ec435c0e7f
- backend/go.mod pins gitea.iliadenisov.ru/developer/scrabble-solver v1.0.0; the engine's imports use the published module path; go.work drops the solver replace (GOPRIVATE fetches it directly from Gitea). The solver's wordlist/dictdawg are now public packages. - CI (go-unit, integration): drop the solver sibling-clone, set GOPRIVATE, and download the dictionary DAWG release artifact (scrabble-dawg-<DICT_VERSION>.tar.gz from the new scrabble-dictionary repo) for BACKEND_DICT_DIR. - Docs: ARCHITECTURE §5/§11/§13/§14 + backend/README updated to the published-module + release-artifact model. PLAN.md re-scoped Stage 14 to the split and added Stages 15 (deploy infra & test contour), 16 (prod contour), 17 (dual Telegram bots); TODO-1/TODO-2 marked done.
79 lines
2.1 KiB
Go
79 lines
2.1 KiB
Go
package engine
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import (
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"maps"
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"slices"
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"testing"
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"gitea.iliadenisov.ru/developer/scrabble-solver/rules"
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)
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// allTiles returns the full multiset of tiles a bag is filled from, in ruleset
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// order (letters then blanks).
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func allTiles(rs *rules.Ruleset) []byte {
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var ts []byte
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for i, n := range rs.Counts {
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for range n {
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ts = append(ts, byte(i))
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}
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}
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for range rs.Blanks {
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ts = append(ts, blankTile)
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}
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return ts
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}
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// TestBagDeterministic checks that two bags with the same seed draw identically.
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func TestBagDeterministic(t *testing.T) {
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rs := rules.English()
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a, b := NewBag(rs, 42), NewBag(rs, 42)
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if a.Len() != b.Len() {
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t.Fatalf("len mismatch: %d vs %d", a.Len(), b.Len())
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}
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for a.Len() > 0 {
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if da, db := a.Draw(3), b.Draw(3); !slices.Equal(da, db) {
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t.Fatalf("same seed drew differently: %v vs %v", da, db)
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}
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}
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}
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// TestBagReturnConservesMultiset checks Len accounting and that Return puts the
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// exact tiles back, leaving the bag's multiset unchanged.
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func TestBagReturnConservesMultiset(t *testing.T) {
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rs := rules.English()
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want := tileCounts(allTiles(rs))
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total := len(allTiles(rs))
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b := NewBag(rs, 7)
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if b.Len() != total {
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t.Fatalf("new bag len = %d, want %d", b.Len(), total)
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}
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drawn := b.Draw(rs.RackSize)
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if b.Len() != total-rs.RackSize {
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t.Fatalf("after draw len = %d, want %d", b.Len(), total-rs.RackSize)
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}
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b.Return(drawn)
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if b.Len() != total {
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t.Fatalf("after return len = %d, want %d", b.Len(), total)
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}
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if got := tileCounts(b.Draw(b.Len())); !maps.Equal(got, want) {
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t.Fatalf("multiset changed across draw/return")
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}
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}
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// TestBagDrawAll returns everything once the bag is exhausted and never panics.
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func TestBagDrawAll(t *testing.T) {
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rs := rules.English()
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b := NewBag(rs, 1)
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all := b.Draw(b.Len() + 10) // asking for more than present returns all
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if len(all) != len(allTiles(rs)) {
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t.Fatalf("drew %d, want %d", len(all), len(allTiles(rs)))
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}
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if b.Len() != 0 {
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t.Fatalf("bag len = %d, want 0", b.Len())
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}
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if got := b.Draw(1); len(got) != 0 {
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t.Fatalf("draw from empty bag returned %d tiles", len(got))
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}
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}
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