Files
scrabble-game/pkg/fbs/scrabblefb/LinkResult.go
T
Ilia Denisov 52f898ca6f
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 11s
Tests · UI / test (push) Successful in 20s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 11s
Tests · UI / test (pull_request) Successful in 19s
Stage 11: account linking & merge (email + Telegram Login Widget)
Link an email (confirm-code) or Telegram (web Login Widget) to the current
account; if the identity already has its own account, merge the two into the
one in use (the current account is primary, except a guest initiator whose
durable counterpart wins). The merge runs in one transaction
(internal/accountmerge): stats + hint wallet summed, paid_account ORed,
identities/games/chat/complaints transferred, friends/blocks de-duplicated,
the secondary kept as a merged_into tombstone so a shared finished game's
no-cascade FKs hold; a shared active game blocks the merge.

- migration 00009: accounts.paid_account, merged_into, merged_at (+ jetgen)
- internal/link orchestrator; session.RevokeAllForAccount on merge
- connector ValidateLoginWidget RPC + loginwidget HMAC validator
- edge ops link.email.request/confirm/merge, link.telegram.confirm/merge;
  supersedes the Stage 8 email.bind.* surface (request never reveals 'taken'
  before the code is verified, so a probe cannot enumerate addresses)
- UI Profile link section + irreversible-merge dialog; Telegram web sign-in
- focused regression tests (merge core, guest inversion, active-game refusal,
  finished-shared-game kept), gateway transcode + connector + UI codec/e2e
- docs: PLAN, ARCHITECTURE 3/4/9, FUNCTIONAL(+ru), module READMEs
2026-06-04 11:15:14 +02:00

129 lines
3.4 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type LinkResult struct {
_tab flatbuffers.Table
}
func GetRootAsLinkResult(buf []byte, offset flatbuffers.UOffsetT) *LinkResult {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &LinkResult{}
x.Init(buf, n+offset)
return x
}
func FinishLinkResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsLinkResult(buf []byte, offset flatbuffers.UOffsetT) *LinkResult {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &LinkResult{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedLinkResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *LinkResult) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *LinkResult) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *LinkResult) Status() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *LinkResult) SecondaryUserId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *LinkResult) SecondaryDisplayName() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *LinkResult) SecondaryGames() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *LinkResult) MutateSecondaryGames(n int32) bool {
return rcv._tab.MutateInt32Slot(10, n)
}
func (rcv *LinkResult) SecondaryFriends() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *LinkResult) MutateSecondaryFriends(n int32) bool {
return rcv._tab.MutateInt32Slot(12, n)
}
func (rcv *LinkResult) Session(obj *Session) *Session {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(Session)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func LinkResultStart(builder *flatbuffers.Builder) {
builder.StartObject(6)
}
func LinkResultAddStatus(builder *flatbuffers.Builder, status flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(status), 0)
}
func LinkResultAddSecondaryUserId(builder *flatbuffers.Builder, secondaryUserId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(secondaryUserId), 0)
}
func LinkResultAddSecondaryDisplayName(builder *flatbuffers.Builder, secondaryDisplayName flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(secondaryDisplayName), 0)
}
func LinkResultAddSecondaryGames(builder *flatbuffers.Builder, secondaryGames int32) {
builder.PrependInt32Slot(3, secondaryGames, 0)
}
func LinkResultAddSecondaryFriends(builder *flatbuffers.Builder, secondaryFriends int32) {
builder.PrependInt32Slot(4, secondaryFriends, 0)
}
func LinkResultAddSession(builder *flatbuffers.Builder, session flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(session), 0)
}
func LinkResultEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}