Files
scrabble-game/ui/src/gen/fbs/scrabblefb/friend-respond-request.ts
T
Ilia Denisov d733ce3119
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 13s
Tests · UI / test (push) Successful in 16s
Stage 8: UI social/account/history surfaces
Wire the deferred Stage 7 surfaces end-to-end (UI -> gateway transcode ->
backend REST -> existing domain services): friends (incl. one-time friend
codes), per-user blocks, friend-game invitations, profile editing + email
binding, the statistics screen, and the in-game history + GCG export.

Friends gain two add paths (interview decision, a deliberate plan change):
one-time 6-digit codes (friend_codes table, 12h TTL, single-use, rate-limited
redeem); and play-gated requests (shared game required) where an explicit
decline is permanent, an ignored request lapses after 30 days, and a code
bypasses a decline. Migration 00006 widens friendships_status_chk and adds
friend_codes.

Lobby notification badge is poll + push: a new generic `notify` event drives
it live; the client polls on open/focus. Language stays a single Settings
control that writes through to the durable account's preferred_language. GCG
export is finished-only (game.ErrGameActive) and shares/downloads the .gcg file.

Tests: backend unit + inttest (friend gate/decline/code, ListInvitations,
GetStats, GCG gate), gateway transcode round-trips + notify constructor, UI
vitest (codecs, win-rate, share choice) + Playwright social specs. Docs: PLAN
(Stage 8 done + refinements + TODO-5), ARCHITECTURE, FUNCTIONAL(+ru), UI_DESIGN,
TESTING, module READMEs.
2026-06-03 19:47:40 +02:00

59 lines
2.1 KiB
TypeScript

// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class FriendRespondRequest {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):FriendRespondRequest {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsFriendRespondRequest(bb:flatbuffers.ByteBuffer, obj?:FriendRespondRequest):FriendRespondRequest {
return (obj || new FriendRespondRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsFriendRespondRequest(bb:flatbuffers.ByteBuffer, obj?:FriendRespondRequest):FriendRespondRequest {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new FriendRespondRequest()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
requesterId():string|null
requesterId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
requesterId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
accept():boolean {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}
static startFriendRespondRequest(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addRequesterId(builder:flatbuffers.Builder, requesterIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, requesterIdOffset, 0);
}
static addAccept(builder:flatbuffers.Builder, accept:boolean) {
builder.addFieldInt8(1, +accept, +false);
}
static endFriendRespondRequest(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createFriendRespondRequest(builder:flatbuffers.Builder, requesterIdOffset:flatbuffers.Offset, accept:boolean):flatbuffers.Offset {
FriendRespondRequest.startFriendRespondRequest(builder);
FriendRespondRequest.addRequesterId(builder, requesterIdOffset);
FriendRespondRequest.addAccept(builder, accept);
return FriendRespondRequest.endFriendRespondRequest(builder);
}
}