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Cap a player's simultaneous unfinished games per kind (vs_ai, random, friends) with independent guest and durable-account tiers, held in a new single-row backend.config table (-1 = unlimited) behind an in-memory cache and editable live in the admin console (/_gm/limits). Each game is tagged with games.game_kind on creation. This replaces the earlier flat MaxActiveQuickGames=10 combined cap: the per-tier/kind config is the single mechanism, enforced at the same handler gate (ensureUnderGameLimit by kind on lobby/enqueue) plus the durable friends cap in CreateInvitation. game.Service.AtGameLimit only resolves the tier and counts; the limit policy stays at the request edge. Guests are now refused friend requests, friend-code redemption, befriend-in-game and invitation creation outright (403 guest_forbidden) -- previously only the UI hid these. Admin: a kind column in both game lists and the config editor. Defaults: guest 1 vs_ai / 1 random / 0 friends; durable 10 / 10 / 10.
97 lines
3.5 KiB
Go
97 lines
3.5 KiB
Go
//
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// Code generated by go-jet DO NOT EDIT.
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//
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// WARNING: Changes to this file may cause incorrect behavior
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// and will be lost if the code is regenerated
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//
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package table
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import (
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"github.com/go-jet/jet/v2/postgres"
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)
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var Config = newConfigTable("backend", "config", "")
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type configTable struct {
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postgres.Table
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// Columns
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OnlyRow postgres.ColumnBool
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GuestVsAiLimit postgres.ColumnInteger
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GuestRandomLimit postgres.ColumnInteger
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GuestFriendsLimit postgres.ColumnInteger
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DurableVsAiLimit postgres.ColumnInteger
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DurableRandomLimit postgres.ColumnInteger
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DurableFriendsLimit postgres.ColumnInteger
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AllColumns postgres.ColumnList
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MutableColumns postgres.ColumnList
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DefaultColumns postgres.ColumnList
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}
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type ConfigTable struct {
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configTable
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EXCLUDED configTable
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}
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// AS creates new ConfigTable with assigned alias
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func (a ConfigTable) AS(alias string) *ConfigTable {
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return newConfigTable(a.SchemaName(), a.TableName(), alias)
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}
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// Schema creates new ConfigTable with assigned schema name
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func (a ConfigTable) FromSchema(schemaName string) *ConfigTable {
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return newConfigTable(schemaName, a.TableName(), a.Alias())
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}
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// WithPrefix creates new ConfigTable with assigned table prefix
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func (a ConfigTable) WithPrefix(prefix string) *ConfigTable {
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return newConfigTable(a.SchemaName(), prefix+a.TableName(), a.TableName())
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}
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// WithSuffix creates new ConfigTable with assigned table suffix
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func (a ConfigTable) WithSuffix(suffix string) *ConfigTable {
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return newConfigTable(a.SchemaName(), a.TableName()+suffix, a.TableName())
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}
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func newConfigTable(schemaName, tableName, alias string) *ConfigTable {
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return &ConfigTable{
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configTable: newConfigTableImpl(schemaName, tableName, alias),
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EXCLUDED: newConfigTableImpl("", "excluded", ""),
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}
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}
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func newConfigTableImpl(schemaName, tableName, alias string) configTable {
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var (
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OnlyRowColumn = postgres.BoolColumn("only_row")
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GuestVsAiLimitColumn = postgres.IntegerColumn("guest_vs_ai_limit")
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GuestRandomLimitColumn = postgres.IntegerColumn("guest_random_limit")
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GuestFriendsLimitColumn = postgres.IntegerColumn("guest_friends_limit")
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DurableVsAiLimitColumn = postgres.IntegerColumn("durable_vs_ai_limit")
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DurableRandomLimitColumn = postgres.IntegerColumn("durable_random_limit")
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DurableFriendsLimitColumn = postgres.IntegerColumn("durable_friends_limit")
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allColumns = postgres.ColumnList{OnlyRowColumn, GuestVsAiLimitColumn, GuestRandomLimitColumn, GuestFriendsLimitColumn, DurableVsAiLimitColumn, DurableRandomLimitColumn, DurableFriendsLimitColumn}
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mutableColumns = postgres.ColumnList{GuestVsAiLimitColumn, GuestRandomLimitColumn, GuestFriendsLimitColumn, DurableVsAiLimitColumn, DurableRandomLimitColumn, DurableFriendsLimitColumn}
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defaultColumns = postgres.ColumnList{OnlyRowColumn, GuestVsAiLimitColumn, GuestRandomLimitColumn, GuestFriendsLimitColumn, DurableVsAiLimitColumn, DurableRandomLimitColumn, DurableFriendsLimitColumn}
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)
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return configTable{
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Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
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//Columns
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OnlyRow: OnlyRowColumn,
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GuestVsAiLimit: GuestVsAiLimitColumn,
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GuestRandomLimit: GuestRandomLimitColumn,
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GuestFriendsLimit: GuestFriendsLimitColumn,
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DurableVsAiLimit: DurableVsAiLimitColumn,
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DurableRandomLimit: DurableRandomLimitColumn,
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DurableFriendsLimit: DurableFriendsLimitColumn,
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AllColumns: allColumns,
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MutableColumns: mutableColumns,
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DefaultColumns: defaultColumns,
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}
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}
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