Files
scrabble-game/backend/internal/postgres/jet/backend/table/game_players.go
T
Ilia Denisov 183e08ec80
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feat(robot): per-game display names from a wide name corpus
Decouple the displayed opponent name from the small pool of durable robot
accounts: the disguised auto-match robot now gets a freshly composed name each
game, stamped on a new game_players.display_name seat snapshot. The snapshot
also captures humans' names, freezing what an opponent sees for the life of a
game (a later rename no longer rewrites past games); readers fall back to the
account's current name for pre-migration rows.

Names come from a wide composed corpus (internal/robot/namevariety.go): Western
locales (EN/DE/ES/IT/FR/PT), native Japanese/Chinese names, a gender-agreed
Russian pool, and human-style handles. Routing keeps Pick's spirit -- a Russian
game draws Cyrillic + <=20% Latin and never a CJK script; an English game the
full corpus -- via robot.PickNamed.

Loosen account.ValidateDisplayName (and the UI mirror) to admit a trailing run
of up to five digits, so "Player2007"-style handles are valid for humans too
and the disguised robot stays indistinguishable.

Migration 00007 adds game_players.display_name (additive, NOT NULL DEFAULT '');
jet regenerated. Docs (ARCHITECTURE 7, FUNCTIONAL + _ru, PLAN, README) updated.
2026-06-16 12:28:04 +02:00

97 lines
3.1 KiB
Go

//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package table
import (
"github.com/go-jet/jet/v2/postgres"
)
var GamePlayers = newGamePlayersTable("backend", "game_players", "")
type gamePlayersTable struct {
postgres.Table
// Columns
GameID postgres.ColumnString
Seat postgres.ColumnInteger
AccountID postgres.ColumnString
Score postgres.ColumnInteger
HintsUsed postgres.ColumnInteger
IsWinner postgres.ColumnBool
DisplayName postgres.ColumnString
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
DefaultColumns postgres.ColumnList
}
type GamePlayersTable struct {
gamePlayersTable
EXCLUDED gamePlayersTable
}
// AS creates new GamePlayersTable with assigned alias
func (a GamePlayersTable) AS(alias string) *GamePlayersTable {
return newGamePlayersTable(a.SchemaName(), a.TableName(), alias)
}
// Schema creates new GamePlayersTable with assigned schema name
func (a GamePlayersTable) FromSchema(schemaName string) *GamePlayersTable {
return newGamePlayersTable(schemaName, a.TableName(), a.Alias())
}
// WithPrefix creates new GamePlayersTable with assigned table prefix
func (a GamePlayersTable) WithPrefix(prefix string) *GamePlayersTable {
return newGamePlayersTable(a.SchemaName(), prefix+a.TableName(), a.TableName())
}
// WithSuffix creates new GamePlayersTable with assigned table suffix
func (a GamePlayersTable) WithSuffix(suffix string) *GamePlayersTable {
return newGamePlayersTable(a.SchemaName(), a.TableName()+suffix, a.TableName())
}
func newGamePlayersTable(schemaName, tableName, alias string) *GamePlayersTable {
return &GamePlayersTable{
gamePlayersTable: newGamePlayersTableImpl(schemaName, tableName, alias),
EXCLUDED: newGamePlayersTableImpl("", "excluded", ""),
}
}
func newGamePlayersTableImpl(schemaName, tableName, alias string) gamePlayersTable {
var (
GameIDColumn = postgres.StringColumn("game_id")
SeatColumn = postgres.IntegerColumn("seat")
AccountIDColumn = postgres.StringColumn("account_id")
ScoreColumn = postgres.IntegerColumn("score")
HintsUsedColumn = postgres.IntegerColumn("hints_used")
IsWinnerColumn = postgres.BoolColumn("is_winner")
DisplayNameColumn = postgres.StringColumn("display_name")
allColumns = postgres.ColumnList{GameIDColumn, SeatColumn, AccountIDColumn, ScoreColumn, HintsUsedColumn, IsWinnerColumn, DisplayNameColumn}
mutableColumns = postgres.ColumnList{AccountIDColumn, ScoreColumn, HintsUsedColumn, IsWinnerColumn, DisplayNameColumn}
defaultColumns = postgres.ColumnList{ScoreColumn, HintsUsedColumn, IsWinnerColumn, DisplayNameColumn}
)
return gamePlayersTable{
Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
//Columns
GameID: GameIDColumn,
Seat: SeatColumn,
AccountID: AccountIDColumn,
Score: ScoreColumn,
HintsUsed: HintsUsedColumn,
IsWinner: IsWinnerColumn,
DisplayName: DisplayNameColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
DefaultColumns: defaultColumns,
}
}