0b57400c6f
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Surface the per-game "single word" rule to the client and refine the random-opponent New Game screen. - Wire: thread multiple_words_per_turn into the GameView and Invitation FlatBuffers tables (Go + TS regenerated), through pkg/wire builders and both the backend push-event and gateway REST paths. - In-game indicators (single-word games only): a small 1 in the status bar's score-preview slot (yields to the live preview) and a centred "One word per turn" label in the history-drawer header. Standard games show neither. - Invitation card gains a "One word per turn" line for single-word invitations. - Auto-match redesign: variant plaques are mutually-exclusive selects (highlight on tap, no longer enqueue); a lone offered variant is pre-selected; a bottom "Start game" button (disabled until a variant is chosen) confirms. The rule toggle appears once a Russian variant is selected. - Tests: e2e for the new auto flow and the in-game indicator (mock g3 is a single-word game); mock/data + fixtures carry the new field. Docs: UI_DESIGN.
172 lines
5.8 KiB
TypeScript
172 lines
5.8 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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import { AccountRef } from '../scrabblefb/account-ref.js';
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import { InvitationInvitee } from '../scrabblefb/invitation-invitee.js';
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export class Invitation {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):Invitation {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsInvitation(bb:flatbuffers.ByteBuffer, obj?:Invitation):Invitation {
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return (obj || new Invitation()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsInvitation(bb:flatbuffers.ByteBuffer, obj?:Invitation):Invitation {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new Invitation()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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id():string|null
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id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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id(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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inviter(obj?:AccountRef):AccountRef|null {
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const offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? (obj || new AccountRef()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
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}
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invitees(index: number, obj?:InvitationInvitee):InvitationInvitee|null {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? (obj || new InvitationInvitee()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
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}
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inviteesLength():number {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
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}
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variant():string|null
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variant(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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variant(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 10);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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turnTimeoutSecs():number {
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const offset = this.bb!.__offset(this.bb_pos, 12);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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}
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hintsAllowed():boolean {
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const offset = this.bb!.__offset(this.bb_pos, 14);
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return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
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}
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hintsPerPlayer():number {
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const offset = this.bb!.__offset(this.bb_pos, 16);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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}
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multipleWordsPerTurn():boolean {
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const offset = this.bb!.__offset(this.bb_pos, 18);
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return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
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}
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dropoutTiles():string|null
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dropoutTiles(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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dropoutTiles(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 20);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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status():string|null
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status(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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status(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 22);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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gameId():string|null
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gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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gameId(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 24);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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expiresAtUnix():bigint {
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const offset = this.bb!.__offset(this.bb_pos, 26);
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return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
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}
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static startInvitation(builder:flatbuffers.Builder) {
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builder.startObject(12);
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}
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static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
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builder.addFieldOffset(0, idOffset, 0);
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}
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static addInviter(builder:flatbuffers.Builder, inviterOffset:flatbuffers.Offset) {
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builder.addFieldOffset(1, inviterOffset, 0);
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}
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static addInvitees(builder:flatbuffers.Builder, inviteesOffset:flatbuffers.Offset) {
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builder.addFieldOffset(2, inviteesOffset, 0);
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}
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static createInviteesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
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builder.startVector(4, data.length, 4);
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for (let i = data.length - 1; i >= 0; i--) {
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builder.addOffset(data[i]!);
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}
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return builder.endVector();
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}
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static startInviteesVector(builder:flatbuffers.Builder, numElems:number) {
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builder.startVector(4, numElems, 4);
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}
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static addVariant(builder:flatbuffers.Builder, variantOffset:flatbuffers.Offset) {
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builder.addFieldOffset(3, variantOffset, 0);
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}
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static addTurnTimeoutSecs(builder:flatbuffers.Builder, turnTimeoutSecs:number) {
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builder.addFieldInt32(4, turnTimeoutSecs, 0);
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}
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static addHintsAllowed(builder:flatbuffers.Builder, hintsAllowed:boolean) {
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builder.addFieldInt8(5, +hintsAllowed, +false);
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}
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static addHintsPerPlayer(builder:flatbuffers.Builder, hintsPerPlayer:number) {
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builder.addFieldInt32(6, hintsPerPlayer, 0);
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}
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static addMultipleWordsPerTurn(builder:flatbuffers.Builder, multipleWordsPerTurn:boolean) {
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builder.addFieldInt8(7, +multipleWordsPerTurn, +false);
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}
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static addDropoutTiles(builder:flatbuffers.Builder, dropoutTilesOffset:flatbuffers.Offset) {
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builder.addFieldOffset(8, dropoutTilesOffset, 0);
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}
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static addStatus(builder:flatbuffers.Builder, statusOffset:flatbuffers.Offset) {
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builder.addFieldOffset(9, statusOffset, 0);
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}
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static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
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builder.addFieldOffset(10, gameIdOffset, 0);
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}
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static addExpiresAtUnix(builder:flatbuffers.Builder, expiresAtUnix:bigint) {
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builder.addFieldInt64(11, expiresAtUnix, BigInt('0'));
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}
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static endInvitation(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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}
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