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scrabble-game/backend/internal/postgres/jet/backend/table/table_use_schema.go
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Ilia Denisov caefc8f579
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feat(game): official first-move tile draw + admin step-by-step replay
Decide who moves first by the official rule: each seated player draws one
tile, the one closest to "A" leads (a blank beats every letter), ties
re-drawing until a single leader remains. Each draw uses honest per-draw
crypto/rand entropy (not the deterministic bag seed), so the recorded draw —
not a seed — is the only account of the outcome. The leader takes seat 0, so
the engine and journal replay are unchanged.

The draw is recorded with the game (game_setup_draws, migration 00013) for
future tournaments, designed as a discrete "player N draws a tile" step.
Friend/AI games draw at creation. Auto-match draws when the game opens,
against a synthetic uuid.Nil opponent whose draw rows (NULL account_id) are
back-filled to the real opponent on join — so the opener's seat is fixed up
front and the existing open-game pre-move is preserved with no reseating.

Admin /_gm/games/:id gains the recorded draw list and a simple step-by-step
board replay (game.ReplayTimeline + a vanilla-JS stepper): a board with
A-O/1-15 headers and highlighted premium squares, placed letters with their
tile value as a subscript, rack panels around the board (seat 0 top, 1
bottom, 2 left, 3 right) with the current player highlighted, and a per-move
log with the tiles drawn and the bag remainder.

Docs: ARCHITECTURE §6/§9, FUNCTIONAL (+_ru), PRERELEASE (FM row), design spec.
2026-06-20 08:47:18 +02:00

40 lines
1.6 KiB
Go

//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package table
// UseSchema sets a new schema name for all generated table SQL builder types. It is recommended to invoke
// this method only once at the beginning of the program.
func UseSchema(schema string) {
AccountRoles = AccountRoles.FromSchema(schema)
AccountStats = AccountStats.FromSchema(schema)
AccountSuspensions = AccountSuspensions.FromSchema(schema)
Accounts = Accounts.FromSchema(schema)
AdCampaigns = AdCampaigns.FromSchema(schema)
AdMessages = AdMessages.FromSchema(schema)
AdSettings = AdSettings.FromSchema(schema)
Blocks = Blocks.FromSchema(schema)
ChatMessages = ChatMessages.FromSchema(schema)
Complaints = Complaints.FromSchema(schema)
DictionaryState = DictionaryState.FromSchema(schema)
EmailConfirmations = EmailConfirmations.FromSchema(schema)
FeedbackMessages = FeedbackMessages.FromSchema(schema)
FriendCodes = FriendCodes.FromSchema(schema)
Friendships = Friendships.FromSchema(schema)
GameDrafts = GameDrafts.FromSchema(schema)
GameHidden = GameHidden.FromSchema(schema)
GameInvitationInvitees = GameInvitationInvitees.FromSchema(schema)
GameInvitations = GameInvitations.FromSchema(schema)
GameMoves = GameMoves.FromSchema(schema)
GamePlayers = GamePlayers.FromSchema(schema)
GameSetupDraws = GameSetupDraws.FromSchema(schema)
Games = Games.FromSchema(schema)
Identities = Identities.FromSchema(schema)
Sessions = Sessions.FromSchema(schema)
SuspensionReasons = SuspensionReasons.FromSchema(schema)
}