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scrabble-game/backend/internal/adminconsole/templates/pages/banner_settings.gohtml
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Ilia Denisov 0946a3f66c
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feat(ads): server-driven ad-banner backend, wire & admin console (PR1)
Turn the gated-off mock banner into a real advertising subsystem (backend +
admin half; the UI rotation lands in PR2).

- internal/ads: campaigns (percent weight + validity window; a perpetual,
  undeletable default that fills the remainder up to 100%), 1..N bilingual
  messages (en+ru), global display timings; ActiveSet computes the
  window-filtered, default-remainder, GCD-reduced, language-resolved rotation
  feed. Smooth-weighted-round-robin math is unit-tested.
- migration 00006 (+ jetgen): ad_campaigns / ad_messages / ad_settings, seeded
  default campaign + house message + default timings.
- eligibility = !paid_account && hint_balance==0 && !no_banner role (new role;
  guests qualify). The resolved feed rides the profile.get response (no new RPC,
  works for guests, nothing distinct to filter); language by service_language.
- live update: a notify `banner` sub-kind (re-poll signal) published when an
  operator grants hints or grants/revokes no_banner, so the client shows/hides
  in place.
- admin console /_gm/banners (+ /_gm/banner-settings): campaign + message CRUD
  with reorder, default protection, clamped timings.
- wire: fbs BannerInfo/BannerCampaign on Profile; gateway transcode forwards it.
- docs: ARCHITECTURE §10, FUNCTIONAL (+ _ru), backend README, PRERELEASE tracker
  (incl. the deferred app.load aggregator note).
2026-06-15 23:00:19 +02:00

19 lines
1.4 KiB
Go Template

{{define "content" -}}
<p class="note"><a href="/_gm/banners">← all campaigns</a></p>
<h1>Banner display timings</h1>
{{with .Data}}
<p class="note">Global timings the client's banner rotator reads. Out-of-range values are clamped on save. The transition between messages is fade-out, then a gap, then fade-in (skipped under reduce-motion).</p>
<section class="panel">
<form class="form col" method="post" action="/_gm/banner-settings">
<label>Hold (ms) — how long one message shows <input type="number" name="hold_ms" min="3000" max="600000" value="{{.HoldMs}}" required></label>
<label>Edge pause (ms) — pause at each end before/after scrolling a long message <input type="number" name="edge_pause_ms" min="0" max="60000" value="{{.EdgePauseMs}}" required></label>
<label>Scroll speed (px/s) — for a message wider than the strip <input type="number" name="scroll_px_per_sec" min="5" max="1000" value="{{.ScrollPxPerSec}}" required></label>
<label>Fade-out (ms) <input type="number" name="fade_out_ms" min="0" max="5000" value="{{.FadeOutMs}}" required></label>
<label>Gap (ms) — pause between fade-out and fade-in <input type="number" name="gap_ms" min="0" max="5000" value="{{.GapMs}}" required></label>
<label>Fade-in (ms) <input type="number" name="fade_in_ms" min="0" max="5000" value="{{.FadeInMs}}" required></label>
<div><button type="submit">Save</button></div>
</form>
</section>
{{end}}
{{- end}}