Commit Graph

2 Commits

Author SHA1 Message Date
Ilia Denisov d70bd35470 scrabble: single-word rule requires in-line connection
Under PlayOptions.IgnoreCrossWords a play connected to the board through any
perpendicular contact, even one forming a non-word, because connected() reused
the standard rule's touchesPerpendicular test while cross-words were suppressed.
That let an all-new word merely abut the board sideways and be accepted, and the
generator, with relaxed cross-sets, offered such plays.

Require the main word to run through an existing tile along the play direction
when cross-words are ignored, and filter generated moves by the same predicate so
generation agrees with ValidatePlayOpts. Standard rules are unchanged.
2026-06-14 14:38:49 +02:00
Ilia Denisov a8a559993d scrabble: add single-word-per-turn rule via PlayOptions
Add an optional "single word per turn" rule: only the main word along the
play direction is validated and scored; perpendicular cross-words are ignored
— not formed, validated, scored, or used to constrain move generation. The
zero PlayOptions stays standard Scrabble, so existing callers are unchanged.

- PlayOptions{IgnoreCrossWords} threaded through new EvaluateOpts,
  Solver.{ScorePlay,ValidatePlay,GenerateMoves}Opts and the DAWG generator
  (relaxed cross-sets via fullSet, main-word-only scoring).
- connected() tests perpendicular adjacency directly instead of via
  Move.Cross, so an all-new main word touching the board only sideways still
  connects when cross-words are suppressed (behaviour-preserving for standard
  play).
- Tests: focused corner-case suite (solver_opts_test.go) and a single-word
  GCG fixture; the 17 real-game GCG fixtures stay green as the standard-rules
  regression guard.
2026-06-12 01:37:39 +02:00