cbb485ebd6
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Replace the single "best move" number on the statistics screen with a
full-width per-variant breakdown: the highest-scoring play in each variant
the player has played, drawn as game tiles (a wildcard shows its letter but
no value), with the words and scores right-aligned to shared edges.
- backend: new account_best_move table (PK account_id+variant) keeping the
main word as JSON tiles {letter,value,blank}; captured at game finish in
buildStats (blank flags taken from every placed blank — equivalent to the
final board), upserted in the finish transaction and replaced only by a
strictly higher-scoring play. Guest/honest-AI games still record nothing.
GetStats + statsDTO expose best_moves.
- wire: StatsView gains best_moves:[BestMoveView{variant,score,word:[BestMoveTile]}]
(trailing, backward-compatible); gateway encodeStats + UI codec updated.
- ui: new WordTiles component (board's tile look, fixed px size); Stats.svelte
drops the maxWord card and adds the full-width best-move card (catalogue
order, empty variants omitted).
- docs: ARCHITECTURE §9 + schema, FUNCTIONAL (+ru), UI_DESIGN.
Tests: mainWordTiles unit + buildStats end-to-end (inttest) + gateway and UI
codec round-trips (incl. a blank tile) + e2e.
69 lines
2.2 KiB
TypeScript
69 lines
2.2 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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export class BestMoveTile {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):BestMoveTile {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsBestMoveTile(bb:flatbuffers.ByteBuffer, obj?:BestMoveTile):BestMoveTile {
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return (obj || new BestMoveTile()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsBestMoveTile(bb:flatbuffers.ByteBuffer, obj?:BestMoveTile):BestMoveTile {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new BestMoveTile()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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letter():string|null
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letter(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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letter(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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value():number {
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const offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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}
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blank():boolean {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
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}
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static startBestMoveTile(builder:flatbuffers.Builder) {
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builder.startObject(3);
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}
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static addLetter(builder:flatbuffers.Builder, letterOffset:flatbuffers.Offset) {
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builder.addFieldOffset(0, letterOffset, 0);
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}
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static addValue(builder:flatbuffers.Builder, value:number) {
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builder.addFieldInt32(1, value, 0);
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}
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static addBlank(builder:flatbuffers.Builder, blank:boolean) {
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builder.addFieldInt8(2, +blank, +false);
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}
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static endBestMoveTile(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createBestMoveTile(builder:flatbuffers.Builder, letterOffset:flatbuffers.Offset, value:number, blank:boolean):flatbuffers.Offset {
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BestMoveTile.startBestMoveTile(builder);
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BestMoveTile.addLetter(builder, letterOffset);
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BestMoveTile.addValue(builder, value);
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BestMoveTile.addBlank(builder, blank);
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return BestMoveTile.endBestMoveTile(builder);
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}
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}
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