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Score and validate a tentative move on-device instead of a per-arrangement network
round trip. The dawg reader and the validate/score/direction slice of the
scrabble-solver engine are ported to TypeScript (ui/src/lib/dict), pinned
byte-for-byte to the Go engine by a `conformance` CI job (full-dictionary reader
parity plus a battery of plays across every variant and both cross-word rules,
including the inferred orientation). The server stays authoritative — submit_play
re-validates — so the local result is an advisory accelerator only.
- backend: Registry.DictBytes + an authed GET /api/v1/user/dict/{variant}/{version}
(immutable) streaming the pinned per-game dawg; caddy routes /dict to the gateway.
- gateway: a session-gated /dict edge route proxying it; fetchDict on the transport.
- client: the dictionary loads on game open (low priority so it never starves the
game on a slow link; aborted at a 5s cap or when leaving the game), is cached in
IndexedDB (best-effort, self-healing on a rejected blob) and reused across
sessions; a warm-up overlay covers a cold load, then the network preview is the
fallback; a bad-connection breaker stops warming after repeated misses; the move
preview cancels its in-flight request when the tiles change.
- parity generators backend/cmd/{dictgen,validategen} + gated Vitest suites, run in
CI against the release dictionaries. A hidden debug readout lists the cached
dictionaries + breaker state, and its reset clears the cache.
- docs: ARCHITECTURE §5, TESTING, UI_DESIGN, FUNCTIONAL (+ru).
82 lines
3.7 KiB
Caddyfile
82 lines
3.7 KiB
Caddyfile
# Edge reverse proxy for the Scrabble contour. A single Basic-Auth gate covers
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# every operator surface under /_gm (the backend-rendered admin console and the
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# Grafana subpath); the game SPA (/app/, /telegram/, /vk/) and the Connect edge go to
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# the gateway; the catch-all — notably the public landing at / — goes to the
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# static landing container, so stray traffic never reaches the Go edge.
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# Mirrors ../galaxy-game's /_gm model.
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#
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# CADDY_SITE_ADDRESS is ":80" in the test contour (the host caddy terminates TLS
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# and forwards); set it to a domain in prod so this caddy does its own
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# ACME and the contour is self-contained.
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{
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admin off
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# Trust X-Forwarded-For from private-range upstreams so the real client IP survives
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# (chat moderation + per-IP rate limiting in the gateway). Test contour: the host caddy
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# (a private IP) is trusted, so its forwarded client IP is preserved. Prod (no host caddy):
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# clients connect from public IPs, which are NOT trusted, so Caddy uses the real peer —
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# the same config is correct (and spoof-safe) in both contours.
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servers {
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trusted_proxies static private_ranges
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}
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}
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{$CADDY_SITE_ADDRESS::80} {
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# HTTP/3 is advertised by default whenever this caddy terminates TLS (prod:
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# CADDY_SITE_ADDRESS is the domain). But UDP/443 is never reachable — the prod
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# compose maps only "443:443" (TCP) and ufw opens 443/tcp — so a client that cached
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# the `Alt-Svc: h3` advert (sticky for ma=2592000s) stalls on the dead QUIC path
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# before falling back to h2, which surfaced as the Telegram Mini App intermittently
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# hanging on load. `Alt-Svc: clear` actively drops any cached alternative and pins
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# clients to h2/h1; it is applied site-wide so every route is covered. In the test
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# contour this caddy serves plain :80 (no h3 to advertise) and the host caddy
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# re-stamps its own Alt-Svc, so the live test fix lives in the host caddy — here it
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# is the prod fix. Background + alternatives (incl. serving h3 for real): docs/EDGE_HTTP3.md.
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header Alt-Svc clear
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# Operator surfaces under /_gm: a single shared Basic-Auth, then route.
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@gm path /_gm /_gm/*
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handle @gm {
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basic_auth {
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{$GM_BASICAUTH_USER:gm} {$GM_BASICAUTH_HASH}
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}
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# Grafana serves from this sub-path (GF_SERVER_SERVE_FROM_SUB_PATH=true), so
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# the prefix is forwarded intact, not stripped.
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handle /_gm/grafana* {
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reverse_proxy grafana:3000
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}
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# Everything else under /_gm is the backend-rendered admin console.
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handle {
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reverse_proxy backend:8080
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}
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}
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# The game SPA and the Connect edge are served by the gateway. Strip any
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# client-supplied X-Scrabble-Honeypot here so the gateway only ever honours the
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# tag the honeypot block sets below (a client cannot self-tag a real request).
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@gateway path /app /app/* /telegram /telegram/* /vk /vk/* /dict/* /scrabble.edge.v1.Gateway/*
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handle @gateway {
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reverse_proxy gateway:8081 {
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header_up -X-Scrabble-Honeypot
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}
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}
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# Honeypot decoy paths: classic vulnerability-scanner bait no real client ever
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# requests. Route them to the gateway tagged with X-Scrabble-Honeypot — the set
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# replaces any client-supplied value — so it logs the scanner hit and (in prod)
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# bans the source IP. (A delete + set in one block would not work: Caddy applies
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# header_up deletions after sets, which would strip the tag we just set; the real
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# endpoints instead strip the header in the @gateway block above.) Keep this list
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# disjoint from every legitimate landing/app path.
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@honeypot path /.env /.git /.git/* /.aws/* /wp-login.php /wp-admin /wp-admin/* /phpmyadmin /phpmyadmin/*
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handle @honeypot {
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reverse_proxy gateway:8081 {
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header_up X-Scrabble-Honeypot 1
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}
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}
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# Everything else — the public landing at / and any stray path — is static.
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handle {
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reverse_proxy landing:80
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}
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}
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