1a456c4847
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Offline mode was 'fiction': the UI only disabled the Stats tab, but Profile was reachable and a profile save actually hit the server and reported 'saved'. Two layers now: - Transport kill switch (transport.ts): in offline mode every network op — each unary RPC (exec), the live stream (subscribe), the dict/metrics fetches and the reachability probe — is refused before it leaves the device. Offline truly means offline regardless of any UI that slips through. The local (device-only) game path never uses this transport, so it is unaffected. - UI gating: the Profile and Friends tabs (SettingsHub) and the Feedback entry (About) are disabled offline, and the hub falls back to Settings (which holds the online/offline toggle); the lobby Stats tab was already disabled. In-game social/export are already hidden for a vs_ai game. Online unaffected (offlineMode is off): e2e 196. Offline gating is contour-verified (the mock e2e cannot enter offline).
109 lines
2.5 KiB
Svelte
109 lines
2.5 KiB
Svelte
<script lang="ts">
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import { t } from '../lib/i18n/index.svelte';
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import { app } from '../lib/app.svelte';
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import { navigate } from '../lib/router.svelte';
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import { offlineMode } from '../lib/offline.svelte';
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import { aboutContent } from '../lib/aboutContent';
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import { onExternalLinkClick } from '../lib/links';
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// The auto-match move clock (mirrors backend game.DefaultTurnTimeout = 24h).
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const AUTO_MATCH_HOURS = 24;
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const version = __APP_VERSION__;
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const c = $derived(aboutContent(app.locale, AUTO_MATCH_HOURS));
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</script>
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<div class="page">
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<h1>{c.title}</h1>
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<p>
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{c.rulesPrefix}<a href={c.rulesUrl} target="_blank" rel="noopener noreferrer" onclick={onExternalLinkClick}>{c.rulesLink}</a>.
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</p>
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<section>
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<h2>{c.randomTitle}</h2>
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<p class="respect">❗️{c.randomRespect}</p>
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<ul>
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{#each c.random as item (item)}<li>{item}</li>{/each}
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</ul>
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</section>
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<section>
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<h2>{c.friendsTitle}</h2>
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<ul>
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{#each c.friends as item (item)}<li>{item}</li>{/each}
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</ul>
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</section>
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<p class="muted">{t('about.version', { v: version })}</p>
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{#if !(app.profile?.isGuest ?? true)}
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<button class="feedback" disabled={offlineMode.active} onclick={() => navigate('/feedback')}>
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{t('feedback.title')}{#if app.feedbackReplyUnread}<span class="fbadge">1</span>{/if}
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</button>
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{/if}
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</div>
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<style>
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.page {
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padding: var(--pad);
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display: flex;
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flex-direction: column;
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gap: 14px;
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}
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h1 {
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margin: 0;
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font-size: 1.5rem;
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}
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h2 {
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margin: 0 0 6px;
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font-size: 1.05rem;
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color: var(--text-muted);
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}
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section {
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display: flex;
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flex-direction: column;
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gap: 4px;
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}
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ul {
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margin: 0;
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padding-left: 20px;
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display: flex;
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flex-direction: column;
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gap: 4px;
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}
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a {
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color: var(--accent);
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}
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.respect {
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margin: 0;
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font-weight: 600;
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}
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.muted {
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color: var(--text-muted);
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font-size: 0.9rem;
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margin: 0;
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}
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.feedback {
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align-self: flex-start;
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padding: 12px 18px;
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border: 1px solid var(--accent);
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background: var(--accent);
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color: var(--accent-text);
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border-radius: var(--radius);
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font-weight: 600;
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}
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/* The reply badge sits on the accent button, so it inverts the accent colours. */
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.fbadge {
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display: inline-block;
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margin-left: 8px;
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min-width: 18px;
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padding: 0 5px;
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border-radius: 999px;
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background: var(--accent-text);
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color: var(--accent);
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font-size: 0.78rem;
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font-weight: 700;
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line-height: 1.55;
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text-align: center;
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}
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</style>
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