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scrabble-game/ui/src/app.css
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Ilia Denisov 77a690fcf6
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feat(ui): move in-game status to the board — highlight, score badge, full-width rack
Remove the under-board status strip and relocate its signals:
- bag count -> a badge on the exchange/pass control + the foot of the move table
- whose-turn / win-lose -> a thin strip above the score plaques
- the tentative-move caption -> the board itself: staged tiles tint green (legal) or
  pink (illegal), the board tiles a formed word runs through go a shade darker, and an
  orange score badge sits on the main word (digit sized like a tile value, clamped on-board)

The word geometry (covered cells + badge anchor) is a new pure client-side helper
(ui/src/lib/formed.ts), independent of the move evaluator, so it works on the local or
network preview path alike; the badge's number still comes from the preview score.

Rack: a seven-column grid filling the tray width in both layouts — square, full-width
tiles — with the confirm control in the fixed 7th slot.

Settings: a touch-only "Zoom the board" toggle (default on, device-local) gates the
tile-placement auto-zoom; taking a hint while zoomed in now zooms out so the highlighted
hint word is never left off-screen.

Docs (FUNCTIONAL +_ru, UI_DESIGN, ARCHITECTURE) and e2e/unit tests updated.
2026-07-10 14:58:32 +02:00

222 lines
7.7 KiB
CSS

/*
* Design tokens — pure CSS custom properties, no framework, no image/font/SVG
* assets. Light is the default; dark is applied either by the OS
* (prefers-color-scheme) or by an explicit [data-theme] set from Settings. A
* Telegram Mini App can override these same variables at runtime from
* WebApp.themeParams (see lib/theme — SDK wiring lands in the Telegram stage), so
* the whole UI re-themes without touching components.
*/
:root {
--bg: #f3f4f6;
--bg-elev: #ffffff;
--surface: #ffffff;
--surface-2: #eef0f3;
--ad-bg: #e3e7ee; /* announcement banner: a subtle accent, darker in light theme */
--text: #14181f;
--text-muted: #6b7280;
--border: #d8dce2;
--accent: #2f6df6;
--accent-text: #ffffff;
--danger: #d6453d;
--ok: #1f9d57;
--warn: #c9881b;
/* board + tiles (all drawn with CSS primitives) */
--board-bg: #cdd6cf;
--cell-bg: #e7ece8;
--cell-line: #7f8d83;
--tile-bg: #f4e2b8;
--tile-edge: #d8c190;
--tile-text: #2a2113;
--tile-pending: #f2cf73;
/* In-composition highlight of the staged play (see game/Board.svelte): a calm reddish-pink
when the tiles form no word, a light green for the player's own tiles once they do, a
deeper green for the board tiles a formed word runs through, and the orange move-score
badge. Tuned per theme; refined on the contour. */
--tile-pending-illegal: #f2c7bf;
--tile-pending-legal: #c9e7bd;
--tile-formed: #a5cf93;
--score-badge: #e5811d;
/* Last-word highlight letter — a lighter burgundy than the dark theme on purpose: against
the lighter tile the perceived contrast needs it, so the two are tuned per theme. */
--tile-recent: #9c5849;
--prem-tw: #e06a5b; /* triple word */
--prem-dw: #efa6a0; /* double word + centre */
--prem-tl: #4f8fd6; /* triple letter */
--prem-dl: #a8cdec; /* double letter */
--prem-text: #2a2113;
/* shape + type */
--radius: 10px;
--radius-sm: 6px;
--gap: 8px;
--pad: 12px;
/* Height Telegram's native nav overlays at the top in fullscreen; set from the SDK's
content-safe-area inset, 0 elsewhere. */
--tg-content-top: 0px;
/* Device safe-area top (the notch); inside Telegram TG's own nav controls sit between it and
--tg-content-top, so the in-app header aligns to that band. Inside Telegram these are set from
the SDK (lib/app.svelte.ts); elsewhere they fall back to the CSS env() safe area, so a VK Mini
App / Capacitor / PWA webview clears the device cut-outs too (a plain browser tab reports 0). */
--tg-safe-top: env(safe-area-inset-top, 0px);
/* Device safe-area bottom / sides (home indicator; landscape notch) — the screen pads its bottom
and left/right edges by these so content clears the cut-outs (e.g. the VK mobile home bar). */
--tg-safe-bottom: env(safe-area-inset-bottom, 0px);
--tg-safe-left: env(safe-area-inset-left, 0px);
--tg-safe-right: env(safe-area-inset-right, 0px);
--font: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial,
"Noto Sans", "Liberation Sans", sans-serif;
--shadow: 0 1px 2px rgba(0, 0, 0, 0.08), 0 6px 16px rgba(0, 0, 0, 0.06);
}
@media (prefers-color-scheme: dark) {
:root:not([data-theme="light"]) {
--bg: #0f1115;
--bg-elev: #171a21;
--surface: #171a21;
--surface-2: #1f242d;
--ad-bg: #272f3c; /* announcement banner: a subtle accent, lighter in dark theme */
--text: #e7eaf0;
--text-muted: #9aa3b2;
--border: #2a313c;
--accent: #5b8cff;
--accent-text: #0b0e13;
--danger: #f0635a;
--ok: #44c87f;
--warn: #e0a93a;
--board-bg: #2a3330;
--cell-bg: #222a27;
--cell-line: #56655c;
--tile-bg: #cdba88;
--tile-edge: #b6a473;
--tile-text: #20190d;
--tile-pending: #d8b75e;
--tile-pending-illegal: #d8a99f;
--tile-pending-legal: #a9cf94;
--tile-formed: #83b571;
--score-badge: #e88f31;
--tile-recent: #8c4a3c;
--prem-tw: #9c3f34; /* 3x word: a touch darker red */
--prem-dw: #a8636b; /* 2x word: softer, pinker */
--prem-tl: #2c527a; /* 3x letter: a touch darker blue */
--prem-dl: #4a779b; /* 2x letter: softer, sky blue */
--prem-text: #e7eaf0;
}
}
/* Explicit dark chosen in Settings (overrides OS preference). */
:root[data-theme="dark"] {
--bg: #0f1115;
--bg-elev: #171a21;
--surface: #171a21;
--surface-2: #1f242d;
--ad-bg: #272f3c; /* announcement banner: a subtle accent, lighter in dark theme */
--text: #e7eaf0;
--text-muted: #9aa3b2;
--border: #2a313c;
--accent: #5b8cff;
--accent-text: #0b0e13;
--danger: #f0635a;
--ok: #44c87f;
--warn: #e0a93a;
--board-bg: #2a3330;
--cell-bg: #222a27;
--cell-line: #38433d;
--tile-bg: #d9c79a;
--tile-edge: #b6a473;
--tile-text: #20190d;
--tile-pending: #f0d98f;
--tile-pending-illegal: #d8a99f;
--tile-pending-legal: #a9cf94;
--tile-formed: #83b571;
--score-badge: #e88f31;
/* Last-word highlight letter — a warm burgundy whose red hue stays distinct from both the
near-black glyph and the warm tile. The light theme uses a lighter burgundy (tuned per
theme; perceived contrast depends on the surrounding board). */
--tile-recent: #8c4a3c;
--prem-tw: #9c3f34; /* 3x word: a touch darker red */
--prem-dw: #a8636b; /* 2x word: softer, pinker */
--prem-tl: #2c527a; /* 3x letter: a touch darker blue */
--prem-dl: #4a779b; /* 2x letter: softer, sky blue */
--prem-text: #e7eaf0;
}
* {
box-sizing: border-box;
}
html,
body {
margin: 0;
height: 100%;
}
body {
background: var(--bg);
color: var(--text);
font-family: var(--font);
font-size: 16px;
line-height: 1.4;
-webkit-font-smoothing: antialiased;
text-rendering: optimizeLegibility;
/* Stop iOS/Safari from auto-inflating text (e.g. the long marquee message). */
text-size-adjust: 100%;
-webkit-text-size-adjust: 100%;
/* never let the page scroll/zoom out from under the board */
overscroll-behavior: none;
touch-action: manipulation;
}
/* The game SPA (main.ts adds .app-shell to <html>) pins the document so iOS/WKWebView — notably
the Telegram Mini App — cannot rubber-band ("stretch") the whole page on a vertical drag;
overscroll-behavior alone does not stop the root-document bounce there. Every screen fits the
visual viewport (--vvh) and scrolls its own inner areas, so the document never needs to
scroll. The standalone landing page (landing.ts) omits the class and scrolls normally. */
html.app-shell {
overflow: hidden;
}
html.app-shell body {
position: fixed;
/* Follow the visual viewport (top + height), not merely fill the layout viewport: iOS Safari /
WKWebView does not shrink the layout viewport for the soft keyboard — it offsets the visual
viewport down toward the focused field — so a top-anchored (inset:0) shell would misalign, showing
empty space below the content (worst on a repeat focus). --vv-top / --vvh are kept in sync from
app.svelte.ts (syncViewport). The fallbacks equal inset:0 before the first sync / on the landing. */
top: var(--vv-top, 0px);
left: 0;
right: 0;
height: var(--vvh, 100%);
overflow: hidden;
}
#app {
height: 100%;
/* No text selection anywhere by default; inputs opt back in below. */
user-select: none;
-webkit-user-select: none;
/* No tap-highlight flash on tappable elements. Android in-app WebViews (Telegram, VK) draw a
momentary selection-like box on a clickable node on tap — seen on the header title and the
back chevron; user-select does not govern it. Inherited, so this clears it app-wide. */
-webkit-tap-highlight-color: transparent;
}
input,
textarea {
user-select: text;
-webkit-user-select: text;
}
button {
font: inherit;
color: inherit;
cursor: pointer;
user-select: none;
-webkit-user-select: none;
}
.reduce-motion * {
animation-duration: 0.001ms !important;
transition-duration: 0.001ms !important;
}