Files
scrabble-game/backend/internal/account/reaper.go
T
Ilia Denisov dcd8de8b00
Tests · Go / test (push) Successful in 11s
Tests · Integration / integration (push) Successful in 12s
Tests · Go / test (pull_request) Successful in 10s
Tests · Integration / integration (pull_request) Successful in 11s
Stage 12: observability & performance (OTel/OTLP, domain metrics, guest GC)
- pkg/telemetry: shared OTel provider bootstrap (none/stdout/otlp + W3C
  propagators + Go runtime metrics); backend/internal/telemetry becomes a thin
  facade keeping its gin middleware.
- Telemetry parity: gateway and the Telegram connector gain telemetry runtimes
  and config (GATEWAY_/TELEGRAM_ SERVICE_NAME + OTEL_*); otelgrpc instruments the
  backend push server, the gateway's backend+connector clients and the connector
  server. Default exporter stays none (collector/dashboards are Stage 14).
- Operational metrics (variant attribute on game-scoped ones): game_replay_duration,
  game_move_validate_duration, games_started_total, games_abandoned_total,
  game_cache_active, chat_messages_total{kind}, gateway edge_request_duration.
  Wired via the SetMetrics setter pattern (default no-op meter).
- TODO-3: account.GuestReaper deletes guests with no game seat past
  BACKEND_GUEST_RETENTION (default 30d, swept every BACKEND_GUEST_REAP_INTERVAL).
- Tests: pkg/telemetry exporter selection; game/social/edge metric recording via
  a manual reader; config (otlp accepted, guest knobs); inttest guest reaper.
- Docs: PLAN.md re-scopes Stage 12 and adds Stage 13 (alphabet-on-wire) + Stage 14
  (CI/deploy) with the agreed dictionary-versioning resolution; ARCHITECTURE 11/13,
  TESTING, the three READMEs and FUNCTIONAL(+ru) updated.
2026-06-04 14:22:15 +02:00

88 lines
2.8 KiB
Go

package account
import (
"context"
"fmt"
"time"
"github.com/go-jet/jet/v2/postgres"
"go.uber.org/zap"
"scrabble/backend/internal/postgres/jet/backend/table"
)
// ReapAbandonedGuests deletes guest accounts created before olderThan that are
// not seated in any game. It returns the number deleted.
//
// Scope is deliberately "no game seat at all", not merely "no active game": a
// finished game belongs to the other players' history, and game_players carries no
// ON DELETE CASCADE to accounts (docs/ARCHITECTURE.md §4), so a guest with any seat
// is retained (and a delete would be blocked by that foreign key regardless). The
// dependent rows of a reaped guest — sessions, identities, account_stats — fall
// away through their own ON DELETE CASCADE foreign keys. Account age is the
// abandonment signal because sessions are revoke-only with no maintained
// last_seen_at, so a lingering session never expires on its own.
func (s *Store) ReapAbandonedGuests(ctx context.Context, olderThan time.Time) (int64, error) {
stmt := table.Accounts.DELETE().WHERE(
table.Accounts.IsGuest.EQ(postgres.Bool(true)).
AND(table.Accounts.CreatedAt.LT(postgres.TimestampzT(olderThan))).
AND(postgres.NOT(postgres.EXISTS(
postgres.SELECT(table.GamePlayers.AccountID).
FROM(table.GamePlayers).
WHERE(table.GamePlayers.AccountID.EQ(table.Accounts.AccountID)),
))),
)
res, err := stmt.ExecContext(ctx, s.db)
if err != nil {
return 0, fmt.Errorf("account: reap guests: %w", err)
}
n, err := res.RowsAffected()
if err != nil {
return 0, fmt.Errorf("account: reap guests rows affected: %w", err)
}
return n, nil
}
// GuestReaper periodically deletes abandoned guest accounts via
// Store.ReapAbandonedGuests. It mirrors the game turn-timeout sweeper and the
// matchmaker reaper: one background goroutine, started once from main.
type GuestReaper struct {
store *Store
retention time.Duration
clock func() time.Time
log *zap.Logger
}
// NewGuestReaper constructs a reaper deleting guests whose account age exceeds
// retention. log may be nil.
func NewGuestReaper(store *Store, retention time.Duration, log *zap.Logger) *GuestReaper {
if log == nil {
log = zap.NewNop()
}
return &GuestReaper{
store: store,
retention: retention,
clock: func() time.Time { return time.Now().UTC() },
log: log,
}
}
// Run reaps abandoned guests on each tick until ctx is cancelled.
func (r *GuestReaper) Run(ctx context.Context, interval time.Duration) {
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
n, err := r.store.ReapAbandonedGuests(ctx, r.clock().Add(-r.retention))
if err != nil {
r.log.Warn("guest reap failed", zap.Error(err))
} else if n > 0 {
r.log.Info("reaped abandoned guests", zap.Int64("count", n))
}
}
}
}