92f48a3b12
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A single tile that only extended a word perpendicular to the client-declared direction was rejected: the UI always sent dir=H for one-tile plays (the dirOverride/Controls toggle was orphaned in the Stage 7 game rework), so placing "А" above "БАК" to form "АБАК" failed the solver's main-word-length check even though the word is in the dictionary. Make the backend infer a play's orientation from the placed tiles and the board (internal/engine.resolveDirection): two or more tiles by the line they share, a lone tile by the axis it abuts (longer word wins, horizontal on a tie). Direction becomes an output, not an input: drop dir from the SubmitPlay/Eval wire requests and add it to EvalResult. Journal replay keeps trusting the stored "H"/"V" (SubmitPlayDir) so a rebuilt game matches the one committed. UI: stop computing/sending direction; the preview now shows the words a move forms with its total score (game.previewWords); the make-move control is disabled until the play is confirmed legal; the "your turn" label hides while tiles are pending. Delete the orphaned Controls.svelte. Regenerate the FlatBuffers bindings (Go + TS) and update the gateway transcode and the loadtest edge client to the new contract. Bake the decision into ARCHITECTURE.md (§5/§9.1), FUNCTIONAL.md (+ _ru) and the backend README.
98 lines
3.2 KiB
TypeScript
98 lines
3.2 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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export class EvalResult {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):EvalResult {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsEvalResult(bb:flatbuffers.ByteBuffer, obj?:EvalResult):EvalResult {
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return (obj || new EvalResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsEvalResult(bb:flatbuffers.ByteBuffer, obj?:EvalResult):EvalResult {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new EvalResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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legal():boolean {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
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}
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score():number {
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const offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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}
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words(index: number):string
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words(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
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words(index: number,optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
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}
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wordsLength():number {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
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}
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dir():string|null
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dir(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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dir(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 10);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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static startEvalResult(builder:flatbuffers.Builder) {
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builder.startObject(4);
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}
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static addLegal(builder:flatbuffers.Builder, legal:boolean) {
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builder.addFieldInt8(0, +legal, +false);
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}
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static addScore(builder:flatbuffers.Builder, score:number) {
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builder.addFieldInt32(1, score, 0);
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}
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static addWords(builder:flatbuffers.Builder, wordsOffset:flatbuffers.Offset) {
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builder.addFieldOffset(2, wordsOffset, 0);
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}
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static createWordsVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
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builder.startVector(4, data.length, 4);
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for (let i = data.length - 1; i >= 0; i--) {
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builder.addOffset(data[i]!);
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}
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return builder.endVector();
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}
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static startWordsVector(builder:flatbuffers.Builder, numElems:number) {
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builder.startVector(4, numElems, 4);
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}
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static addDir(builder:flatbuffers.Builder, dirOffset:flatbuffers.Offset) {
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builder.addFieldOffset(3, dirOffset, 0);
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}
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static endEvalResult(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createEvalResult(builder:flatbuffers.Builder, legal:boolean, score:number, wordsOffset:flatbuffers.Offset, dirOffset:flatbuffers.Offset):flatbuffers.Offset {
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EvalResult.startEvalResult(builder);
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EvalResult.addLegal(builder, legal);
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EvalResult.addScore(builder, score);
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EvalResult.addWords(builder, wordsOffset);
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EvalResult.addDir(builder, dirOffset);
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return EvalResult.endEvalResult(builder);
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}
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}
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