e16076c89e
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CI / ui (pull_request) Successful in 31s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 55s
Close out Stage 17 round 6: - Landing page at / — one Vite build with two entries (index.html = game SPA, landing.html = a lightweight landing reusing the theme/i18n/ aboutContent leaf modules, not the app store). - Move the web game SPA to /app/; the Telegram Mini App stays at /telegram/ (gateway webui.Handler(stripPrefix, indexName): landing at /, SPA at /app/ + /telegram/). Per-language "Play in Telegram" link via new VITE_TELEGRAM_LINK_EN/_RU build vars (button hides when unset). - Cache headers: hash-named /assets/* immutable, HTML shells no-cache (the go:embed zero modtime emitted no validators, so the client re-downloaded the whole bundle every launch). - Live-stream 15s abort fix: an immediate heartbeat on open + a 10s default interval (the first tick at 15s raced the edge idle timeout -> reconnect storm). PLAN/ARCHITECTURE(§13)/FUNCTIONAL(+ru)/gateway+ui+deploy READMEs updated; round 6 closed. Tests: gateway webui/connectsrv units, ui landing unit + e2e, full e2e (60) green.
14 lines
410 B
HTML
14 lines
410 B
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<!-- A normal scrollable page (no board, no Telegram SDK), so allow the browser's zoom. -->
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<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover" />
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<title>Scrabble</title>
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</head>
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<body>
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<div id="app"></div>
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<script type="module" src="/src/landing.ts"></script>
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</body>
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</html>
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