Files
scrabble-game/gateway
Ilia Denisov 6679260d0a feat(session): carry the bot service_language on the Session wire
Thread the Telegram bot's service language (en/ru) from the session mint response
through the gateway into the FlatBuffers Session, so the UI knows which bot the
player signed in through. handleTelegramAuth refreshes the account's service
language onto the response before minting (it was set after the fetched copy).
Empty for a non-Telegram login.
2026-06-15 15:49:26 +02:00
..

gateway

The Scrabble platform's only public ingress (module scrabble/gateway). It terminates the client's Connect-RPC + FlatBuffers traffic over HTTP/2 cleartext (h2c), authenticates the originating credential, mints/resolves a thin opaque session, rate-limits, injects X-User-ID when forwarding to the backend over REST/JSON, and bridges the backend's gRPC push stream to each client's in-app live channel. It embeds the static UI build (go:embed, baked in by the gateway image's node stage) and serves a landing page at / and the game SPA at /app/ (web) and /telegram/ (the Mini App) — the single-origin model. Hash-named /assets/* are served immutable; the HTML shells are no-cache. It can also serve the backend's admin console at /_gm behind HTTP Basic-Auth for a local non-caddy run; in the deployed contour the front caddy owns /_gm (see ../deploy). See ../docs/ARCHITECTURE.md §2, §3, §10, §12, §13.

Package layout

cmd/gateway/            # main: config -> backend client -> session cache ->
                        #   push hub -> Connect h2c server (+ admin) -> serve
proto/edge/v1/          # Connect envelope contract (committed generated Go)
internal/config/        # GATEWAY_* env config
internal/backendclient/ # typed REST client (+ X-User-ID) and push gRPC client
internal/session/       # in-memory session cache (LRU/TTL, backend fallback)
internal/ratelimit/     # token-bucket limiter (golang.org/x/time/rate) + the rejection tracker
internal/connector/     # gRPC client to the Telegram connector (initData validate, out-of-app push) + routing
internal/push/          # live-event fan-out hub (per-user client streams)
internal/transcode/     # FlatBuffers<->REST bridge + message_type registry
internal/connectsrv/    # the Connect Gateway service over h2c (+ the in-memory active_users gauge)
internal/admin/         # Basic-Auth reverse proxy mounting the backend admin console at /_gm (verbatim)
internal/webui/         # embedded UI build (go:embed dist): landing at /, SPA at /app/ + /telegram/

The FlatBuffers payloads and the backend push proto are the shared wire contracts in ../pkg.

Transport contract

A single Gateway Connect service: Execute(message_type, payload, request_id) for unary operations and Subscribe for the live stream. The payload bytes are FlatBuffers tables (scrabble/pkg/fbs); the gateway transcodes them to and from the backend's JSON. The session token rides in Authorization: Bearer; auth.* operations are unauthenticated and return the minted token. A unary domain outcome rides back in ExecuteResponse.result_code (HTTP 200); only edge failures become Connect error codes.

auth.telegram validates the Mini App initData by calling the Telegram connector (GATEWAY_CONNECTOR_ADDR), which holds the bot token; the gateway also routes out-of-app push to that connector for recipients with no live in-app stream (ARCHITECTURE.md §10). When GATEWAY_CONNECTOR_ADDR is unset, both are disabled.

The message-type catalog: auth.telegram, auth.guest, auth.email.request, auth.email.login, profile.get, game.submit_play, game.state, lobby.enqueue, lobby.poll, chat.post and the play-loop ops; live events your_turn, opponent_moved, chat_message, nudge, match_found (the game events — and game_over/notify — carry the state delta the client applies without a game.state refetch). The social/account/history ops — friends.* (list/incoming/request/respond/cancel/unfriend/code.issue/code.redeem), blocks.*, invitation.* (list/create/accept/decline/cancel), profile.update, stats.get, game.gcg, and the notify live event — go through the identical transcode pattern (transcode_social.go). Account linking & merge — link.email.request/confirm/merge and link.telegram.confirm/merge (transcode_link.go); the telegram ops validate the Login Widget payload via the connector (ValidateLoginWidget) and forward the trusted external_id. These superseded the former email.bind.* ops, which were removed.

Configuration

Variable Default Notes
GATEWAY_HTTP_ADDR :8081 public Connect/h2c listener (also serves the admin console at /_gm)
GATEWAY_LOG_LEVEL info zap level
GATEWAY_BACKEND_HTTP_URL http://localhost:8080 backend REST base URL
GATEWAY_BACKEND_GRPC_ADDR localhost:9090 backend push gRPC address
GATEWAY_BACKEND_TIMEOUT 5s per backend REST call
GATEWAY_ADMIN_USER / GATEWAY_ADMIN_PASSWORD unset enable + guard the admin console at /_gm
GATEWAY_CONNECTOR_ADDR unset Telegram connector gRPC address (enables initData validation + out-of-app push)
GATEWAY_DEFAULT_SUPPORTED_LANGUAGES en,ru New Game variant gating set placed on the Session for non-platform logins (web / email / guest); a deployment may narrow it
GATEWAY_SESSION_TTL 10m cached session lifetime
GATEWAY_SESSION_CACHE_MAX 50000 cached session cap
GATEWAY_PUSH_HEARTBEAT_INTERVAL 10s live-stream keep-alive (an immediate heartbeat also fires on open, under the ~15s edge idle timeout)
GATEWAY_MAX_BODY_BYTES 1048576 caps one request body and one Connect message read; an oversized Execute is refused with resource_exhausted
GATEWAY_SERVICE_NAME scrabble-gateway OpenTelemetry service.name
GATEWAY_OTEL_TRACES_EXPORTER none none, stdout or otlp (gRPC; endpoint from OTEL_EXPORTER_OTLP_*)
GATEWAY_OTEL_METRICS_EXPORTER none none, stdout or otlp

Rate-limit defaults (built-in): public 30/min·IP (burst 10), authenticated 300/min·user (burst 80, sized for multi-device play), admin 60/min·IP (burst 20, guarding the /_gm mount ahead of its Basic-Auth), email-code 5/10 min·IP (burst 2).

Every rejection increments gateway_rate_limited_total{class} (user/public/email/admin) and logs one Debug line; a reporter drains the per-key rejection tracker every 30 s, emits a Warn summary per throttled key and posts the report to the backend (/api/v1/internal/ratelimit/report), feeding the admin console's throttled view and the high-rate auto-flag.

Run

GATEWAY_BACKEND_HTTP_URL=http://localhost:8080 \
GATEWAY_BACKEND_GRPC_ADDR=localhost:9090 \
go run ./gateway/cmd/gateway   # Connect edge on :8081

Generated code

The Connect envelope Go is committed under proto/edge/v1. Regenerate after editing the .proto (dev-time, like backend/cmd/jetgen):

make -C gateway tools   # go install protoc-gen-go + protoc-gen-connect-go
make -C gateway gen     # buf generate (local plugins)

The FlatBuffers payloads are generated in ../pkg (make -C pkg fbs).

Tests

go test -count=1 ./gateway/...

All gateway tests are hermetic: no real network, a fake backend (httptest) and credential fixtures. There is no integration (Docker) suite — the gateway holds no database.