Files
scrabble-game/backend/internal/postgres/jet/backend/table/game_hidden.go
T
Ilia Denisov ab58062565 R3: backend rate-limit observability — ratewatch, auto-flag, admin throttled view
- accounts.flagged_high_rate_at baked into the R1 baseline (no prod data; the
  contour schema is wiped after merge); jet regenerated — the regen also picks
  up the previously missing game_drafts/game_hidden models.
- account.Store: FlagHighRate (set-once), ClearHighRateFlag, the flag in
  GetByID/ListUsers and a ListFlaggedHighRate review queue.
- New internal/ratewatch: ingests the gateway rejection reports, keeps a
  bounded in-memory episode window for the console and applies the
  conservative auto-flag (1000 rejected / 10 min, BACKEND_HIGHRATE_FLAG_*).
- POST /api/v1/internal/ratelimit/report (network-trusted, like
  sessions/resolve).
- Admin console: Throttled page (episodes + flagged accounts), a high-rate
  badge in the user list, the marker + operator clear action on the user card.
- Tests: ratewatch unit suite, report-route handler test, renderer cases,
  integration coverage for the store round-trip and the console flow.
2026-06-10 02:14:10 +02:00

85 lines
2.4 KiB
Go

//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package table
import (
"github.com/go-jet/jet/v2/postgres"
)
var GameHidden = newGameHiddenTable("backend", "game_hidden", "")
type gameHiddenTable struct {
postgres.Table
// Columns
AccountID postgres.ColumnString
GameID postgres.ColumnString
CreatedAt postgres.ColumnTimestampz
AllColumns postgres.ColumnList
MutableColumns postgres.ColumnList
DefaultColumns postgres.ColumnList
}
type GameHiddenTable struct {
gameHiddenTable
EXCLUDED gameHiddenTable
}
// AS creates new GameHiddenTable with assigned alias
func (a GameHiddenTable) AS(alias string) *GameHiddenTable {
return newGameHiddenTable(a.SchemaName(), a.TableName(), alias)
}
// Schema creates new GameHiddenTable with assigned schema name
func (a GameHiddenTable) FromSchema(schemaName string) *GameHiddenTable {
return newGameHiddenTable(schemaName, a.TableName(), a.Alias())
}
// WithPrefix creates new GameHiddenTable with assigned table prefix
func (a GameHiddenTable) WithPrefix(prefix string) *GameHiddenTable {
return newGameHiddenTable(a.SchemaName(), prefix+a.TableName(), a.TableName())
}
// WithSuffix creates new GameHiddenTable with assigned table suffix
func (a GameHiddenTable) WithSuffix(suffix string) *GameHiddenTable {
return newGameHiddenTable(a.SchemaName(), a.TableName()+suffix, a.TableName())
}
func newGameHiddenTable(schemaName, tableName, alias string) *GameHiddenTable {
return &GameHiddenTable{
gameHiddenTable: newGameHiddenTableImpl(schemaName, tableName, alias),
EXCLUDED: newGameHiddenTableImpl("", "excluded", ""),
}
}
func newGameHiddenTableImpl(schemaName, tableName, alias string) gameHiddenTable {
var (
AccountIDColumn = postgres.StringColumn("account_id")
GameIDColumn = postgres.StringColumn("game_id")
CreatedAtColumn = postgres.TimestampzColumn("created_at")
allColumns = postgres.ColumnList{AccountIDColumn, GameIDColumn, CreatedAtColumn}
mutableColumns = postgres.ColumnList{CreatedAtColumn}
defaultColumns = postgres.ColumnList{CreatedAtColumn}
)
return gameHiddenTable{
Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
//Columns
AccountID: AccountIDColumn,
GameID: GameIDColumn,
CreatedAt: CreatedAtColumn,
AllColumns: allColumns,
MutableColumns: mutableColumns,
DefaultColumns: defaultColumns,
}
}