ab1ad998aa
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- admin dashboard "Users" count excludes robots (CountUsers, humans only) - lobby finished-game delete reveal: background matches header/tab-bar (--bg-elev) - mobile: swipe up on the zoom-out board (no staged tiles) shuffles the rack - lobby: status icons -25%, game-row top/bottom padding halved - toast: info tier drifts up ~a tab-bar height while fading over 2s and dismisses on tap; error tier unchanged - game: confirm-move button stays pinned at the right edge; rack tiles shrink to fit so a full rack never overflows onto it - telegram: a successful invite-link redeem shows a welcome window pointing at the bot - settings: remove the grid-lines toggle; the board is always a gapless checkerboard - settings/comms hubs: the selected tab highlight wraps icon + label as a pill Docs: UI_DESIGN (toast, board surface, selected tab), PLAN; e2e updated for the removed grid-lines toggle.
101 lines
3.0 KiB
Svelte
101 lines
3.0 KiB
Svelte
<script lang="ts">
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import type { Snippet } from 'svelte';
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// The bottom tab bar: square borderless buttons, evenly distributed, mobile-OS feel.
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// Direct children (plain `.tab` buttons or TapConfirm wrappers) share the width.
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let { children }: { children?: Snippet } = $props();
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</script>
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<div class="tabbar">{@render children?.()}</div>
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<style>
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.tabbar {
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display: flex;
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gap: 12px;
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padding: 8px var(--pad);
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background: var(--bg-elev);
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border-top: 1px solid var(--border);
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user-select: none;
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-webkit-user-select: none;
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}
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:global(.tabbar > *) {
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flex: 1 1 0;
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min-width: 0;
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}
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/* Tab face: an icon square (the press-highlight target) + a tiny truncated label. */
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:global(.tab) {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 0;
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background: none;
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border: none;
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padding: 1px 0;
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color: var(--text);
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width: 100%;
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user-select: none;
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-webkit-user-select: none;
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-webkit-tap-highlight-color: transparent; /* no WebKit flash on tap */
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}
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:global(.tab:disabled) {
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opacity: 0.4;
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}
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/* The icon square hugs the emoji (just a little padding) so the badge can sit on its
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corner. */
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:global(.tab .sq) {
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position: relative;
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display: inline-grid;
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place-items: center;
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padding: 3px 10px;
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border-radius: 12px;
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font-size: 1.75rem;
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line-height: 1;
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transition: background-color 0.12s;
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}
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/* A tab that navigates between peer views (Settings / Comms hubs) wraps its icon and label
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in a .face so the selected highlight hugs both — a filled pill with an accent underline,
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sized to the content with a small padding. A tap itself leaves no highlight (no press
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tint, and the WebKit tap flash is disabled on .tab). Plain action tabs (the lobby nav,
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the in-game controls) carry no .face and are never .active, so they are unaffected. */
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:global(.tab .face) {
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display: inline-flex;
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flex-direction: column;
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align-items: center;
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padding: 3px 10px;
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border-radius: 12px;
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transition: background-color 0.12s;
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}
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/* Inside a face the icon square needs no padding of its own — the face provides the
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surround (the bare .sq padding still applies to the unwrapped action tabs). */
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:global(.tab .face .sq) {
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padding: 0;
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}
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:global(.tab.active .face) {
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background: var(--surface-2);
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box-shadow: inset 0 -2px 0 var(--accent);
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}
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/* A small count badge on the icon square's corner (lobby ⚙️, the Friends tab, the
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hint count) — one shared style so every tab badge reads the same. */
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:global(.tab .badge) {
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position: absolute;
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top: -3px;
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right: -3px;
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font-size: 0.68rem;
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font-weight: 700;
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background: var(--accent);
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color: var(--accent-text);
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border-radius: 999px;
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min-width: 15px;
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padding: 0 3px;
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line-height: 1.4;
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text-align: center;
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}
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:global(.tab .lbl) {
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font-size: 0.62rem;
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color: var(--text-muted);
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max-width: 100%;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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</style>
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