Files
scrabble-game/gateway/internal/botlink/relay.go
T
Ilia Denisov 6aeb529f13
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feat(telegram): split connector into home validator + remote bot
Move all Telegram egress off the main host. The single connector held the
bot token, long-polled Telegram and answered the gateway/backend over the
trusted internal network, so the whole component (including login validation)
shared fate with its VPN sidecar. Split it into two binaries that share the
token:

- cmd/validator (home, no VPN): Mini App initData + Login Widget HMAC only,
  never calls the Bot API. The gateway dials it for Telegram auth, so game
  login is now independent of Telegram reachability.
- cmd/bot (remote): Bot API long-poll + sendMessage, the only component
  reaching Telegram. It holds no inbound port — it dials the gateway over a
  new reverse mTLS bot-link (pkg/proto/botlink/v1) and executes the send
  commands the gateway pushes.

The gateway funnels sends to the bot-link: out-of-app push is fire-and-forget
(at-most-once, dropped if no bot is connected); the backend admin broadcasts
reach a gateway-served relay that forwards them and awaits the bot's ack
(SendToUser/SendToGameChannel contract preserved). mTLS (pkg/mtls) is the one
inter-service link that leaves the trusted segment; validator<->gateway and
the relay stay plaintext internal. The bot is Telegram-rate-limited.

One bot now; the gateway bot registry, an owns_updates flag and per-command
ids leave seams for N later. Webhook rejected (one URL per token, adds inbound
+ a static address).

The unified test contour runs the split (the bot keeps its VPN sidecar and
dials the gateway by its internal name; bot-link certs from deploy/gen-certs.sh,
generated in CI). The prod wiring — the bot on a separate host (no VPN), the
gateway bot-link port published, PROD_ certs with scheduled rotation, an SSH
deploy of both hosts together — is the deferred final stage (PRERELEASE.md TX,
Stage 18).

Docs: ARCHITECTURE, PRERELEASE (phase TX), platform/telegram + gateway +
backend + deploy READMEs, FUNCTIONAL(+ru), CLAUDE.md, .env.example.
2026-06-21 00:19:07 +02:00

68 lines
2.5 KiB
Go

package botlink
import (
"context"
"errors"
"time"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
botlinkv1 "scrabble/pkg/proto/botlink/v1"
telegramv1 "scrabble/pkg/proto/telegram/v1"
)
// RelayServer lets the backend's admin console reach the remote bot through the
// gateway: it implements the two admin delivery methods of the Telegram service by
// forwarding them onto the bot-link and awaiting the bot's Ack. The validation and
// out-of-app push methods are intentionally unimplemented here — login validation
// runs against the home validator and out-of-app push goes straight to the Hub.
type RelayServer struct {
telegramv1.UnimplementedTelegramServer
hub *Hub
deadline time.Duration
}
// NewRelayServer builds the relay over hub. deadline bounds the wait for the bot's
// Ack before reporting the send as not delivered.
func NewRelayServer(hub *Hub, deadline time.Duration) *RelayServer {
return &RelayServer{hub: hub, deadline: deadline}
}
// SendToUser forwards an admin message for one user to the bot and reports whether
// it was delivered. A missing bot maps to Unavailable (parity with an unreachable
// connector); a deadline before the Ack reports delivered=false.
func (r *RelayServer) SendToUser(ctx context.Context, req *telegramv1.SendToUserRequest) (*telegramv1.SendResponse, error) {
delivered, err := r.await(ctx, SendToUserCommand(req.GetExternalId(), req.GetText()))
if err != nil {
return nil, err
}
return &telegramv1.SendResponse{Delivered: delivered}, nil
}
// SendToGameChannel forwards an admin message for the game channel to the bot and
// reports whether it was delivered.
func (r *RelayServer) SendToGameChannel(ctx context.Context, req *telegramv1.SendToGameChannelRequest) (*telegramv1.SendResponse, error) {
delivered, err := r.await(ctx, SendToGameChannelCommand(req.GetText()))
if err != nil {
return nil, err
}
return &telegramv1.SendResponse{Delivered: delivered}, nil
}
// await sends cmd with the relay deadline and translates the Hub outcome into the
// gRPC contract the backend client expects.
func (r *RelayServer) await(ctx context.Context, cmd *botlinkv1.Command) (bool, error) {
cctx, cancel := context.WithTimeout(ctx, r.deadline)
defer cancel()
delivered, err := r.hub.SendAwait(cctx, cmd)
switch {
case errors.Is(err, ErrNoBot):
return false, status.Error(codes.Unavailable, "no telegram bot connected")
case err != nil:
return false, status.Error(codes.Internal, err.Error())
default:
return delivered, nil
}
}