6d0dd4fb14
backend/internal/engine wraps the sibling scrabble-solver library in-process: - Registry: versioned DAWG load via dafsa.Load, keyed by (variant, dict_version), latest-per-variant; English / Russian / Эрудит handled uniformly. - Bag: own deterministic, seeded tile bag with Draw + Return (for exchanges), since the solver's self-play bag cannot return tiles. - Game: pure rules engine — deal, play/pass/exchange/resign, refill, per-move scoring, turn order, and end-condition detection (empty bag + empty rack, six scoreless turns, resignation) with end-game rack adjustment. - decode/ReplayBoard: dictionary-independent MoveRecords and board replay via scrabble.Apply (no internal/encoding), realising ARCHITECTURE §9.1. Wiring: go.work gains "replace scrabble-solver => ../scrabble-solver"; backend requires scrabble-solver (placeholder) and github.com/iliadenisov/dafsa directly. Both Go CI workflows clone the public solver sibling (master HEAD, no token) and set BACKEND_DICT_DIR. Docs: ARCHITECTURE §5/§14, TESTING engine layer, backend README, and PLAN refinements + deferred TODOs (publish/version solver; split engine vs dictionary generator).
156 lines
4.6 KiB
Go
156 lines
4.6 KiB
Go
package engine
|
|
|
|
import (
|
|
"fmt"
|
|
"path/filepath"
|
|
"sort"
|
|
"sync"
|
|
|
|
dawg "github.com/iliadenisov/dafsa"
|
|
|
|
"scrabble-solver/scrabble"
|
|
)
|
|
|
|
// dictFiles maps each variant to its committed DAWG filename, as built by
|
|
// scrabble-solver and delivered in the dictionary directory.
|
|
var dictFiles = map[Variant]string{
|
|
VariantEnglish: "en_sowpods.dawg",
|
|
VariantRussianScrabble: "ru_scrabble.dawg",
|
|
VariantErudit: "ru_erudit.dawg",
|
|
}
|
|
|
|
// entry is one resident dictionary: the loaded finder and the solver built over
|
|
// it. The finder is retained so Close can release it.
|
|
type entry struct {
|
|
finder dawg.Finder
|
|
solver *scrabble.Solver
|
|
}
|
|
|
|
// Registry holds the dictionaries resident in memory, addressed by variant and
|
|
// dictionary version, and the solvers built over them. Several versions of a
|
|
// variant may be resident at once; a game pins the version it started on. The
|
|
// admin reload flow (a later stage) registers a new version through Load.
|
|
// Registry is safe for concurrent use.
|
|
type Registry struct {
|
|
mu sync.RWMutex
|
|
entries map[Variant]map[string]entry
|
|
latest map[Variant]string
|
|
}
|
|
|
|
// NewRegistry constructs an empty Registry. Use Load or Open to populate it.
|
|
func NewRegistry() *Registry {
|
|
return &Registry{
|
|
entries: make(map[Variant]map[string]entry),
|
|
latest: make(map[Variant]string),
|
|
}
|
|
}
|
|
|
|
// Open builds a Registry by loading, at dictionary version, the committed DAWG of
|
|
// every requested variant (or all variants when none are named) from dir. It
|
|
// fails if a variant is unknown or its file is missing or unreadable; a
|
|
// partially loaded registry is closed before the error is returned.
|
|
func Open(dir, version string, variants ...Variant) (*Registry, error) {
|
|
if len(variants) == 0 {
|
|
variants = Variants()
|
|
}
|
|
r := NewRegistry()
|
|
for _, v := range variants {
|
|
if err := r.Load(v, version, dir); err != nil {
|
|
_ = r.Close()
|
|
return nil, err
|
|
}
|
|
}
|
|
return r, nil
|
|
}
|
|
|
|
// Load reads the committed DAWG of variant from dir, builds a solver over it and
|
|
// registers it under version. Reloading the same (variant, version) replaces the
|
|
// previous entry, closing its finder. The most recently loaded version of a
|
|
// variant becomes its latest.
|
|
func (r *Registry) Load(v Variant, version, dir string) error {
|
|
rs, ok := v.ruleset()
|
|
if !ok {
|
|
return fmt.Errorf("%w: %d", ErrUnknownVariant, v)
|
|
}
|
|
path := filepath.Join(dir, dictFiles[v])
|
|
finder, err := dawg.Load(path)
|
|
if err != nil {
|
|
return fmt.Errorf("engine: load %s dictionary %q from %s: %w", v, version, path, err)
|
|
}
|
|
|
|
r.mu.Lock()
|
|
defer r.mu.Unlock()
|
|
if r.entries[v] == nil {
|
|
r.entries[v] = make(map[string]entry)
|
|
}
|
|
if old, ok := r.entries[v][version]; ok {
|
|
_ = old.finder.Close()
|
|
}
|
|
r.entries[v][version] = entry{finder: finder, solver: scrabble.NewSolver(rs, finder)}
|
|
r.latest[v] = version
|
|
return nil
|
|
}
|
|
|
|
// Solver returns the solver for the (variant, version) pair, or ErrUnknownVariant
|
|
// when the variant is absent and ErrUnknownVersion when only the version is.
|
|
func (r *Registry) Solver(v Variant, version string) (*scrabble.Solver, error) {
|
|
r.mu.RLock()
|
|
defer r.mu.RUnlock()
|
|
versions, ok := r.entries[v]
|
|
if !ok {
|
|
return nil, fmt.Errorf("%w: %s", ErrUnknownVariant, v)
|
|
}
|
|
e, ok := versions[version]
|
|
if !ok {
|
|
return nil, fmt.Errorf("%w: %s/%s", ErrUnknownVersion, v, version)
|
|
}
|
|
return e.solver, nil
|
|
}
|
|
|
|
// Latest returns the most recently loaded version of variant and its solver, or
|
|
// ErrUnknownVariant when none is resident.
|
|
func (r *Registry) Latest(v Variant) (string, *scrabble.Solver, error) {
|
|
r.mu.RLock()
|
|
defer r.mu.RUnlock()
|
|
version, ok := r.latest[v]
|
|
if !ok {
|
|
return "", nil, fmt.Errorf("%w: %s", ErrUnknownVariant, v)
|
|
}
|
|
return version, r.entries[v][version].solver, nil
|
|
}
|
|
|
|
// Versions returns the dictionary versions resident for variant, sorted, or nil
|
|
// when none are.
|
|
func (r *Registry) Versions(v Variant) []string {
|
|
r.mu.RLock()
|
|
defer r.mu.RUnlock()
|
|
if len(r.entries[v]) == 0 {
|
|
return nil
|
|
}
|
|
versions := make([]string, 0, len(r.entries[v]))
|
|
for ver := range r.entries[v] {
|
|
versions = append(versions, ver)
|
|
}
|
|
sort.Strings(versions)
|
|
return versions
|
|
}
|
|
|
|
// Close releases every resident dictionary and empties the registry. It is safe
|
|
// to call more than once; the first close error is returned after all finders
|
|
// have been closed.
|
|
func (r *Registry) Close() error {
|
|
r.mu.Lock()
|
|
defer r.mu.Unlock()
|
|
var firstErr error
|
|
for v, versions := range r.entries {
|
|
for ver, e := range versions {
|
|
if err := e.finder.Close(); err != nil && firstErr == nil {
|
|
firstErr = fmt.Errorf("engine: close %s/%s dictionary: %w", v, ver, err)
|
|
}
|
|
}
|
|
}
|
|
r.entries = make(map[Variant]map[string]entry)
|
|
r.latest = make(map[Variant]string)
|
|
return firstErr
|
|
}
|