Files
scrabble-game/pkg/fbs/scrabblefb/Profile.go
T
Ilia Denisov 3306a016a0
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 12s
CI / integration (pull_request) Successful in 28s
CI / ui (pull_request) Successful in 1m11s
CI / conformance (pull_request) Successful in 10s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m46s
feat(ui): per-kind active-game limit lock on the New Game screen
Carry the caller's per-tier active-game caps and each game's kind on the
wire (Profile.game_limits + GameView.kind, additive FBS + gateway transcode
+ client codec, committed regen). The New Game screen counts the player's
active games per kind from the lobby and locks a capped start: an outline
button with a lock that opens a funnel modal instead of a game -- a sign-in
prompt for a guest, a "finish a current game first" notice for a signed-in
account (native Telegram popup, in-app modal elsewhere). The lock lifts via
the existing profile refetch after a guest->durable upgrade.

Remove the lobby's old at_game_limit New-Game tab disable + notice: the flag
(now the random-kind cap) conflicted with the per-kind lock -- it hid the
screen where the lock lives and wrongly blocked an unfulfilled kind. The New
Game tab is always enabled; the per-kind start lock is the only gate. The
at_game_limit wire field stays (unused by the client) for a later cleanup.

Tests: client lock logic + codec kind/game_limits roundtrip + gateway
transcode encode + native popup builders (unit); a mock e2e for the lock
badge and the modal.
2026-07-10 10:09:45 +02:00

329 lines
8.8 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Profile struct {
_tab flatbuffers.Table
}
func GetRootAsProfile(buf []byte, offset flatbuffers.UOffsetT) *Profile {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Profile{}
x.Init(buf, n+offset)
return x
}
func FinishProfileBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsProfile(buf []byte, offset flatbuffers.UOffsetT) *Profile {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &Profile{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedProfileBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *Profile) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Profile) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *Profile) UserId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) DisplayName() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) PreferredLanguage() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) TimeZone() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) HintBalance() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Profile) MutateHintBalance(n int32) bool {
return rcv._tab.MutateInt32Slot(12, n)
}
func (rcv *Profile) BlockChat() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateBlockChat(n bool) bool {
return rcv._tab.MutateBoolSlot(14, n)
}
func (rcv *Profile) BlockFriendRequests() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateBlockFriendRequests(n bool) bool {
return rcv._tab.MutateBoolSlot(16, n)
}
func (rcv *Profile) IsGuest() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateIsGuest(n bool) bool {
return rcv._tab.MutateBoolSlot(18, n)
}
func (rcv *Profile) AwayStart() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(20))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) AwayEnd() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) NotificationsInAppOnly() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(24))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return true
}
func (rcv *Profile) MutateNotificationsInAppOnly(n bool) bool {
return rcv._tab.MutateBoolSlot(24, n)
}
func (rcv *Profile) Banner(obj *BannerInfo) *BannerInfo {
o := flatbuffers.UOffsetT(rcv._tab.Offset(26))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(BannerInfo)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *Profile) VariantPreferences(j int) []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(28))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.ByteVector(a + flatbuffers.UOffsetT(j*4))
}
return nil
}
func (rcv *Profile) VariantPreferencesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(28))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Profile) Email() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(30))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) TelegramLinked() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(32))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateTelegramLinked(n bool) bool {
return rcv._tab.MutateBoolSlot(32, n)
}
func (rcv *Profile) VkLinked() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(34))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateVkLinked(n bool) bool {
return rcv._tab.MutateBoolSlot(34, n)
}
func (rcv *Profile) DictVersions(obj *DictVersion, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(36))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *Profile) DictVersionsLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(36))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Profile) Ads(obj *AdsInfo) *AdsInfo {
o := flatbuffers.UOffsetT(rcv._tab.Offset(38))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(AdsInfo)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *Profile) GameLimits(obj *GameLimits) *GameLimits {
o := flatbuffers.UOffsetT(rcv._tab.Offset(40))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(GameLimits)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func ProfileStart(builder *flatbuffers.Builder) {
builder.StartObject(19)
}
func ProfileAddUserId(builder *flatbuffers.Builder, userId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(userId), 0)
}
func ProfileAddDisplayName(builder *flatbuffers.Builder, displayName flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(displayName), 0)
}
func ProfileAddPreferredLanguage(builder *flatbuffers.Builder, preferredLanguage flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(preferredLanguage), 0)
}
func ProfileAddTimeZone(builder *flatbuffers.Builder, timeZone flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(timeZone), 0)
}
func ProfileAddHintBalance(builder *flatbuffers.Builder, hintBalance int32) {
builder.PrependInt32Slot(4, hintBalance, 0)
}
func ProfileAddBlockChat(builder *flatbuffers.Builder, blockChat bool) {
builder.PrependBoolSlot(5, blockChat, false)
}
func ProfileAddBlockFriendRequests(builder *flatbuffers.Builder, blockFriendRequests bool) {
builder.PrependBoolSlot(6, blockFriendRequests, false)
}
func ProfileAddIsGuest(builder *flatbuffers.Builder, isGuest bool) {
builder.PrependBoolSlot(7, isGuest, false)
}
func ProfileAddAwayStart(builder *flatbuffers.Builder, awayStart flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(8, flatbuffers.UOffsetT(awayStart), 0)
}
func ProfileAddAwayEnd(builder *flatbuffers.Builder, awayEnd flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(awayEnd), 0)
}
func ProfileAddNotificationsInAppOnly(builder *flatbuffers.Builder, notificationsInAppOnly bool) {
builder.PrependBoolSlot(10, notificationsInAppOnly, true)
}
func ProfileAddBanner(builder *flatbuffers.Builder, banner flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(11, flatbuffers.UOffsetT(banner), 0)
}
func ProfileAddVariantPreferences(builder *flatbuffers.Builder, variantPreferences flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(12, flatbuffers.UOffsetT(variantPreferences), 0)
}
func ProfileStartVariantPreferencesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func ProfileAddEmail(builder *flatbuffers.Builder, email flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(13, flatbuffers.UOffsetT(email), 0)
}
func ProfileAddTelegramLinked(builder *flatbuffers.Builder, telegramLinked bool) {
builder.PrependBoolSlot(14, telegramLinked, false)
}
func ProfileAddVkLinked(builder *flatbuffers.Builder, vkLinked bool) {
builder.PrependBoolSlot(15, vkLinked, false)
}
func ProfileAddDictVersions(builder *flatbuffers.Builder, dictVersions flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(16, flatbuffers.UOffsetT(dictVersions), 0)
}
func ProfileStartDictVersionsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func ProfileAddAds(builder *flatbuffers.Builder, ads flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(17, flatbuffers.UOffsetT(ads), 0)
}
func ProfileAddGameLimits(builder *flatbuffers.Builder, gameLimits flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(18, flatbuffers.UOffsetT(gameLimits), 0)
}
func ProfileEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}