751e74b14f
internal/game drives the engine over a single match and owns everything the
engine does not: event-sourced persistence (a games row + an append-only decoded
move journal, with the live engine.Game kept warm in a cache and rebuilt by
replay on a miss), the play/pass/exchange/resign transitions with
validate-at-submit scoring, an unlimited score/legality preview, the hint
(per-game allowance + profile wallet), the word-check tool with complaint
capture, per-player game state, history and GCG export (Poslfit dialect), and a
background turn-timeout sweeper that auto-resigns overdue turns honouring each
player's daily away window. Like Stages 1-2 it is a service/store layer with no
HTTP; the gateway surface lands in Stage 6.
Engine: additive decoded domain API (Direction, SubmitPlay/SubmitExchange/
EvaluatePlay/HintView/Hand, MoveRecord.{Dir,MainRow,MainCol}, Registry.Lookup,
ParseVariant) so internal/game never imports scrabble-solver; and a Resign fix
so the resigner keeps their score yet never wins (the other player wins a
two-player game). Timeout reuses Resign.
Persistence: migration 00002 adds games, game_players, game_moves, complaints,
account_stats and extends accounts with away_start/away_end/hint_balance; go-jet
regenerated. account gained SpendHint. Config adds BACKEND_DICT_DIR (required),
BACKEND_DICT_VERSION, BACKEND_GAME_TIMEOUT_SWEEP_INTERVAL, BACKEND_GAME_CACHE_TTL;
main loads the registry at boot (hard dependency) and starts the sweeper.
Tests: engine resign + decoded-API tests; game unit tests (GCG, away-window
boundaries, hint budget, cache, keyed mutex, payload); inttest integration
(lifecycle, replay equivalence, timeout sweep with away grace, resign stats,
hint policy, word-check/complaint, per-game-lock). Docs (PLAN, ARCHITECTURE,
FUNCTIONAL +_ru, TESTING, README) updated.
179 lines
5.5 KiB
Go
179 lines
5.5 KiB
Go
package engine
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import (
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"fmt"
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"path/filepath"
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"sort"
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"sync"
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dawg "github.com/iliadenisov/dafsa"
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"scrabble-solver/scrabble"
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)
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// dictFiles maps each variant to its committed DAWG filename, as built by
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// scrabble-solver and delivered in the dictionary directory.
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var dictFiles = map[Variant]string{
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VariantEnglish: "en_sowpods.dawg",
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VariantRussianScrabble: "ru_scrabble.dawg",
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VariantErudit: "ru_erudit.dawg",
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}
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// entry is one resident dictionary: the loaded finder and the solver built over
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// it. The finder is retained so Close can release it.
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type entry struct {
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finder dawg.Finder
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solver *scrabble.Solver
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}
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// Registry holds the dictionaries resident in memory, addressed by variant and
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// dictionary version, and the solvers built over them. Several versions of a
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// variant may be resident at once; a game pins the version it started on. The
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// admin reload flow (a later stage) registers a new version through Load.
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// Registry is safe for concurrent use.
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type Registry struct {
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mu sync.RWMutex
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entries map[Variant]map[string]entry
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latest map[Variant]string
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}
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// NewRegistry constructs an empty Registry. Use Load or Open to populate it.
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func NewRegistry() *Registry {
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return &Registry{
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entries: make(map[Variant]map[string]entry),
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latest: make(map[Variant]string),
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}
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}
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// Open builds a Registry by loading, at dictionary version, the committed DAWG of
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// every requested variant (or all variants when none are named) from dir. It
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// fails if a variant is unknown or its file is missing or unreadable; a
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// partially loaded registry is closed before the error is returned.
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func Open(dir, version string, variants ...Variant) (*Registry, error) {
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if len(variants) == 0 {
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variants = Variants()
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}
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r := NewRegistry()
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for _, v := range variants {
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if err := r.Load(v, version, dir); err != nil {
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_ = r.Close()
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return nil, err
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}
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}
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return r, nil
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}
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// Load reads the committed DAWG of variant from dir, builds a solver over it and
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// registers it under version. Reloading the same (variant, version) replaces the
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// previous entry, closing its finder. The most recently loaded version of a
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// variant becomes its latest.
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func (r *Registry) Load(v Variant, version, dir string) error {
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rs, ok := v.ruleset()
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if !ok {
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return fmt.Errorf("%w: %d", ErrUnknownVariant, v)
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}
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path := filepath.Join(dir, dictFiles[v])
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finder, err := dawg.Load(path)
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if err != nil {
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return fmt.Errorf("engine: load %s dictionary %q from %s: %w", v, version, path, err)
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}
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r.mu.Lock()
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defer r.mu.Unlock()
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if r.entries[v] == nil {
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r.entries[v] = make(map[string]entry)
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}
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if old, ok := r.entries[v][version]; ok {
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_ = old.finder.Close()
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}
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r.entries[v][version] = entry{finder: finder, solver: scrabble.NewSolver(rs, finder)}
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r.latest[v] = version
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return nil
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}
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// Solver returns the solver for the (variant, version) pair, or ErrUnknownVariant
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// when the variant is absent and ErrUnknownVersion when only the version is.
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func (r *Registry) Solver(v Variant, version string) (*scrabble.Solver, error) {
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r.mu.RLock()
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defer r.mu.RUnlock()
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versions, ok := r.entries[v]
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if !ok {
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return nil, fmt.Errorf("%w: %s", ErrUnknownVariant, v)
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}
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e, ok := versions[version]
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if !ok {
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return nil, fmt.Errorf("%w: %s/%s", ErrUnknownVersion, v, version)
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}
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return e.solver, nil
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}
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// Latest returns the most recently loaded version of variant and its solver, or
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// ErrUnknownVariant when none is resident.
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func (r *Registry) Latest(v Variant) (string, *scrabble.Solver, error) {
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r.mu.RLock()
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defer r.mu.RUnlock()
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version, ok := r.latest[v]
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if !ok {
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return "", nil, fmt.Errorf("%w: %s", ErrUnknownVariant, v)
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}
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return version, r.entries[v][version].solver, nil
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}
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// Versions returns the dictionary versions resident for variant, sorted, or nil
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// when none are.
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func (r *Registry) Versions(v Variant) []string {
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r.mu.RLock()
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defer r.mu.RUnlock()
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if len(r.entries[v]) == 0 {
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return nil
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}
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versions := make([]string, 0, len(r.entries[v]))
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for ver := range r.entries[v] {
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versions = append(versions, ver)
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}
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sort.Strings(versions)
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return versions
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}
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// Lookup reports whether word is present in the (variant, version) dictionary,
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// backing the unlimited word-check tool. It returns ErrUnknownVariant or
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// ErrUnknownVersion when that dictionary is not resident, and an error when word
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// contains a character outside the variant's alphabet. The word is matched as
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// given; callers normalise case to the variant's alphabet first.
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func (r *Registry) Lookup(v Variant, version, word string) (bool, error) {
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r.mu.RLock()
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defer r.mu.RUnlock()
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versions, ok := r.entries[v]
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if !ok {
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return false, fmt.Errorf("%w: %s", ErrUnknownVariant, v)
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}
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e, ok := versions[version]
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if !ok {
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return false, fmt.Errorf("%w: %s/%s", ErrUnknownVersion, v, version)
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}
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idx, err := e.finder.IndexOf(word)
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if err != nil {
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return false, fmt.Errorf("engine: lookup %q in %s/%s: %w", word, v, version, err)
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}
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return idx >= 0, nil
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}
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// Close releases every resident dictionary and empties the registry. It is safe
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// to call more than once; the first close error is returned after all finders
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// have been closed.
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func (r *Registry) Close() error {
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r.mu.Lock()
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defer r.mu.Unlock()
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var firstErr error
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for v, versions := range r.entries {
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for ver, e := range versions {
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if err := e.finder.Close(); err != nil && firstErr == nil {
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firstErr = fmt.Errorf("engine: close %s/%s dictionary: %w", v, ver, err)
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}
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}
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}
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r.entries = make(map[Variant]map[string]entry)
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r.latest = make(map[Variant]string)
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return firstErr
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}
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