3471d40576
CI / changes (pull_request) Successful in 3s
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CI / integration (pull_request) Successful in 16s
CI / ui (pull_request) Successful in 1m4s
CI / conformance (pull_request) Successful in 9s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m27s
The finished-game export now works identically on every platform: the client mints a signed relative URL (game.export_url) carrying its date locale, IANA time zone and localized non-play labels, resolves it against its own origin and hands it to the platform's native download — Telegram downloadFile, VKWebAppDownloadFile, or a plain browser anchor (also the desktop VK iframe). Both artifacts ride the route: the .gcg text (no more clipboard mode, except the legacy pre-8.0 Telegram fallback) and the PNG of the final position. The PNG is rasterized by a new internal 'renderer' sidecar (node:22-slim + skia-canvas + baked Liberation/Noto Color Emoji fonts) executing the SAME ui/src/lib/gameimage.ts the web project unit-tests, bundled at image build time — one renderer, no drift; the browser no longer draws or delivers bytes itself. The backend rebuilds the render payload from the journal + engine.AlphabetTable, verifies the HMAC (10-minute TTL, BACKEND_EXPORT_SIGN_KEY, constant-time, uniform 404s) on its public group, and streams the artifact as a named attachment; the gateway forwards /dl/* behind the per-IP public rate limiter (caddy @gateway matcher extended — the landing catch-all trap). Deploy: renderer service (compose + prod overlay + roll before backend + prod push list), EXPORT_SIGN_KEY env (TEST_/PROD_ secrets), CI runs the sidecar smoke in the ui job. Docs: ARCHITECTURE export-delivery section, FUNCTIONAL(+_ru), UI_DESIGN, TESTING, deploy/README.
106 lines
2.6 KiB
YAML
106 lines
2.6 KiB
YAML
# Production main-host overlay, applied on top of docker-compose.yml on the main host:
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# docker compose -f docker-compose.yml -f docker-compose.prod.yml up -d
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#
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# It (1) publishes caddy 80/443 — there is no host caddy in prod, so the contour caddy
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# owns the edge and does its own ACME on CADDY_SITE_ADDRESS — and the gateway bot-link
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# :9443 the remote bot dials in over mTLS; and (2) retunes the baseline limits down for the
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# 2 vCPU / 1.9 GiB host (GOMAXPROCS=2, smaller memory caps, shorter Prometheus
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# retention). The contour launches deliberately undersized at zero players; the added
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# node_exporter + Grafana watch host memory so it can be resized at Selectel when
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# traffic arrives.
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#
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# The bot + its VPN sidecar are absent here (the telegram-local profile is not
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# activated); the prod bot runs on its own host from docker-compose.bot.yml.
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services:
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caddy:
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ports:
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- "80:80"
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- "443:443"
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deploy:
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resources:
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limits:
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memory: 96M
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gateway:
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# Prod pulls the pushed image by tag instead of building locally; the base
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# build: section stays dormant because the deploy always pulls first.
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image: ${REGISTRY:?set REGISTRY}/scrabble-gateway:${TAG:?set TAG}
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ports:
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- "9443:9443"
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environment:
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# 2 vCPU host: align the Go scheduler with the cgroup quota (the baseline's 3-core gateway needs 3 cores).
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GOMAXPROCS: "2"
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deploy:
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resources:
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limits:
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cpus: "2.0"
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memory: 384M
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backend:
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image: ${REGISTRY:?set REGISTRY}/scrabble-backend:${TAG:?set TAG}
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deploy:
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resources:
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limits:
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memory: 384M
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postgres:
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deploy:
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resources:
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limits:
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memory: 384M
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renderer:
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image: ${REGISTRY:?set REGISTRY}/scrabble-renderer:${TAG:?set TAG}
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deploy:
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resources:
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limits:
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memory: 160M
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validator:
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image: ${REGISTRY:?set REGISTRY}/scrabble-telegram-validator:${TAG:?set TAG}
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deploy:
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resources:
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limits:
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memory: 96M
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landing:
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image: ${REGISTRY:?set REGISTRY}/scrabble-landing:${TAG:?set TAG}
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deploy:
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resources:
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limits:
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memory: 64M
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otelcol:
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deploy:
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resources:
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limits:
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memory: 256M
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prometheus:
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command:
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- --config.file=/etc/prometheus/prometheus.yml
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- --storage.tsdb.retention.time=7d
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deploy:
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resources:
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limits:
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memory: 256M
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tempo:
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deploy:
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resources:
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limits:
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memory: 384M
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grafana:
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deploy:
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resources:
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limits:
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memory: 256M
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postgres_exporter:
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deploy:
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resources:
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limits:
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memory: 64M
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