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Replace the shared-link &mode=fullscreen (which would also force fullscreen on desktop) with an imperative requestFullscreen() on launch, gated to mobile clients (ios/android/android_x) — mirroring how Telegram's own Mini Apps go immersive on phones while desktop keeps the bot's full-size window. It triggers the existing fullscreenChanged -> safe-area resync; a no-op on clients predating Bot API 8.0.
83 lines
3.1 KiB
TypeScript
83 lines
3.1 KiB
TypeScript
// Telegram Mini App deep-link "start parameters", mirroring the connector's Go
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// scheme (platform/telegram/internal/deeplink): a one-character kind prefix plus a
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// value —
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// g<game uuid> open that game
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// i<invitation uuid> open that invitation
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// f<6-digit code> redeem that friend code
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// An empty or unrecognised parameter opens the lobby.
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export type DeepLink =
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| { kind: 'lobby' }
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| { kind: 'game'; id: string }
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| { kind: 'invitation'; id: string }
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| { kind: 'friendCode'; code: string };
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/** parseStartParam classifies a Telegram start parameter into a routing target. */
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export function parseStartParam(param: string | undefined | null): DeepLink {
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if (!param) return { kind: 'lobby' };
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const value = param.slice(1);
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if (!value) return { kind: 'lobby' };
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switch (param[0]) {
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case 'g':
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return { kind: 'game', id: value };
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case 'i':
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return { kind: 'invitation', id: value };
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case 'f':
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return { kind: 'friendCode', code: value };
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default:
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return { kind: 'lobby' };
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}
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}
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/** gameParam builds the start parameter that opens a game. */
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export const gameParam = (id: string): string => 'g' + id;
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/** invitationParam builds the start parameter that opens an invitation. */
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export const invitationParam = (id: string): string => 'i' + id;
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/** friendCodeParam builds the start parameter that redeems a friend code. */
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export const friendCodeParam = (code: string): string => 'f' + code;
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function envVar(name: string): string | undefined {
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return (import.meta.env as Record<string, string | undefined>)[name];
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}
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/**
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* telegramBase returns the Mini App link base (e.g. https://t.me/<bot>/<app>) for a
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* bot language: VITE_TELEGRAM_LINK_EN / _RU when lang is en/ru, else the
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* language-agnostic VITE_TELEGRAM_LINK. Returns null when none is configured, so a
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* shared link points at the same bot the player signed in through.
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*/
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function telegramBase(lang: string): string | null {
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const byLang =
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lang === 'ru' ? envVar('VITE_TELEGRAM_LINK_RU') : lang === 'en' ? envVar('VITE_TELEGRAM_LINK_EN') : undefined;
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return byLang || envVar('VITE_TELEGRAM_LINK') || null;
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}
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/**
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* botUsername extracts the bot's @username (without the @) from the configured Mini App
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* link for a bot language: the first path segment of https://t.me/<bot>/<app>. Returns
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* null when no base is configured or the link carries no path, so callers can fall back
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* when they cannot point at a specific bot.
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*/
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export function botUsername(lang = ''): string | null {
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const base = telegramBase(lang);
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if (!base) return null;
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try {
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const seg = new URL(base).pathname.split('/').filter(Boolean)[0];
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return seg || null;
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} catch {
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return null;
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}
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}
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/**
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* shareLink wraps a deep-link start parameter in a t.me Mini App link for the given
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* bot language (the session's service language). Returns null when no base is
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* configured, so callers can hide the share affordance.
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*/
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export function shareLink(param: string, lang = ''): string | null {
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const base = telegramBase(lang);
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if (!base) return null;
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const sep = base.includes('?') ? '&' : '?';
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return `${base}${sep}startapp=${encodeURIComponent(param)}`;
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}
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