chore: remove unused func
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@@ -76,17 +76,6 @@ type BattleMeta struct {
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ObserverIDs []uuid.UUID `json:"observer_ids"`
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}
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// TODO: remove if not needed
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func (g Game) RaceVotes(raceID uuid.UUID) float64 {
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var result float64
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for i := range g.Map.Planet {
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if g.Map.Planet[i].OwnedBy(raceID) {
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result += g.Map.Planet[i].Votes()
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}
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}
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return result
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}
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func (g Game) MarshalBinary() (data []byte, err error) {
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return json.Marshal(&g)
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}
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