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Collapse the two per-language Telegram bots into one unified bot and
replace language-based variant gating with explicit per-user variant
preferences.
- Telegram: one bot; drop service_language and the supported_languages
set everywhere (DB, account, auth, FlatBuffers Session wire, gateway,
connector proto). The single bot renders chat and out-of-app push in
the recipient's preferred_language; remove the game-language push
routing override (notify Intent.Language / push Event.language).
- Preferences: new accounts.variant_preferences (text[], DB default
{erudit_ru}, CHECK non-empty + subset of the three variants). Gates
the New Game picker, vs-AI and the friend invitation the player
creates, enforced server-side (HTTP 400 otherwise); an invited friend
may still accept any variant. Edited on the Settings screen; variants
are Erudit-first everywhere.
- Admin: drop the per-bot language selectors (broadcast / send-to-user)
and the feedback channel_lang column/field.
- Env/CI: collapse TELEGRAM_BOT_TOKEN_{EN,RU}, TELEGRAM_GAME_CHANNEL_ID_{EN,RU},
VITE_TELEGRAM_LINK{,_EN,_RU} and VITE_TELEGRAM_GAME_CHANNEL_NAME_{EN,RU}
to single unsuffixed names; drop GATEWAY_DEFAULT_SUPPORTED_LANGUAGES.
- Docs updated (ARCHITECTURE, FUNCTIONAL + _ru, platform/telegram, gateway,
backend, ui, UI_DESIGN, PRERELEASE).
The migration squash is deferred to a follow-up PR.
37 lines
1.5 KiB
Protocol Buffer
37 lines
1.5 KiB
Protocol Buffer
syntax = "proto3";
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// Package scrabble.push.v1 is the backend -> gateway live-event control channel.
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// The gateway opens Subscribe once at startup and keeps the stream open; the
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// backend pushes one Event per notification intent. The payload is an opaque
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// FlatBuffers message (the scrabblefb.* tables) that the gateway forwards to the
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// client without re-interpreting it. The transport is plain gRPC server-stream
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// (ARCHITECTURE.md §2); the client edge is Connect-RPC (gateway/proto/edge).
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package scrabble.push.v1;
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option go_package = "scrabble/pkg/proto/push/v1;pushv1";
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// Push is the unidirectional live-event channel from backend to gateway.
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service Push {
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// Subscribe opens the single backend -> gateway event stream. The backend
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// sends every event for every user; the gateway fans them out to the active
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// client subscriptions by user_id.
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rpc Subscribe(SubscribeRequest) returns (stream Event);
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}
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// SubscribeRequest opens a push subscription. gateway_id identifies the gateway
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// instance for logging; the MVP backend keeps no per-gateway state.
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message SubscribeRequest {
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string gateway_id = 1;
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}
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// Event is one live-event frame. kind is the notification catalog kind
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// (your_turn, opponent_moved, chat_message, nudge, match_found). payload is the
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// FlatBuffers-encoded body for that kind. event_id is a correlation id the
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// gateway carries through to the client envelope.
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message Event {
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string user_id = 1;
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string kind = 2;
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bytes payload = 3;
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string event_id = 4;
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}
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