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scrabble-game/backend/internal/ads/ads.go
T
Ilia Denisov 0946a3f66c
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feat(ads): server-driven ad-banner backend, wire & admin console (PR1)
Turn the gated-off mock banner into a real advertising subsystem (backend +
admin half; the UI rotation lands in PR2).

- internal/ads: campaigns (percent weight + validity window; a perpetual,
  undeletable default that fills the remainder up to 100%), 1..N bilingual
  messages (en+ru), global display timings; ActiveSet computes the
  window-filtered, default-remainder, GCD-reduced, language-resolved rotation
  feed. Smooth-weighted-round-robin math is unit-tested.
- migration 00006 (+ jetgen): ad_campaigns / ad_messages / ad_settings, seeded
  default campaign + house message + default timings.
- eligibility = !paid_account && hint_balance==0 && !no_banner role (new role;
  guests qualify). The resolved feed rides the profile.get response (no new RPC,
  works for guests, nothing distinct to filter); language by service_language.
- live update: a notify `banner` sub-kind (re-poll signal) published when an
  operator grants hints or grants/revokes no_banner, so the client shows/hides
  in place.
- admin console /_gm/banners (+ /_gm/banner-settings): campaign + message CRUD
  with reorder, default protection, clamped timings.
- wire: fbs BannerInfo/BannerCampaign on Profile; gateway transcode forwards it.
- docs: ARCHITECTURE §10, FUNCTIONAL (+ _ru), backend README, PRERELEASE tracker
  (incl. the deferred app.load aggregator note).
2026-06-15 23:00:19 +02:00

189 lines
6.3 KiB
Go

// Package ads owns the server-driven advertising banner ("advertising network"):
// operator-managed campaigns, their bilingual messages and the global display
// timings the client's one-line announcement strip rotates through.
//
// A campaign is one placement order with a show weight (an integer percent).
// Simultaneously active campaigns compete for display slots in proportion to
// their weights; the single perpetual default campaign fills the unsold
// remainder up to 100%. The actual rotation runs client-side (a smooth weighted
// round-robin over campaigns, round-robin over a campaign's messages); the server
// only computes the effective weighted, language-resolved set a viewer should
// rotate, via ActiveSet. Who sees a banner at all is decided by Eligible.
package ads
import (
"errors"
"time"
"github.com/google/uuid"
)
// ErrNotFound is returned when a campaign or message does not exist.
var ErrNotFound = errors.New("ads: not found")
// ErrDefaultImmutable is returned when an operation is refused on the perpetual
// default campaign (it cannot be deleted, disabled, windowed, or have its
// weight or default flag changed).
var ErrDefaultImmutable = errors.New("ads: the default campaign cannot be modified that way")
// ErrValidation wraps an operator-facing validation failure (a bad weight,
// window or message body).
var ErrValidation = errors.New("ads: validation")
// Campaign is one advertising placement order with its messages.
type Campaign struct {
ID uuid.UUID // uuid.Nil on create
Name string
Weight int // show percent, 1..100; nominal (ignored) for the default
IsDefault bool
Enabled bool
StartsAt *time.Time // nil = open-ended start; always nil for the default
EndsAt *time.Time // nil = open-ended end; always nil for the default
Messages []Message
CreatedAt time.Time
UpdatedAt time.Time
}
// Message is one bilingual creative of a campaign. Both bodies are mandatory;
// the client shows the variant for the viewer's bot (service) language. Position
// orders the messages within a campaign (the round-robin order).
type Message struct {
ID uuid.UUID // uuid.Nil on create
CampaignID uuid.UUID
Position int
BodyEn string
BodyRu string
}
// Timings are the global banner display timings, in milliseconds except
// ScrollPxPerSec. HoldMs is how long one message shows; EdgePauseMs and
// ScrollPxPerSec drive the scroll of a message wider than the strip; a
// transition between messages is FadeOutMs then GapMs then FadeInMs.
type Timings struct {
HoldMs int
EdgePauseMs int
ScrollPxPerSec int
FadeOutMs int
GapMs int
FadeInMs int
}
// ActiveCampaign is one campaign in the resolved rotation feed sent to a client:
// its GCD-reduced show weight and its messages, already resolved to the viewer's
// language and in display (round-robin) order.
type ActiveCampaign struct {
Weight int
Messages []string
}
// Eligible reports whether an account should be shown the advertising banner: a
// free account (not paid) with an empty hint wallet and without the no_banner
// role. The no_banner role suppresses the banner unconditionally; buying a paid
// account or any hints also removes it.
func Eligible(paidAccount bool, hintBalance int, hasNoBanner bool) bool {
return !paidAccount && hintBalance <= 0 && !hasNoBanner
}
// computeActiveSet builds the resolved rotation feed from the enabled campaigns
// at time now, in language lang. Campaigns outside their validity window, and
// campaigns with no messages, are dropped. The default campaign's effective
// weight is the remainder up to 100% — max(0, 100 - sum of active timed
// weights) — so it fills unsold inventory and is dropped entirely when timed
// campaigns already reach 100%. Weights are then reduced by their GCD so the
// fair rotation cycle stays short. The input is expected to be the enabled
// campaigns (ActiveCampaigns); disabled ones must already be excluded.
func computeActiveSet(campaigns []Campaign, now time.Time, lang string) []ActiveCampaign {
var timed []Campaign
var def *Campaign
for i := range campaigns {
c := campaigns[i]
if len(c.Messages) == 0 {
continue // a campaign with no creative cannot fill a slot
}
if c.IsDefault {
def = &campaigns[i]
continue
}
if withinWindow(c, now) {
timed = append(timed, c)
}
}
sumTimed := 0
for _, c := range timed {
sumTimed += c.Weight
}
out := make([]ActiveCampaign, 0, len(timed)+1)
for _, c := range timed {
out = append(out, ActiveCampaign{Weight: c.Weight, Messages: resolveBodies(c.Messages, lang)})
}
if def != nil {
if dw := 100 - sumTimed; dw > 0 {
out = append(out, ActiveCampaign{Weight: dw, Messages: resolveBodies(def.Messages, lang)})
}
}
reduceByGCD(out)
return out
}
// ActiveAt reports whether the campaign would rotate at time now: enabled, and
// either the perpetual default or within its validity window. It mirrors the
// filter computeActiveSet applies (a campaign with no messages still reports
// active here — that is a content gap the console surfaces, not an inactive
// campaign).
func (c Campaign) ActiveAt(now time.Time) bool {
return c.Enabled && (c.IsDefault || withinWindow(c, now))
}
// withinWindow reports whether now lies inside the campaign's validity window. A
// nil bound is open-ended on that side.
func withinWindow(c Campaign, now time.Time) bool {
if c.StartsAt != nil && now.Before(*c.StartsAt) {
return false
}
if c.EndsAt != nil && now.After(*c.EndsAt) {
return false
}
return true
}
// resolveBodies projects each message to the body for lang ("ru" picks the
// Russian body; anything else picks English), preserving display order.
func resolveBodies(msgs []Message, lang string) []string {
out := make([]string, len(msgs))
for i, m := range msgs {
if lang == "ru" {
out[i] = m.BodyRu
} else {
out[i] = m.BodyEn
}
}
return out
}
// reduceByGCD divides every weight by the greatest common divisor of all weights
// (in place), shrinking a {50,30,20} set to {5,3,2} and a lone {100} to {1}. A
// no-op when the set is empty or already coprime.
func reduceByGCD(cs []ActiveCampaign) {
g := 0
for _, c := range cs {
g = gcd(g, c.Weight)
}
if g <= 1 {
return
}
for i := range cs {
cs[i].Weight /= g
}
}
// gcd returns the greatest common divisor of a and b (gcd(0, n) == n).
func gcd(a, b int) int {
for b != 0 {
a, b = b, a%b
}
if a < 0 {
return -a
}
return a
}