8793bd34f2
The statistics screen gains real depth, plus a hint-count bug fix found along the way. - Best move per variant: the screen shows the actual best-move word (drawn as game tiles; a wildcard shows its letter but no value), broken down by game variant, empty variants omitted. New account_best_move table, written at game finish. - Moves & hint share: two new lifetime tiles — the player's play count and the share of plays that used a hint — from summed account_stats counters (moves, hints_used). Honest-AI games are excluded, like the rest of the stats. - Hint-count fix: the in-game hint badge no longer goes stale across games. The global wallet now rides the wire apart from the per-game allowance (wallet_balance on StateView/HintResult/StatsView), so the client reads the live wallet rather than a per-game snapshot; game_players.hints_used now counts every hint (allowance + wallet), its true per-game total. - Account merge: sums the new moves/hints_used counters and merges the per-variant best moves (higher score kept), which it previously dropped. - Admin: the user card shows Moves and Hints used. - UI polish: tab/label wording, game-over text, and e2e selectors hardened against label changes. All wire additions are trailing (backward-compatible). Docs (ARCHITECTURE, FUNCTIONAL +ru, UISN_DESIGN) updated in step.
70 lines
2.2 KiB
TypeScript
70 lines
2.2 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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import { MoveRecord } from '../scrabblefb/move-record.js';
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export class HintResult {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):HintResult {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsHintResult(bb:flatbuffers.ByteBuffer, obj?:HintResult):HintResult {
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return (obj || new HintResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsHintResult(bb:flatbuffers.ByteBuffer, obj?:HintResult):HintResult {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new HintResult()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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move(obj?:MoveRecord):MoveRecord|null {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? (obj || new MoveRecord()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
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}
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hintsRemaining():number {
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const offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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}
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walletBalance():number {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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}
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static startHintResult(builder:flatbuffers.Builder) {
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builder.startObject(3);
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}
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static addMove(builder:flatbuffers.Builder, moveOffset:flatbuffers.Offset) {
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builder.addFieldOffset(0, moveOffset, 0);
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}
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static addHintsRemaining(builder:flatbuffers.Builder, hintsRemaining:number) {
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builder.addFieldInt32(1, hintsRemaining, 0);
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}
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static addWalletBalance(builder:flatbuffers.Builder, walletBalance:number) {
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builder.addFieldInt32(2, walletBalance, 0);
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}
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static endHintResult(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createHintResult(builder:flatbuffers.Builder, moveOffset:flatbuffers.Offset, hintsRemaining:number, walletBalance:number):flatbuffers.Offset {
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HintResult.startHintResult(builder);
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HintResult.addMove(builder, moveOffset);
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HintResult.addHintsRemaining(builder, hintsRemaining);
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HintResult.addWalletBalance(builder, walletBalance);
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return HintResult.endHintResult(builder);
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}
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}
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