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New scrabble/loadtest module (the pre-release stress harness): seeds 1000 guest + 10000 durable accounts with pre-created sessions directly in Postgres (token hash matches backend/internal/session), drives virtual players through the edge protocol (real 2-4p games assembled via invitations, mid-ranked legal moves generated locally by the embedded scrabble-solver — the edge carries no board, so the client replays history), plus nudge/chat/check-word/draft/profile/stats and a gateway-hammer that verifies the rate limiter. Prints a trip-report summary (per-op latency percentiles, result codes, live-event tally). Go unit tests cover the pure pieces; the DAWG-backed move test runs under BACKEND_DICT_DIR. Contour: add cAdvisor + postgres_exporter + a 'Scrabble - Resources' Grafana dashboard and the two Prometheus scrape jobs, for the R2/R7 stress-run resource baseline. CI: gate ./loadtest/... (path filter + vet/build/test). Docs: TESTING, ARCHITECTURE, project CLAUDE repo layout.
205 lines
5.2 KiB
Go
205 lines
5.2 KiB
Go
// Package report collects per-operation latency, result-code and live-event counts
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// across all virtual players and renders a text summary for the R2 trip report. It
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// is safe for concurrent use. Latencies go into fixed buckets (a Prometheus-style
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// histogram) so percentiles cost no per-sample memory at load-test scale.
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package report
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import (
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"fmt"
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"sort"
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"strings"
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"sync"
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"time"
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)
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// boundsMs are the upper bounds (milliseconds) of the latency histogram buckets; a
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// trailing overflow bucket catches anything slower.
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var boundsMs = []float64{1, 2, 5, 10, 20, 50, 100, 200, 500, 1000, 2000, 5000}
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type opStat struct {
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count int64
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sumNs int64
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maxNs int64
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codes map[string]int64
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buckets []int64 // len(boundsMs)+1; last is the overflow bucket
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}
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func newOpStat() *opStat {
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return &opStat{codes: map[string]int64{}, buckets: make([]int64, len(boundsMs)+1)}
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}
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func (s *opStat) record(code string, d time.Duration) {
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s.count++
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s.sumNs += int64(d)
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if int64(d) > s.maxNs {
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s.maxNs = int64(d)
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}
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s.codes[code]++
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ms := float64(d) / float64(time.Millisecond)
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i := sort.SearchFloat64s(boundsMs, ms)
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s.buckets[i]++
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}
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// quantile estimates the q-th percentile (0<q<1) as the upper bound of the bucket
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// the q-th sample falls in; the overflow bucket renders as ">5000".
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func (s *opStat) quantile(q float64) string {
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if s.count == 0 {
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return "-"
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}
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target := int64(q*float64(s.count) + 0.5)
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if target < 1 {
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target = 1
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}
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var cum int64
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for i, n := range s.buckets {
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cum += n
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if cum >= target {
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if i == len(boundsMs) {
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return ">5000"
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}
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return fmt.Sprintf("%g", boundsMs[i])
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}
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}
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return ">5000"
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}
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// Recorder accumulates the run's measurements.
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type Recorder struct {
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mu sync.Mutex
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ops map[string]*opStat
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events map[string]int64
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streamErrs int64
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start time.Time
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}
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// New returns an empty Recorder with the run clock started.
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func New() *Recorder {
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return &Recorder{ops: map[string]*opStat{}, events: map[string]int64{}, start: time.Now()}
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}
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// Record logs one operation call: its name, domain/transport code and latency.
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func (r *Recorder) Record(op, code string, d time.Duration) {
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r.mu.Lock()
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defer r.mu.Unlock()
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s := r.ops[op]
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if s == nil {
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s = newOpStat()
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r.ops[op] = s
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}
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s.record(code, d)
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}
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// Event logs one received live event of the given kind.
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func (r *Recorder) Event(kind string) {
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r.mu.Lock()
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defer r.mu.Unlock()
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r.events[kind]++
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}
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// StreamErr logs one Subscribe stream error (a drop the player reconnects from).
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func (r *Recorder) StreamErr() {
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r.mu.Lock()
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defer r.mu.Unlock()
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r.streamErrs++
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}
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// Totals returns the aggregate call count and the count of non-"ok" results, for the
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// pass/fail summary.
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func (r *Recorder) Totals() (calls, nonOK int64) {
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r.mu.Lock()
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defer r.mu.Unlock()
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for _, s := range r.ops {
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calls += s.count
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for code, n := range s.codes {
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if code != "ok" {
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nonOK += n
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}
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}
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}
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return calls, nonOK
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}
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// Summary renders the human-readable run report: a per-operation table (count,
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// throughput, p50/p90/p99/max latency, code breakdown), the live-event tally and the
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// aggregate error rate.
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func (r *Recorder) Summary() string {
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r.mu.Lock()
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defer r.mu.Unlock()
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elapsed := time.Since(r.start).Seconds()
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if elapsed <= 0 {
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elapsed = 1
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}
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names := make([]string, 0, len(r.ops))
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for op := range r.ops {
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names = append(names, op)
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}
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sort.Strings(names)
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var b strings.Builder
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fmt.Fprintf(&b, "elapsed: %.0fs\n\n", elapsed)
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fmt.Fprintf(&b, "%-20s %8s %8s %7s %7s %7s %7s %s\n",
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"operation", "count", "req/s", "p50ms", "p90ms", "p99ms", "maxms", "codes")
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var totalCalls, totalNonOK int64
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for _, op := range names {
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s := r.ops[op]
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totalCalls += s.count
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var nonOK int64
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for code, n := range s.codes {
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if code != "ok" {
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nonOK += n
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}
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}
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totalNonOK += nonOK
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fmt.Fprintf(&b, "%-20s %8d %8.1f %7s %7s %7s %7.0f %s\n",
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op, s.count, float64(s.count)/elapsed,
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s.quantile(0.50), s.quantile(0.90), s.quantile(0.99),
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float64(s.maxNs)/float64(time.Millisecond), codeBreakdown(s.codes))
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}
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fmt.Fprintf(&b, "\ntotal calls: %d, throughput: %.1f req/s\n", totalCalls, float64(totalCalls)/elapsed)
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rate := 0.0
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if totalCalls > 0 {
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rate = 100 * float64(totalNonOK) / float64(totalCalls)
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}
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fmt.Fprintf(&b, "non-ok results: %d (%.2f%%)\n", totalNonOK, rate)
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if len(r.events) > 0 {
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fmt.Fprintf(&b, "\nlive events:\n")
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ekeys := make([]string, 0, len(r.events))
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for k := range r.events {
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ekeys = append(ekeys, k)
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}
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sort.Strings(ekeys)
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for _, k := range ekeys {
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fmt.Fprintf(&b, " %-16s %d\n", k, r.events[k])
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}
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}
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fmt.Fprintf(&b, "stream errors: %d\n", r.streamErrs)
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return b.String()
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}
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// codeBreakdown renders a stat's code counts as "ok:1234 not_your_turn:5 ...",
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// highest-count first.
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func codeBreakdown(codes map[string]int64) string {
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type kv struct {
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code string
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n int64
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}
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pairs := make([]kv, 0, len(codes))
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for c, n := range codes {
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pairs = append(pairs, kv{c, n})
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}
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sort.Slice(pairs, func(i, j int) bool {
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if pairs[i].n != pairs[j].n {
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return pairs[i].n > pairs[j].n
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}
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return pairs[i].code < pairs[j].code
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})
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parts := make([]string, len(pairs))
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for i, p := range pairs {
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parts[i] = fmt.Sprintf("%s:%d", p.code, p.n)
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}
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return strings.Join(parts, " ")
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}
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