Service-agnostic refinement of the owner's idea: the sign-in service returns a set of supported game languages with the user identity, and the lobby gates the New Game variant choice by it (en -> English; ru -> Russian + Эрудит). - Connector hosts two bots in one container (one per service language, each its own token + game channel; the same telegram_id spans both). ValidateInitData tries each token and returns the validating bot's service_language + supported_languages. Per-language config (TELEGRAM_BOT_TOKEN_EN/_RU, channels). - supported_languages rides the Session (fbs, session-scoped, not persisted); the UI offers only the matching variants on New Game — gating only the START of a new game (auto-match + friend invite), not accept/open/play; backend does not enforce. - service_language persisted (accounts.service_language, migration 00010, written every login, last-login-wins) and routes the user-facing Notify push back through the right bot (push-target coalesces with preferred_language). - Admin SendToUser/SendToGameChannel gain an operator-chosen language selector in the console (unrelated to ValidateInitData). - Non-Telegram logins carry the gateway default set (GATEWAY_DEFAULT_SUPPORTED_LANGUAGES, all variants). Wire (committed regen): ValidateInitDataResponse +service_language +supported_languages; Session +supported_languages; SendToUser/SendToGameChannel +language. Docs (ARCHITECTURE/FUNCTIONAL/_ru/READMEs) + PLAN updated; stage marked done.
5.6 KiB
gateway
The Scrabble platform's only public ingress (module scrabble/gateway). It
terminates the client's Connect-RPC + FlatBuffers traffic over HTTP/2
cleartext (h2c), authenticates the originating credential, mints/resolves a
thin opaque session, rate-limits, injects X-User-ID when forwarding to the
backend over REST/JSON, and bridges the backend's gRPC push stream to each
client's in-app live channel. It also serves the backend's admin console at /_gm
on its public listener behind HTTP Basic-Auth. See
../docs/ARCHITECTURE.md §2, §3, §10, §12.
Package layout
cmd/gateway/ # main: config -> backend client -> session cache ->
# push hub -> Connect h2c server (+ admin) -> serve
proto/edge/v1/ # Connect envelope contract (committed generated Go)
internal/config/ # GATEWAY_* env config
internal/backendclient/ # typed REST client (+ X-User-ID) and push gRPC client
internal/session/ # in-memory session cache (LRU/TTL, backend fallback)
internal/ratelimit/ # token-bucket limiter (golang.org/x/time/rate)
internal/connector/ # gRPC client to the Telegram connector (initData validate, out-of-app push) + routing
internal/push/ # live-event fan-out hub (per-user client streams)
internal/transcode/ # FlatBuffers<->REST bridge + message_type registry
internal/connectsrv/ # the Connect Gateway service over h2c
internal/admin/ # Basic-Auth reverse proxy mounting the backend admin console at /_gm (verbatim)
The FlatBuffers payloads and the backend push proto are the shared wire
contracts in ../pkg.
Transport contract
A single Gateway Connect service: Execute(message_type, payload, request_id)
for unary operations and Subscribe for the live stream. The payload bytes are
FlatBuffers tables (scrabble/pkg/fbs); the gateway transcodes them to and from
the backend's JSON. The session token rides in Authorization: Bearer; auth.*
operations are unauthenticated and return the minted token. A unary domain
outcome rides back in ExecuteResponse.result_code (HTTP 200); only edge
failures become Connect error codes.
auth.telegram validates the Mini App initData by calling the Telegram connector
(GATEWAY_CONNECTOR_ADDR), which holds the bot token; the gateway also routes
out-of-app push to that connector for recipients with no live in-app stream
(ARCHITECTURE.md §10). When GATEWAY_CONNECTOR_ADDR is unset, both are disabled.
The Stage 6 message-type slice: auth.telegram, auth.guest,
auth.email.request, auth.email.login, profile.get, game.submit_play,
game.state, lobby.enqueue, lobby.poll, chat.post; live events
your_turn, opponent_moved, chat_message, nudge, match_found. Stage 7
added the play-loop ops; Stage 8 added the social/account/history ops —
friends.* (list/incoming/request/respond/cancel/unfriend/code.issue/code.redeem),
blocks.*, invitation.* (list/create/accept/decline/cancel), profile.update,
stats.get, game.gcg, and the notify live event — all via the identical
transcode pattern (transcode_social.go). Stage 11 added account linking & merge
— link.email.request/confirm/merge and link.telegram.confirm/merge
(transcode_link.go); the telegram ops validate the Login Widget payload via the
connector (ValidateLoginWidget) and forward the trusted external_id. These
superseded the Stage 8 email.bind.* ops, which were removed.
Configuration
| Variable | Default | Notes |
|---|---|---|
GATEWAY_HTTP_ADDR |
:8081 |
public Connect/h2c listener (also serves the admin console at /_gm) |
GATEWAY_LOG_LEVEL |
info |
zap level |
GATEWAY_BACKEND_HTTP_URL |
http://localhost:8080 |
backend REST base URL |
GATEWAY_BACKEND_GRPC_ADDR |
localhost:9090 |
backend push gRPC address |
GATEWAY_BACKEND_TIMEOUT |
5s |
per backend REST call |
GATEWAY_ADMIN_USER / GATEWAY_ADMIN_PASSWORD |
unset | enable + guard the admin console at /_gm |
GATEWAY_CONNECTOR_ADDR |
unset | Telegram connector gRPC address (enables initData validation + out-of-app push) |
GATEWAY_DEFAULT_SUPPORTED_LANGUAGES |
en,ru |
New Game variant gating set placed on the Session for non-platform logins (web / email / guest); a deployment may narrow it |
GATEWAY_SESSION_TTL |
10m |
cached session lifetime |
GATEWAY_SESSION_CACHE_MAX |
50000 |
cached session cap |
GATEWAY_PUSH_HEARTBEAT_INTERVAL |
15s |
live-stream keep-alive |
GATEWAY_SERVICE_NAME |
scrabble-gateway |
OpenTelemetry service.name |
GATEWAY_OTEL_TRACES_EXPORTER |
none |
none, stdout or otlp (gRPC; endpoint from OTEL_EXPORTER_OTLP_*) |
GATEWAY_OTEL_METRICS_EXPORTER |
none |
none, stdout or otlp |
Rate-limit defaults (built-in): public 30/min·IP (burst 10), authenticated 120/min·user (burst 40), admin 60/min·IP (burst 20), email-code 5/10 min·IP.
Run
GATEWAY_BACKEND_HTTP_URL=http://localhost:8080 \
GATEWAY_BACKEND_GRPC_ADDR=localhost:9090 \
go run ./gateway/cmd/gateway # Connect edge on :8081
Generated code
The Connect envelope Go is committed under proto/edge/v1. Regenerate after
editing the .proto (dev-time, like backend/cmd/jetgen):
make -C gateway tools # go install protoc-gen-go + protoc-gen-connect-go
make -C gateway gen # buf generate (local plugins)
The FlatBuffers payloads are generated in ../pkg (make -C pkg fbs).
Tests
go test -count=1 ./gateway/...
All gateway tests are hermetic: no real network, a fake backend (httptest) and
credential fixtures. There is no integration (Docker) suite — the gateway holds
no database.