Files
scrabble-game/deploy/landing/Caddyfile
T
Ilia Denisov 8881214213 R6(a): de-stage code, docs, READMEs; split stage6_test
Mechanical, behaviour-preserving removal of Stage N / TODO-N / phase (RN)
references from comments, doc-comments, service READMEs, the current-state docs
(ARCHITECTURE, FUNCTIONAL+_ru, TESTING, UI_DESIGN), config-file comments, and the
.fbs/.proto schema comments. PLAN.md / PRERELEASE.md / CLAUDE.md keep the stage
history.

- Rename the only stage-named identifiers: registerStage8 -> registerSocialOps,
  registerStage11 -> registerLinkOps (gateway transcode).
- Split stage6_test.go: TestEmailLoginFlow -> email_test.go,
  TestGuestAutoMatchLeavesNoStats (+ provisionGuest) -> account_test.go.
- Regenerated proto bindings (push.pb.go, telegram_grpc.pb.go) from the de-staged
  .proto comments; FB Go/TS bindings unchanged (flatc strips schema comments).

go build/vet/gofmt clean across modules; integration typecheck and pnpm check green.
2026-06-10 16:56:03 +02:00

28 lines
972 B
Caddyfile

# Static landing container. Serves the public landing page and the built
# assets it references at /; the game SPA (/app/, /telegram/) and the Connect
# edge stay on the gateway. The contour caddy routes the catch-all here, so
# stray public paths are absorbed by static file serving and never reach the Go
# edge. This file is baked into the image at build time (gateway/Dockerfile,
# target `landing`), not bind-mounted.
{
admin off
}
:80 {
root * /srv
encode zstd gzip
# Mirror the gateway webui caching: hash-named build assets are immutable,
# every HTML shell is no-cache so a new deploy is picked up immediately.
header /assets/* Cache-Control "public, max-age=31536000, immutable"
@shell not path /assets/*
header @shell Cache-Control "no-cache"
# An unknown path falls back to the landing shell (the gateway's old "/"
# behaviour); "/" itself resolves through the index below.
try_files {path} /landing.html
file_server {
index landing.html
}
}