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scrabble-game/ui/src/gen/fbs/scrabblefb/best-move-tile.ts
T
Ilia Denisov cbb485ebd6
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feat(stats): show the best move word per game variant
Replace the single "best move" number on the statistics screen with a
full-width per-variant breakdown: the highest-scoring play in each variant
the player has played, drawn as game tiles (a wildcard shows its letter but
no value), with the words and scores right-aligned to shared edges.

- backend: new account_best_move table (PK account_id+variant) keeping the
  main word as JSON tiles {letter,value,blank}; captured at game finish in
  buildStats (blank flags taken from every placed blank — equivalent to the
  final board), upserted in the finish transaction and replaced only by a
  strictly higher-scoring play. Guest/honest-AI games still record nothing.
  GetStats + statsDTO expose best_moves.
- wire: StatsView gains best_moves:[BestMoveView{variant,score,word:[BestMoveTile]}]
  (trailing, backward-compatible); gateway encodeStats + UI codec updated.
- ui: new WordTiles component (board's tile look, fixed px size); Stats.svelte
  drops the maxWord card and adds the full-width best-move card (catalogue
  order, empty variants omitted).
- docs: ARCHITECTURE §9 + schema, FUNCTIONAL (+ru), UI_DESIGN.

Tests: mainWordTiles unit + buildStats end-to-end (inttest) + gateway and UI
codec round-trips (incl. a blank tile) + e2e.
2026-06-17 15:29:55 +02:00

69 lines
2.2 KiB
TypeScript

// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class BestMoveTile {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):BestMoveTile {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsBestMoveTile(bb:flatbuffers.ByteBuffer, obj?:BestMoveTile):BestMoveTile {
return (obj || new BestMoveTile()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsBestMoveTile(bb:flatbuffers.ByteBuffer, obj?:BestMoveTile):BestMoveTile {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new BestMoveTile()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
letter():string|null
letter(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
letter(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
value():number {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
blank():boolean {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
static startBestMoveTile(builder:flatbuffers.Builder) {
builder.startObject(3);
}
static addLetter(builder:flatbuffers.Builder, letterOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, letterOffset, 0);
}
static addValue(builder:flatbuffers.Builder, value:number) {
builder.addFieldInt32(1, value, 0);
}
static addBlank(builder:flatbuffers.Builder, blank:boolean) {
builder.addFieldInt8(2, +blank, +false);
}
static endBestMoveTile(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createBestMoveTile(builder:flatbuffers.Builder, letterOffset:flatbuffers.Offset, value:number, blank:boolean):flatbuffers.Offset {
BestMoveTile.startBestMoveTile(builder);
BestMoveTile.addLetter(builder, letterOffset);
BestMoveTile.addValue(builder, value);
BestMoveTile.addBlank(builder, blank);
return BestMoveTile.endBestMoveTile(builder);
}
}