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scrabble-game/backend/internal/postgres/migrations/00006_ad_banners.sql
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Ilia Denisov 0946a3f66c
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feat(ads): server-driven ad-banner backend, wire & admin console (PR1)
Turn the gated-off mock banner into a real advertising subsystem (backend +
admin half; the UI rotation lands in PR2).

- internal/ads: campaigns (percent weight + validity window; a perpetual,
  undeletable default that fills the remainder up to 100%), 1..N bilingual
  messages (en+ru), global display timings; ActiveSet computes the
  window-filtered, default-remainder, GCD-reduced, language-resolved rotation
  feed. Smooth-weighted-round-robin math is unit-tested.
- migration 00006 (+ jetgen): ad_campaigns / ad_messages / ad_settings, seeded
  default campaign + house message + default timings.
- eligibility = !paid_account && hint_balance==0 && !no_banner role (new role;
  guests qualify). The resolved feed rides the profile.get response (no new RPC,
  works for guests, nothing distinct to filter); language by service_language.
- live update: a notify `banner` sub-kind (re-poll signal) published when an
  operator grants hints or grants/revokes no_banner, so the client shows/hides
  in place.
- admin console /_gm/banners (+ /_gm/banner-settings): campaign + message CRUD
  with reorder, default protection, clamped timings.
- wire: fbs BannerInfo/BannerCampaign on Profile; gateway transcode forwards it.
- docs: ARCHITECTURE §10, FUNCTIONAL (+ _ru), backend README, PRERELEASE tracker
  (incl. the deferred app.load aggregator note).
2026-06-15 23:00:19 +02:00

87 lines
4.8 KiB
SQL

-- +goose Up
-- Server-driven advertising banner ("advertising network"): operator-managed campaigns rotated in
-- the client's one-line announcement strip. A campaign is one placement order with a show weight
-- (percent); simultaneously active campaigns compete for shows in proportion to their weights. The
-- single perpetual default campaign fills the unsold remainder up to 100%. Each campaign carries
-- one or more bilingual messages (en + ru, both mandatory), shown by the viewer's bot (service)
-- language. Display timings are global (one settings row). Eligibility (who sees a banner at all)
-- reuses account fields + the no_banner role, so it needs no schema here. See docs/ARCHITECTURE.md
-- and internal/ads.
SET search_path = backend, pg_catalog;
-- One advertising campaign = one placement order. weight is the show percentage (1..100). is_default
-- marks the single perpetual house campaign that fills the remainder up to 100% and is never deleted;
-- it has no validity window (its stored weight is nominal — the rotation derives its effective weight
-- as max(0, 100 - sum of active timed weights)). A time-limited campaign is active while now() lies in
-- [starts_at, ends_at] (a null bound is open-ended on that side). enabled toggles a campaign without
-- deleting it.
CREATE TABLE ad_campaigns (
campaign_id uuid PRIMARY KEY,
name text NOT NULL,
weight integer NOT NULL,
is_default boolean NOT NULL DEFAULT false,
enabled boolean NOT NULL DEFAULT true,
starts_at timestamptz,
ends_at timestamptz,
created_at timestamptz NOT NULL DEFAULT now(),
updated_at timestamptz NOT NULL DEFAULT now(),
CONSTRAINT ad_campaigns_weight_chk CHECK (weight BETWEEN 1 AND 100),
-- The default campaign is perpetual (no window).
CONSTRAINT ad_campaigns_default_window_chk CHECK (NOT is_default OR (starts_at IS NULL AND ends_at IS NULL)),
-- A closed window must not be inverted.
CONSTRAINT ad_campaigns_window_chk CHECK (starts_at IS NULL OR ends_at IS NULL OR starts_at <= ends_at)
);
-- At most one default campaign.
CREATE UNIQUE INDEX ad_campaigns_default_idx ON ad_campaigns (is_default) WHERE is_default;
-- One bilingual message of a campaign. Both languages are mandatory: the client shows the variant for
-- the viewer's bot (service) language. position orders the messages within a campaign (the round-robin
-- order when the campaign wins a display slot). body_* is minimal markdown (text + links).
CREATE TABLE ad_messages (
message_id uuid PRIMARY KEY,
campaign_id uuid NOT NULL REFERENCES ad_campaigns (campaign_id) ON DELETE CASCADE,
position integer NOT NULL DEFAULT 0,
body_en text NOT NULL,
body_ru text NOT NULL,
created_at timestamptz NOT NULL DEFAULT now(),
updated_at timestamptz NOT NULL DEFAULT now()
);
-- Messages of a campaign are read in display order.
CREATE INDEX ad_messages_campaign_idx ON ad_messages (campaign_id, position);
-- Global banner display timings, a single row (id is always TRUE). The client rotator reads these:
-- hold_ms is how long one message shows; edge_pause_ms and scroll_px_per_sec drive the scroll of a
-- message wider than the strip; the transition between messages is fade_out_ms -> gap_ms -> fade_in_ms.
-- All are clamped in Go on update.
CREATE TABLE ad_settings (
id boolean PRIMARY KEY DEFAULT true,
hold_ms integer NOT NULL,
edge_pause_ms integer NOT NULL,
scroll_px_per_sec integer NOT NULL,
fade_out_ms integer NOT NULL,
gap_ms integer NOT NULL,
fade_in_ms integer NOT NULL,
updated_at timestamptz NOT NULL DEFAULT now(),
CONSTRAINT ad_settings_singleton_chk CHECK (id)
);
-- Seed the perpetual default campaign with one bilingual house message, and the default timings
-- (the previous hardcoded UI defaults plus the new fade sequence). Fixed UUIDs keep the seed
-- deterministic across environments.
INSERT INTO ad_campaigns (campaign_id, name, weight, is_default, enabled)
VALUES ('00000000-0000-0000-0000-0000000000ad', 'Default (house)', 100, true, true);
INSERT INTO ad_messages (message_id, campaign_id, position, body_en, body_ru)
VALUES (
'00000000-0000-0000-0000-0000000000a1', '00000000-0000-0000-0000-0000000000ad', 0,
'Tip: a play using all 7 tiles earns a +50 bonus.',
'Совет: ход всеми 7 фишками приносит бонус +50 очков.'
);
INSERT INTO ad_settings (id, hold_ms, edge_pause_ms, scroll_px_per_sec, fade_out_ms, gap_ms, fade_in_ms)
VALUES (true, 60000, 5000, 40, 1000, 250, 1000);
-- +goose Down
SET search_path = backend, pg_catalog;
DROP TABLE IF EXISTS ad_settings;
DROP TABLE IF EXISTS ad_messages;
DROP TABLE IF EXISTS ad_campaigns;