plotY < lastY {
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for lineX := 0; lineX < plotX; lineX++ {
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p.octant(x, y, lineX, plotY)
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}
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@@ -56,6 +105,9 @@ func (p bitmap) Circle(x, y int, r float64) {
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}
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plotX += 1
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}
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if !fill {
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return
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}
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for fillX := 0; fillX < plotX; fillX++ {
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for fillY := 0; fillY <= fillX; fillY++ {
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p.octant(x, y, fillX, fillY)
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@@ -63,7 +115,7 @@ func (p bitmap) Circle(x, y int, r float64) {
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}
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}
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func (p bitmap) CircleAdjacent(x, y int, r float64) {
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func (p bitmap) circleAdjacent(x, y int, r float64) {
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plotX := 0
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plotY := int(math.Ceil(r))
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delta := 1 - 2*plotY
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@@ -110,7 +162,7 @@ func (p bitmap) String() string {
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cnt := 0
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for i := 0; i < len(p.bitVector); i++ {
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for bit := 0; bit < intSize && cnt < int(p.width*p.height); bit++ {
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result += fmt.Sprintf("%s", px[p.bitVector[i]&(0b1<<bit) > 0])
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result += px[p.bitVector[i]&(0b1<<bit) > 0]
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cnt++
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if cnt%int(p.width) == 0 {
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result += "\n"
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+85
-20
@@ -7,7 +7,7 @@ import (
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"strings"
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"testing"
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"bitmap"
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"github.com/iliadenisov/galaxy/pkg/bitmap"
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)
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func TestBitVectorSize(t *testing.T) {
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@@ -126,6 +126,76 @@ func TestSetPixel(t *testing.T) {
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}
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}
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func TestFreeCount(t *testing.T) {
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bm := bitmap.NewBitmap(10, 10)
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type testCase struct {
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x, y, expect int
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}
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for _, tc := range []testCase{
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{0, 0, 99},
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{5, 5, 98},
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{9, 9, 97},
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{10, 10, 97},
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{15, 6, 96},
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{9, 9, 96},
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{3, 8, 95},
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} {
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t.Run(fmt.Sprintf("x=%d,y=%d", tc.x, tc.y), func(t *testing.T) {
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bm.Set(tc.x, tc.y)
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count := bm.FreeCount()
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if tc.expect != count {
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t.Errorf("expected: %d, actual %d", tc.expect, count)
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}
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})
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}
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}
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func TestSetFreeN(t *testing.T) {
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bm := bitmap.NewBitmap(5, 5)
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type testCase struct {
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x, y, number int
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}
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for i, tc := range []testCase{
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{0, 0, 0},
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{1, 0, 0},
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{4, 0, 2},
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{2, 2, 9},
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{1, 1, 3},
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{3, 1, 4},
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{3, 2, 7},
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{4, 4, 17},
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{3, 0, 1},
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} {
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t.Run(fmt.Sprintf("tc#%d", i), func(t *testing.T) {
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if x, y, err := bm.GetFreeN(tc.number); err != nil {
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t.Errorf("get free by number=%d: %s", tc.number, err)
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} else if tc.x != x || tc.y != y {
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t.Fatalf("expected: x=%d, y=%d by number=%d, got: x=%d, y=%d", tc.x, tc.y, tc.number, x, y)
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}
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if err := bm.SetFreeN(tc.number); err != nil {
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t.Errorf("set free by number=%d: %s", tc.number, err)
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} else if !bm.IsSet(tc.x, tc.y) {
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t.Errorf("expected to be set: free_number=%d @ x=%d,y=%d bitmap:\n%s", tc.number, tc.x, tc.y, bm)
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}
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})
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}
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bm = bitmap.NewBitmap(2, 2)
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bm.Set(0, 0)
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bm.Set(1, 0)
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bm.Set(0, 1)
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if err := bm.SetFreeN(1); err == nil {
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t.Errorf("expected: error when free pixel number greater than free pixels count")
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}
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if _, _, err := bm.GetFreeN(1); err == nil {
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t.Errorf("expected: error when free pixel number greater than free pixels count")
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}
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bm.Set(1, 1)
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if err := bm.SetFreeN(0); err == nil {
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t.Errorf("expected: error when no free pixels left")
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}
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}
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func TestClear(t *testing.T) {
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var bm = bitmap.NewBitmap(10, 10)
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for range 50 {
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@@ -148,37 +218,32 @@ func TestClear(t *testing.T) {
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}
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}
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func TestCircle5x5(t *testing.T) {
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func TestCircle(t *testing.T) {
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type testCase struct {
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x, y int
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r float64
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filled bool
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}
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bm := bitmap.NewBitmap(80, 80)
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for i, tc := range []testCase{
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{3, 3, 0.9, false},
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{2, 2, 2, false},
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{0, 2, 2, true},
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{5, 5, 5, true},
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{5, 0, 5, false},
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{7, 7, 6.6, false},
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} {
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file := fmt.Sprintf("assets_test/circle_case_%02d.txt", i)
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_ = file
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t.Run(file, func(t *testing.T) {
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bm.CircleAdjacent(tc.x, tc.y, tc.r)
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b, err := os.ReadFile(file)
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exampleFile := fmt.Sprintf("assets_test/circle_case_%02d.txt", i)
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t.Run(exampleFile, func(t *testing.T) {
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size := uint32(tc.r*2) + 2
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bm := bitmap.NewBitmap(size, size)
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bm.Circle(tc.x, tc.y, tc.r, tc.filled)
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b, err := os.ReadFile(exampleFile)
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if err != nil {
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t.Fatal(err)
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}
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expect := strings.TrimSpace(string(b))
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if expect != bm.String() {
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t.Errorf("expect:\n%s\ngot:\n%s\n", expect, bm.String())
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if expect != strings.TrimSpace(bm.String()) {
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t.Errorf("expect:\n%s\ngot:\n%s\n", expect, bm)
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}
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})
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}
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}
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func TestCircle(t *testing.T) {
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var size int = 40
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var bm1 = bitmap.NewBitmap(uint32(size), uint32(size))
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bm1.Circle(size/2+5, size/2-5, float64(size/2)-3)
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fmt.Println(bm1)
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var bm2 = bitmap.NewBitmap(uint32(size), uint32(size))
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bm2.CircleAdjacent(size/2+20, size/2, float64(size/2)-5)
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}
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@@ -1,3 +0,0 @@
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module bitmap
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go 1.24.5
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@@ -1,148 +0,0 @@
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package draw
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import (
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"fmt"
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"math"
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)
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const batchSize = 32
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type Plane struct {
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Width uint
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Height uint
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pixels []uint32
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}
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func (p *Plane) pixelsValue() []uint32 {
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return p.pixels
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}
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func New(width uint, height uint) Plane {
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elements := int(math.Ceil(float64(width*height) / batchSize))
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return Plane{Width: width, Height: height, pixels: make([]uint32, elements)}
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}
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func (p Plane) Mark(x, y int) {
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boundX := (p.Width + uint(x)) % p.Width
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boundY := (p.Height + uint(y)) % p.Height
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p.mark(boundX + boundY*p.Width)
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// p.mark(x + y*p.Width)
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// number := x + y*p.width
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// index := number / batchSize
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// bit := number % batchSize
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// p.pixels[index] |= (0b1 << bit)
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}
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func (p Plane) mark(number uint) {
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// index := number / batchSize
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// bit := number % batchSize
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p.pixels[number/batchSize] |= (0b1 << (number % batchSize))
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}
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func (p Plane) Marked(x, y uint) bool {
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return p.marked(x + y*p.Width)
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// number := x + y*p.width
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// index := number / batchSize
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// bit := number % batchSize
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// return p.pixels[index]&(0b1<<bit) > 0
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}
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func (p Plane) marked(number uint) bool {
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// index := number / batchSize
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// bit := number % batchSize
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return p.pixels[number/batchSize]&(0b1<<(number%batchSize)) > 0
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}
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func (p Plane) Circle(x, y int, r float64) {
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plotX := 0
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plotY := int(math.Ceil(r))
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delta := 3 - 2*plotY
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lastY := plotY
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for plotX <= plotY {
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p.octant(x, y, plotX, plotY)
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if plotY < lastY {
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for lineX := 0; lineX < plotX; lineX++ {
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p.octant(x, y, lineX, plotY)
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}
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lastY = plotY
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}
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if delta < 0 {
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delta += 4*plotX + 6
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} else {
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delta += 4*(plotX-plotY) + 10
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plotY -= 1
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}
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plotX += 1
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}
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for fillX := 0; fillX < plotX; fillX++ {
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for fillY := 0; fillY <= fillX; fillY++ {
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p.octant(x, y, fillX, fillY)
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}
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}
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}
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func (p Plane) CircleAdjacent(x, y int, r float64) {
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plotX := 0
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plotY := int(math.Ceil(r))
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delta := 1 - 2*plotY
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err := 0
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for plotX <= plotY {
|
||||
p.octant(x, y, plotX, plotY)
|
||||
err = 2*(delta+plotY) - 1
|
||||
if delta < 0 && err <= 0 {
|
||||
plotX += 1
|
||||
delta += 2*plotX + 1
|
||||
continue
|
||||
}
|
||||
if delta > 0 && err > 0 {
|
||||
plotY -= 1
|
||||
delta -= 2*plotY + 1
|
||||
continue
|
||||
}
|
||||
plotX += 1
|
||||
plotY -= 1
|
||||
delta += 2 * (plotX - plotY)
|
||||
}
|
||||
}
|
||||
|
||||
func (p Plane) octant(x, y int, plotX, plotY int) {
|
||||
p.Mark(x+plotX, y+plotY)
|
||||
p.Mark(x+plotX, y-plotY)
|
||||
p.Mark(x-plotX, y+plotY)
|
||||
p.Mark(x-plotX, y-plotY)
|
||||
p.Mark(x+plotY, y+plotX)
|
||||
p.Mark(x+plotY, y-plotX)
|
||||
p.Mark(x-plotY, y+plotX)
|
||||
p.Mark(x-plotY, y-plotX)
|
||||
}
|
||||
|
||||
func (p Plane) Clear() {
|
||||
for i := range p.pixels {
|
||||
p.pixels[i] &= 0
|
||||
}
|
||||
}
|
||||
|
||||
func (p Plane) String() string {
|
||||
px := map[bool]string{true: "x", false: "_"}
|
||||
var result string
|
||||
// for y := 0; y < int(p.height); y++ {
|
||||
// for x := 0; x < int(p.width); x++ {
|
||||
// result += px[p.Marked(uint(x), uint(y))] + " "
|
||||
// }
|
||||
// result += "\n"
|
||||
// }
|
||||
// result += "\n"
|
||||
cnt := 0
|
||||
for i := 0; i < len(p.pixels); i++ {
|
||||
for bit := 0; bit < batchSize && cnt < int(p.Width*p.Height); bit++ {
|
||||
result += fmt.Sprintf("%s ", px[p.pixels[i]&(0b1<<bit) > 0])
|
||||
cnt++
|
||||
if cnt%int(p.Width) == 0 {
|
||||
result += "\n"
|
||||
}
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
package draw_test
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"testing"
|
||||
|
||||
"github.com/iliadenisov/galaxy/pkg/generator/draw"
|
||||
)
|
||||
|
||||
func Test_CreatePlot(t *testing.T) {
|
||||
var pane = draw.New(10, 10)
|
||||
if len(draw.PixelsHolder(&pane)) != 4 {
|
||||
t.Errorf("wrong Pane data size, expected: %d given: %d", 4, len(draw.PixelsHolder(&pane)))
|
||||
}
|
||||
|
||||
pane = draw.New(1, 1)
|
||||
if len(draw.PixelsHolder(&pane)) != 1 {
|
||||
t.Errorf("wrong Pane data size, expected: %d given: %d", 4, len(draw.PixelsHolder(&pane)))
|
||||
}
|
||||
|
||||
pane = draw.New(32, 32)
|
||||
if len(draw.PixelsHolder(&pane)) != 32 {
|
||||
t.Errorf("wrong Pane data size, expected: %d given: %d", 4, len(draw.PixelsHolder(&pane)))
|
||||
}
|
||||
}
|
||||
|
||||
func Test_Mark(t *testing.T) {
|
||||
var size int = 7
|
||||
var pane = draw.New(uint(size), uint(size))
|
||||
for i := 0; i < int(size); i++ {
|
||||
pane.Mark(0, i)
|
||||
pane.Mark(i, 0)
|
||||
pane.Mark(size-1, i)
|
||||
pane.Mark(i, size-1)
|
||||
pane.Mark(i, i)
|
||||
pane.Mark(size-1-i, i)
|
||||
}
|
||||
|
||||
pixelsHolder := draw.PixelsHolder(&pane)
|
||||
|
||||
if len(pixelsHolder) != 2 {
|
||||
t.Errorf("expected len: %d given: %d", 2, len(pixelsHolder))
|
||||
}
|
||||
|
||||
// if !pane.Marked(0, 0) {
|
||||
// t.Errorf("should be marked at x=%d y=%d", 0, 0)
|
||||
// }
|
||||
|
||||
fmt.Println(pane)
|
||||
}
|
||||
|
||||
func Test_Cleat(t *testing.T) {
|
||||
var pane = draw.New(10, 10)
|
||||
pane.Mark(5, 5)
|
||||
pane.Mark(0, 0)
|
||||
pane.Mark(9, 9)
|
||||
if !pane.Marked(0, 0) {
|
||||
t.Errorf("should be marked at x=%d y=%d", 0, 0)
|
||||
}
|
||||
if !pane.Marked(5, 5) {
|
||||
t.Errorf("should be marked at x=%d y=%d", 5, 5)
|
||||
}
|
||||
if !pane.Marked(9, 9) {
|
||||
t.Errorf("should be marked at x=%d y=%d", 9, 9)
|
||||
}
|
||||
pane.Clear()
|
||||
for _, holder := range draw.PixelsHolder(&pane) {
|
||||
if holder != 0 {
|
||||
t.Errorf("should be all bits clear")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func Test_Circle(t *testing.T) {
|
||||
var size int = 40
|
||||
var pane1 = draw.New(uint(size), uint(size))
|
||||
pane1.Circle(size/2+5, size/2-5, float64(size/2)-3)
|
||||
fmt.Println(pane1)
|
||||
var pane2 = draw.New(uint(size), uint(size))
|
||||
pane2.CircleAdjacent(size/2+20, size/2, float64(size/2)-5)
|
||||
// fmt.Println(pane2)
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
package draw
|
||||
|
||||
var PixelsHolder = (*Plane).pixelsValue
|
||||
+27
-38
@@ -1,12 +1,11 @@
|
||||
package generator
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"math"
|
||||
"math/rand"
|
||||
|
||||
"github.com/iliadenisov/galaxy/pkg/generator/draw"
|
||||
"github.com/iliadenisov/galaxy/pkg/bitmap"
|
||||
)
|
||||
|
||||
type Map struct {
|
||||
@@ -34,7 +33,10 @@ type PlanetarySystem struct {
|
||||
|
||||
type Plotter struct {
|
||||
factor float64
|
||||
sectors draw.Plane
|
||||
clearFn func()
|
||||
circleFn func(x, y int, r float64)
|
||||
freeCountFn func() int
|
||||
freeNumberToCoordFn func(int) (int, int)
|
||||
}
|
||||
|
||||
func Generate(param MapParameter) (result Map) {
|
||||
@@ -69,20 +71,16 @@ func Generate(param MapParameter) (result Map) {
|
||||
coord := result.newPlanet(float64(param.BigPlanets.MinDistanceHW))
|
||||
planet := pl(coord, param.BigPlanets)
|
||||
result.addPlanet(planet)
|
||||
// result.FreePlanets = append(result.FreePlanets, planet)
|
||||
}
|
||||
|
||||
for player := 0; player < int(param.Players); player++ {
|
||||
fmt.Println("generating HW #", player)
|
||||
coord := result.newPlanet(float64(param.HW_MinDistance))
|
||||
planet := Planet{Position: coord, Size: float64(param.HW_Size), Resources: float64(param.HW_Resources)}
|
||||
// fmt.Println("HW: ", planet)
|
||||
result.HomePlanets[player] = PlanetarySystem{HW: planet}
|
||||
}
|
||||
|
||||
fmt.Println("free sectors left: ", len(result.plotter.freeSectors()))
|
||||
|
||||
result.plotter.sectors.Clear()
|
||||
result.plotter.clearFn()
|
||||
|
||||
for _, hw := range result.HomePlanets {
|
||||
result.plotter.markNoGoZone(hw.HW.Position.X, hw.HW.Position.Y, 5)
|
||||
@@ -96,21 +94,16 @@ func Generate(param MapParameter) (result Map) {
|
||||
|
||||
}
|
||||
|
||||
fmt.Println("free sectors after reset: ", len(result.plotter.freeSectors()))
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (m Map) newPlanet(deadZoneRaduis float64) Coordinate {
|
||||
fs := m.plotter.freeSectors()
|
||||
fmt.Println("free sectors: ", len(fs))
|
||||
fsCount := len(fs)
|
||||
fsCount := m.plotter.freeCountFn()
|
||||
if fsCount == 0 {
|
||||
panic("no more space for planets")
|
||||
}
|
||||
next := rand.Intn(fsCount)
|
||||
x := fs[next][0]
|
||||
y := fs[next][1]
|
||||
x, y := m.plotter.freeNumberToCoordFn(next)
|
||||
fmt.Println("planet on plot: x =", x, "y =", y)
|
||||
planetX := float64(x)*m.plotter.factor + rand.Float64()*m.plotter.factor
|
||||
planetY := float64(y)*m.plotter.factor + rand.Float64()*m.plotter.factor
|
||||
@@ -122,39 +115,35 @@ func (m *Map) addPlanet(planet Planet) {
|
||||
m.FreePlanets = append(m.FreePlanets, planet)
|
||||
}
|
||||
|
||||
func (p Plotter) freeSectors() (result [][]uint) {
|
||||
result = make([][]uint, 0)
|
||||
for x := uint(0); x < p.sectors.Width; x++ {
|
||||
for y := uint(0); y < p.sectors.Height; y++ {
|
||||
if !p.sectors.Marked(x, y) {
|
||||
result = append(result, []uint{x, y})
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (p Plotter) markDeadZone(x, y int, radius float64) {
|
||||
p.sectors.Circle(x, y, radius)
|
||||
}
|
||||
|
||||
func (p Plotter) markNoGoZone(x, y float64, radius float64) { // TODO: test
|
||||
p.markDeadZone(int(x/p.factor), int(y/p.factor), radius)
|
||||
}
|
||||
|
||||
func (p Plotter) markDeadZone(x, y int, radius float64) {
|
||||
p.circleFn(x, y, radius)
|
||||
}
|
||||
|
||||
func NewMap(width, height, players uint) Map {
|
||||
var factor float64 = 1.0
|
||||
sectorsX := uint(float64(width) / factor)
|
||||
sectorsY := uint(float64(height) / factor)
|
||||
sectorsX := uint32(float64(width) / factor)
|
||||
sectorsY := uint32(float64(height) / factor)
|
||||
bm := bitmap.NewBitmap(sectorsX, sectorsY)
|
||||
return Map{
|
||||
Width: width,
|
||||
Height: height,
|
||||
HomePlanets: make([]PlanetarySystem, players),
|
||||
plotter: Plotter{
|
||||
factor: factor,
|
||||
sectors: draw.New(sectorsX, sectorsY)}}
|
||||
}
|
||||
|
||||
func errfmt(message string) error {
|
||||
return errors.New("generator: " + message)
|
||||
clearFn: bm.Clear,
|
||||
circleFn: func(x, y int, r float64) { bm.Circle(x, y, r, true) },
|
||||
freeCountFn: bm.FreeCount,
|
||||
freeNumberToCoordFn: func(n int) (x int, y int) {
|
||||
x, y, err := bm.GetFreeN(n)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user