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Ilia Denisov cf66ed7e26
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 12s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 11s
Tests · UI / test (pull_request) Successful in 19s
Stage 9: Telegram integration (connector side-service, Mini App, out-of-app push)
New platform/telegram connector (own container, bot token only there):
- go-telegram/bot long-poll loop: /start deep-links + Mini App launch button.
- gRPC API pkg/proto/telegram/v1 (Telegram service): ValidateInitData, Notify
  (renders a localized message + deep-link button), SendToUser/SendToGameChannel
  (admin, wired in Stage 10). Generic methods are platform-agnostic (external_id).
- Bot API base override for Telegram's test environment; Dockerfile + compose
  (VPN sidecar, no public ingress); README.

Gateway:
- initData validation relocated from the gateway into the connector; the gateway
  calls ValidateInitData over gRPC (GATEWAY_CONNECTOR_ADDR), drops the bot token,
  and deletes internal/auth.
- Out-of-app push: runPushPump routes events whose recipient has no live in-app
  stream to connector.Notify, gated by /internal/push-target + the in-app-only
  flag (race-free de-dup); HasSubscribers added to the push hub.

Backend:
- Migration 00007 accounts.notifications_in_app_only (default true) + jetgen.
- ProvisionTelegram seeds a new account's language/display name from the launch
  fields; IdentityExternalID reverse lookup; /internal/push-target handler.

UI:
- Telegram Mini App launch: detect initData, apply themeParams, authTelegram,
  route the deep-link start_param (g/i/f); /telegram/ guard redirects outside
  Telegram. Vite relative base + telegram-web-app.js. In-app-only profile toggle;
  share-to-Telegram link for a friend code. Vitest + Playwright coverage.

Wire/docs/CI: fbs Profile/UpdateProfileRequest gain notifications_in_app_only
(Go + TS); go.work uses ./platform/telegram; go-unit.yaml covers it; PLAN,
ARCHITECTURE, FUNCTIONAL (+ru), UI_DESIGN, READMEs updated.
2026-06-04 07:10:21 +02:00

116 lines
2.9 KiB
Go

package render
import (
"testing"
flatbuffers "github.com/google/flatbuffers/go"
"scrabble/pkg/fbs/scrabblefb"
)
const gameID = "7c9e6679-7425-40de-944b-e07fc1f90ae7"
func yourTurnPayload(id string) []byte {
b := flatbuffers.NewBuilder(0)
gid := b.CreateString(id)
scrabblefb.YourTurnEventStart(b)
scrabblefb.YourTurnEventAddGameId(b, gid)
b.Finish(scrabblefb.YourTurnEventEnd(b))
return b.FinishedBytes()
}
func nudgePayload(id string) []byte {
b := flatbuffers.NewBuilder(0)
gid := b.CreateString(id)
scrabblefb.NudgeEventStart(b)
scrabblefb.NudgeEventAddGameId(b, gid)
b.Finish(scrabblefb.NudgeEventEnd(b))
return b.FinishedBytes()
}
func matchFoundPayload(id string) []byte {
b := flatbuffers.NewBuilder(0)
gid := b.CreateString(id)
scrabblefb.MatchFoundEventStart(b)
scrabblefb.MatchFoundEventAddGameId(b, gid)
b.Finish(scrabblefb.MatchFoundEventEnd(b))
return b.FinishedBytes()
}
func notifyPayload(kind string) []byte {
b := flatbuffers.NewBuilder(0)
k := b.CreateString(kind)
scrabblefb.NotificationEventStart(b)
scrabblefb.NotificationEventAddKind(b, k)
b.Finish(scrabblefb.NotificationEventEnd(b))
return b.FinishedBytes()
}
func TestRenderGameEvents(t *testing.T) {
cases := []struct {
name, kind string
payload []byte
}{
{"your_turn", "your_turn", yourTurnPayload(gameID)},
{"nudge", "nudge", nudgePayload(gameID)},
{"match_found", "match_found", matchFoundPayload(gameID)},
}
for _, tc := range cases {
t.Run(tc.name+" en", func(t *testing.T) {
m, ok := Render(tc.kind, tc.payload, "en")
if !ok {
t.Fatal("expected ok")
}
if m.StartParam != "g"+gameID {
t.Errorf("StartParam = %q, want g%s", m.StartParam, gameID)
}
if m.ButtonText != "Open game" {
t.Errorf("ButtonText = %q, want Open game", m.ButtonText)
}
if m.Text == "" {
t.Error("Text is empty")
}
})
t.Run(tc.name+" ru", func(t *testing.T) {
m, ok := Render(tc.kind, tc.payload, "ru")
if !ok {
t.Fatal("expected ok")
}
if m.ButtonText != "Открыть игру" {
t.Errorf("ButtonText = %q, want Открыть игру", m.ButtonText)
}
})
}
}
func TestRenderNotify(t *testing.T) {
cases := map[string]struct {
subKind string
wantOK bool
}{
"invitation": {"invitation", true},
"friend_request": {"friend_request", true},
"friend_added": {"friend_added", false},
"game_started": {"game_started", false},
}
for name, tc := range cases {
t.Run(name, func(t *testing.T) {
m, ok := Render("notify", notifyPayload(tc.subKind), "en")
if ok != tc.wantOK {
t.Fatalf("ok = %v, want %v", ok, tc.wantOK)
}
if ok && m.StartParam != "" {
t.Errorf("StartParam = %q, want empty (lobby)", m.StartParam)
}
})
}
}
func TestRenderSkipsUnpushedKinds(t *testing.T) {
for _, kind := range []string{"opponent_moved", "chat_message", "unknown"} {
if _, ok := Render(kind, nil, "en"); ok {
t.Errorf("kind %q: ok = true, want false", kind)
}
}
}