d733ce3119
Wire the deferred Stage 7 surfaces end-to-end (UI -> gateway transcode -> backend REST -> existing domain services): friends (incl. one-time friend codes), per-user blocks, friend-game invitations, profile editing + email binding, the statistics screen, and the in-game history + GCG export. Friends gain two add paths (interview decision, a deliberate plan change): one-time 6-digit codes (friend_codes table, 12h TTL, single-use, rate-limited redeem); and play-gated requests (shared game required) where an explicit decline is permanent, an ignored request lapses after 30 days, and a code bypasses a decline. Migration 00006 widens friendships_status_chk and adds friend_codes. Lobby notification badge is poll + push: a new generic `notify` event drives it live; the client polls on open/focus. Language stays a single Settings control that writes through to the durable account's preferred_language. GCG export is finished-only (game.ErrGameActive) and shares/downloads the .gcg file. Tests: backend unit + inttest (friend gate/decline/code, ListInvitations, GetStats, GCG gate), gateway transcode round-trips + notify constructor, UI vitest (codecs, win-rate, share choice) + Playwright social specs. Docs: PLAN (Stage 8 done + refinements + TODO-5), ARCHITECTURE, FUNCTIONAL(+ru), UI_DESIGN, TESTING, module READMEs.
51 lines
1.5 KiB
Go
51 lines
1.5 KiB
Go
package account
|
|
|
|
import (
|
|
"context"
|
|
"errors"
|
|
"fmt"
|
|
|
|
"github.com/go-jet/jet/v2/postgres"
|
|
"github.com/go-jet/jet/v2/qrm"
|
|
"github.com/google/uuid"
|
|
|
|
"scrabble/backend/internal/postgres/jet/backend/model"
|
|
"scrabble/backend/internal/postgres/jet/backend/table"
|
|
)
|
|
|
|
// Stats is a durable account's lifetime record, written by the game domain on each
|
|
// finish and read for the player's statistics screen. MaxGamePoints is the best
|
|
// single game's total; MaxWordPoints is the best single move's score (which already
|
|
// includes every word it formed plus the all-tiles bonus).
|
|
type Stats struct {
|
|
Wins int
|
|
Losses int
|
|
Draws int
|
|
MaxGamePoints int
|
|
MaxWordPoints int
|
|
}
|
|
|
|
// GetStats returns the lifetime statistics for id. An account with no account_stats
|
|
// row yet — a guest, or a player who has not finished a game — yields the zero
|
|
// Stats (all counters zero) rather than an error.
|
|
func (s *Store) GetStats(ctx context.Context, id uuid.UUID) (Stats, error) {
|
|
stmt := postgres.SELECT(table.AccountStats.AllColumns).
|
|
FROM(table.AccountStats).
|
|
WHERE(table.AccountStats.AccountID.EQ(postgres.UUID(id))).
|
|
LIMIT(1)
|
|
var row model.AccountStats
|
|
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
|
|
if errors.Is(err, qrm.ErrNoRows) {
|
|
return Stats{}, nil
|
|
}
|
|
return Stats{}, fmt.Errorf("account: get stats %s: %w", id, err)
|
|
}
|
|
return Stats{
|
|
Wins: int(row.Wins),
|
|
Losses: int(row.Losses),
|
|
Draws: int(row.Draws),
|
|
MaxGamePoints: int(row.MaxGamePoints),
|
|
MaxWordPoints: int(row.MaxWordPoints),
|
|
}, nil
|
|
}
|