Lobby: group the my-games list into your-turn / opponent-turn / finished (empty sections hidden), ordered by last activity (your-turn oldest-first, the other two newest-first), as a compact line-separated list. gameDTO and FB GameView gain last_activity_unix (turn start while active, finish time once finished); a pure lib/lobbysort.ts holds the grouping/ordering. Friends: the in-game 'add to friends' item is now server-derived via a new GET /user/friends/outgoing (+ friends.outgoing op), returning addressees with a pending OR declined request (both read as 'request sent'), so it is correct across reloads; it shows a disabled '✓ in friends' once accepted. It live-updates when the opponent answers: RespondFriendRequest now publishes friend_added (accept) / friend_declined (new notify sub-kind, decline) to the original requester, whose open game re-derives its friend state. Tests: lobbysort unit test; gateway outgoing + last_activity transcode tests; backend integration ListOutgoingRequests + respond-publishes-to-requester; e2e updated for the new lobby section labels + a non-friend active opponent. Docs: ARCHITECTURE notify catalog, FUNCTIONAL(+ru) lobby/friends, PLAN.
gateway
The Scrabble platform's only public ingress (module scrabble/gateway). It
terminates the client's Connect-RPC + FlatBuffers traffic over HTTP/2
cleartext (h2c), authenticates the originating credential, mints/resolves a
thin opaque session, rate-limits, injects X-User-ID when forwarding to the
backend over REST/JSON, and bridges the backend's gRPC push stream to each
client's in-app live channel. It embeds the static UI build (go:embed, baked
in by the gateway image's node stage) and serves a landing page at / and the game
SPA at /app/ (web) and /telegram/ (the Mini App) — the single-origin model.
Hash-named /assets/* are served immutable; the HTML shells are no-cache. It can also serve the
backend's admin console at /_gm behind HTTP Basic-Auth for a local non-caddy run;
in the deployed contour the front caddy owns /_gm (see
../deploy). See
../docs/ARCHITECTURE.md §2, §3, §10, §12, §13.
Package layout
cmd/gateway/ # main: config -> backend client -> session cache ->
# push hub -> Connect h2c server (+ admin) -> serve
proto/edge/v1/ # Connect envelope contract (committed generated Go)
internal/config/ # GATEWAY_* env config
internal/backendclient/ # typed REST client (+ X-User-ID) and push gRPC client
internal/session/ # in-memory session cache (LRU/TTL, backend fallback)
internal/ratelimit/ # token-bucket limiter (golang.org/x/time/rate)
internal/connector/ # gRPC client to the Telegram connector (initData validate, out-of-app push) + routing
internal/push/ # live-event fan-out hub (per-user client streams)
internal/transcode/ # FlatBuffers<->REST bridge + message_type registry
internal/connectsrv/ # the Connect Gateway service over h2c (+ the in-memory active_users gauge)
internal/admin/ # Basic-Auth reverse proxy mounting the backend admin console at /_gm (verbatim)
internal/webui/ # embedded UI build (go:embed dist): landing at /, SPA at /app/ + /telegram/
The FlatBuffers payloads and the backend push proto are the shared wire
contracts in ../pkg.
Transport contract
A single Gateway Connect service: Execute(message_type, payload, request_id)
for unary operations and Subscribe for the live stream. The payload bytes are
FlatBuffers tables (scrabble/pkg/fbs); the gateway transcodes them to and from
the backend's JSON. The session token rides in Authorization: Bearer; auth.*
operations are unauthenticated and return the minted token. A unary domain
outcome rides back in ExecuteResponse.result_code (HTTP 200); only edge
failures become Connect error codes.
auth.telegram validates the Mini App initData by calling the Telegram connector
(GATEWAY_CONNECTOR_ADDR), which holds the bot token; the gateway also routes
out-of-app push to that connector for recipients with no live in-app stream
(ARCHITECTURE.md §10). When GATEWAY_CONNECTOR_ADDR is unset, both are disabled.
The Stage 6 message-type slice: auth.telegram, auth.guest,
auth.email.request, auth.email.login, profile.get, game.submit_play,
game.state, lobby.enqueue, lobby.poll, chat.post; live events
your_turn, opponent_moved, chat_message, nudge, match_found. Stage 7
added the play-loop ops; Stage 8 added the social/account/history ops —
friends.* (list/incoming/request/respond/cancel/unfriend/code.issue/code.redeem),
blocks.*, invitation.* (list/create/accept/decline/cancel), profile.update,
stats.get, game.gcg, and the notify live event — all via the identical
transcode pattern (transcode_social.go). Stage 11 added account linking & merge
— link.email.request/confirm/merge and link.telegram.confirm/merge
(transcode_link.go); the telegram ops validate the Login Widget payload via the
connector (ValidateLoginWidget) and forward the trusted external_id. These
superseded the Stage 8 email.bind.* ops, which were removed.
Configuration
| Variable | Default | Notes |
|---|---|---|
GATEWAY_HTTP_ADDR |
:8081 |
public Connect/h2c listener (also serves the admin console at /_gm) |
GATEWAY_LOG_LEVEL |
info |
zap level |
GATEWAY_BACKEND_HTTP_URL |
http://localhost:8080 |
backend REST base URL |
GATEWAY_BACKEND_GRPC_ADDR |
localhost:9090 |
backend push gRPC address |
GATEWAY_BACKEND_TIMEOUT |
5s |
per backend REST call |
GATEWAY_ADMIN_USER / GATEWAY_ADMIN_PASSWORD |
unset | enable + guard the admin console at /_gm |
GATEWAY_CONNECTOR_ADDR |
unset | Telegram connector gRPC address (enables initData validation + out-of-app push) |
GATEWAY_DEFAULT_SUPPORTED_LANGUAGES |
en,ru |
New Game variant gating set placed on the Session for non-platform logins (web / email / guest); a deployment may narrow it |
GATEWAY_SESSION_TTL |
10m |
cached session lifetime |
GATEWAY_SESSION_CACHE_MAX |
50000 |
cached session cap |
GATEWAY_PUSH_HEARTBEAT_INTERVAL |
10s |
live-stream keep-alive (an immediate heartbeat also fires on open, under the ~15s edge idle timeout) |
GATEWAY_SERVICE_NAME |
scrabble-gateway |
OpenTelemetry service.name |
GATEWAY_OTEL_TRACES_EXPORTER |
none |
none, stdout or otlp (gRPC; endpoint from OTEL_EXPORTER_OTLP_*) |
GATEWAY_OTEL_METRICS_EXPORTER |
none |
none, stdout or otlp |
Rate-limit defaults (built-in): public 30/min·IP (burst 10), authenticated 120/min·user (burst 40), admin 60/min·IP (burst 20), email-code 5/10 min·IP.
Run
GATEWAY_BACKEND_HTTP_URL=http://localhost:8080 \
GATEWAY_BACKEND_GRPC_ADDR=localhost:9090 \
go run ./gateway/cmd/gateway # Connect edge on :8081
Generated code
The Connect envelope Go is committed under proto/edge/v1. Regenerate after
editing the .proto (dev-time, like backend/cmd/jetgen):
make -C gateway tools # go install protoc-gen-go + protoc-gen-connect-go
make -C gateway gen # buf generate (local plugins)
The FlatBuffers payloads are generated in ../pkg (make -C pkg fbs).
Tests
go test -count=1 ./gateway/...
All gateway tests are hermetic: no real network, a fake backend (httptest) and
credential fixtures. There is no integration (Docker) suite — the gateway holds
no database.