408da3f201
New public ingress and the first network edge. Framework + a vertical slice of operations end-to-end; remaining ops reuse the same transcode pattern in Stage 7. Contracts (new module scrabble/pkg): - push.proto (backend->gateway gRPC server-stream) + scrabble.fbs (FlatBuffers edge payloads), committed generated Go; buf/flatc Makefiles (dev-time codegen). Backend: - REST handlers on the /api/v1 groups: internal session endpoints (telegram/guest/email login -> mint, resolve, revoke) and the user slice (profile, submit_play, state, lobby enqueue/poll, chat). - internal/notify in-process Publisher hub + internal/pushgrpc gRPC server (BACKEND_GRPC_ADDR) streaming your_turn/opponent_moved/chat/nudge/match_found; emission in game.commit, social, matchmaker. - migration 00005 accounts.is_guest; guests are durable rows excluded from stats; ProvisionGuest; email-as-login (RequestLoginCode/LoginWithCode). Gateway (new module scrabble/gateway): - Connect Gateway service over h2c (Execute + Subscribe), FlatBuffers<->JSON transcode registry, Telegram initData HMAC validator (seam), session cache, token-bucket rate limiter (3 classes), push fan-out hub, backend REST + push gRPC client, admin Basic-Auth reverse proxy. go.work: use ./pkg, ./gateway + replace scrabble/pkg. CI: gateway/**, pkg/** path filters; unit build/vet/test span all three modules. Docs (PLAN, ARCHITECTURE, FUNCTIONAL+ru, TESTING, READMEs) updated; gateway/pkg unit tests + guest/email-login integration tests.
89 lines
2.2 KiB
Go
89 lines
2.2 KiB
Go
// Package push is the gateway's live-event fan-out. The gateway holds one
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// backend gRPC subscription that feeds Publish; each connected client opens a
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// Subscribe stream and receives only the events addressed to its user id. A slow
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// client never blocks the backend feed — its bounded queue drops on overflow.
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package push
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import "sync"
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// Event is one live event addressed to a user. Payload is the FlatBuffers body
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// the gateway forwards verbatim to the client.
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type Event struct {
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UserID string
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Kind string
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Payload []byte
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EventID string
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}
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// defaultBuffer is the per-client queue depth used when NewHub is given a
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// non-positive size.
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const defaultBuffer = 64
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// Hub fans backend events out to per-user client subscriptions.
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type Hub struct {
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bufSize int
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mu sync.Mutex
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nextID int
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subs map[int]*subscription
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}
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type subscription struct {
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userID string
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ch chan Event
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}
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// NewHub constructs a Hub whose per-client queue holds bufSize events.
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func NewHub(bufSize int) *Hub {
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if bufSize <= 0 {
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bufSize = defaultBuffer
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}
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return &Hub{bufSize: bufSize, subs: make(map[int]*subscription)}
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}
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// Publish delivers e to every subscription for e.UserID, dropping it for any
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// whose queue is full.
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func (h *Hub) Publish(e Event) {
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h.mu.Lock()
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defer h.mu.Unlock()
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for _, s := range h.subs {
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if s.userID != e.UserID {
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continue
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}
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select {
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case s.ch <- e:
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default:
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}
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}
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}
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// Subscribe registers a client stream for userID and returns its event channel
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// and an unsubscribe func that closes the channel.
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func (h *Hub) Subscribe(userID string) (<-chan Event, func()) {
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h.mu.Lock()
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defer h.mu.Unlock()
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id := h.nextID
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h.nextID++
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s := &subscription{userID: userID, ch: make(chan Event, h.bufSize)}
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h.subs[id] = s
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return s.ch, func() { h.unsubscribe(id) }
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}
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// unsubscribe removes and closes a subscription. It holds the same lock as
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// Publish, so it never closes a channel mid-send.
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func (h *Hub) unsubscribe(id int) {
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h.mu.Lock()
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defer h.mu.Unlock()
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if s, ok := h.subs[id]; ok {
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delete(h.subs, id)
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close(s.ch)
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}
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}
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// SubscriberCount returns the number of active subscriptions (for tests/metrics).
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func (h *Hub) SubscriberCount() int {
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h.mu.Lock()
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defer h.mu.Unlock()
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return len(h.subs)
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}
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