Files
scrabble-game/loadtest/internal/report/report.go
T
Ilia Denisov 8881214213 R6(a): de-stage code, docs, READMEs; split stage6_test
Mechanical, behaviour-preserving removal of Stage N / TODO-N / phase (RN)
references from comments, doc-comments, service READMEs, the current-state docs
(ARCHITECTURE, FUNCTIONAL+_ru, TESTING, UI_DESIGN), config-file comments, and the
.fbs/.proto schema comments. PLAN.md / PRERELEASE.md / CLAUDE.md keep the stage
history.

- Rename the only stage-named identifiers: registerStage8 -> registerSocialOps,
  registerStage11 -> registerLinkOps (gateway transcode).
- Split stage6_test.go: TestEmailLoginFlow -> email_test.go,
  TestGuestAutoMatchLeavesNoStats (+ provisionGuest) -> account_test.go.
- Regenerated proto bindings (push.pb.go, telegram_grpc.pb.go) from the de-staged
  .proto comments; FB Go/TS bindings unchanged (flatc strips schema comments).

go build/vet/gofmt clean across modules; integration typecheck and pnpm check green.
2026-06-10 16:56:03 +02:00

205 lines
5.2 KiB
Go

// Package report collects per-operation latency, result-code and live-event counts
// across all virtual players and renders a text summary for the trip report. It
// is safe for concurrent use. Latencies go into fixed buckets (a Prometheus-style
// histogram) so percentiles cost no per-sample memory at load-test scale.
package report
import (
"fmt"
"sort"
"strings"
"sync"
"time"
)
// boundsMs are the upper bounds (milliseconds) of the latency histogram buckets; a
// trailing overflow bucket catches anything slower.
var boundsMs = []float64{1, 2, 5, 10, 20, 50, 100, 200, 500, 1000, 2000, 5000}
type opStat struct {
count int64
sumNs int64
maxNs int64
codes map[string]int64
buckets []int64 // len(boundsMs)+1; last is the overflow bucket
}
func newOpStat() *opStat {
return &opStat{codes: map[string]int64{}, buckets: make([]int64, len(boundsMs)+1)}
}
func (s *opStat) record(code string, d time.Duration) {
s.count++
s.sumNs += int64(d)
if int64(d) > s.maxNs {
s.maxNs = int64(d)
}
s.codes[code]++
ms := float64(d) / float64(time.Millisecond)
i := sort.SearchFloat64s(boundsMs, ms)
s.buckets[i]++
}
// quantile estimates the q-th percentile (0<q<1) as the upper bound of the bucket
// the q-th sample falls in; the overflow bucket renders as ">5000".
func (s *opStat) quantile(q float64) string {
if s.count == 0 {
return "-"
}
target := int64(q*float64(s.count) + 0.5)
if target < 1 {
target = 1
}
var cum int64
for i, n := range s.buckets {
cum += n
if cum >= target {
if i == len(boundsMs) {
return ">5000"
}
return fmt.Sprintf("%g", boundsMs[i])
}
}
return ">5000"
}
// Recorder accumulates the run's measurements.
type Recorder struct {
mu sync.Mutex
ops map[string]*opStat
events map[string]int64
streamErrs int64
start time.Time
}
// New returns an empty Recorder with the run clock started.
func New() *Recorder {
return &Recorder{ops: map[string]*opStat{}, events: map[string]int64{}, start: time.Now()}
}
// Record logs one operation call: its name, domain/transport code and latency.
func (r *Recorder) Record(op, code string, d time.Duration) {
r.mu.Lock()
defer r.mu.Unlock()
s := r.ops[op]
if s == nil {
s = newOpStat()
r.ops[op] = s
}
s.record(code, d)
}
// Event logs one received live event of the given kind.
func (r *Recorder) Event(kind string) {
r.mu.Lock()
defer r.mu.Unlock()
r.events[kind]++
}
// StreamErr logs one Subscribe stream error (a drop the player reconnects from).
func (r *Recorder) StreamErr() {
r.mu.Lock()
defer r.mu.Unlock()
r.streamErrs++
}
// Totals returns the aggregate call count and the count of non-"ok" results, for the
// pass/fail summary.
func (r *Recorder) Totals() (calls, nonOK int64) {
r.mu.Lock()
defer r.mu.Unlock()
for _, s := range r.ops {
calls += s.count
for code, n := range s.codes {
if code != "ok" {
nonOK += n
}
}
}
return calls, nonOK
}
// Summary renders the human-readable run report: a per-operation table (count,
// throughput, p50/p90/p99/max latency, code breakdown), the live-event tally and the
// aggregate error rate.
func (r *Recorder) Summary() string {
r.mu.Lock()
defer r.mu.Unlock()
elapsed := time.Since(r.start).Seconds()
if elapsed <= 0 {
elapsed = 1
}
names := make([]string, 0, len(r.ops))
for op := range r.ops {
names = append(names, op)
}
sort.Strings(names)
var b strings.Builder
fmt.Fprintf(&b, "elapsed: %.0fs\n\n", elapsed)
fmt.Fprintf(&b, "%-20s %8s %8s %7s %7s %7s %7s %s\n",
"operation", "count", "req/s", "p50ms", "p90ms", "p99ms", "maxms", "codes")
var totalCalls, totalNonOK int64
for _, op := range names {
s := r.ops[op]
totalCalls += s.count
var nonOK int64
for code, n := range s.codes {
if code != "ok" {
nonOK += n
}
}
totalNonOK += nonOK
fmt.Fprintf(&b, "%-20s %8d %8.1f %7s %7s %7s %7.0f %s\n",
op, s.count, float64(s.count)/elapsed,
s.quantile(0.50), s.quantile(0.90), s.quantile(0.99),
float64(s.maxNs)/float64(time.Millisecond), codeBreakdown(s.codes))
}
fmt.Fprintf(&b, "\ntotal calls: %d, throughput: %.1f req/s\n", totalCalls, float64(totalCalls)/elapsed)
rate := 0.0
if totalCalls > 0 {
rate = 100 * float64(totalNonOK) / float64(totalCalls)
}
fmt.Fprintf(&b, "non-ok results: %d (%.2f%%)\n", totalNonOK, rate)
if len(r.events) > 0 {
fmt.Fprintf(&b, "\nlive events:\n")
ekeys := make([]string, 0, len(r.events))
for k := range r.events {
ekeys = append(ekeys, k)
}
sort.Strings(ekeys)
for _, k := range ekeys {
fmt.Fprintf(&b, " %-16s %d\n", k, r.events[k])
}
}
fmt.Fprintf(&b, "stream errors: %d\n", r.streamErrs)
return b.String()
}
// codeBreakdown renders a stat's code counts as "ok:1234 not_your_turn:5 ...",
// highest-count first.
func codeBreakdown(codes map[string]int64) string {
type kv struct {
code string
n int64
}
pairs := make([]kv, 0, len(codes))
for c, n := range codes {
pairs = append(pairs, kv{c, n})
}
sort.Slice(pairs, func(i, j int) bool {
if pairs[i].n != pairs[j].n {
return pairs[i].n > pairs[j].n
}
return pairs[i].code < pairs[j].code
})
parts := make([]string, len(pairs))
for i, p := range pairs {
parts[i] = fmt.Sprintf("%s:%d", p.code, p.n)
}
return strings.Join(parts, " ")
}