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Ilia Denisov 408da3f201
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Stage 6: gateway edge (Connect/FlatBuffers over h2c, platform/email/guest auth, sessions, rate-limit, admin passthrough, live push bridge)
New public ingress and the first network edge. Framework + a vertical slice of
operations end-to-end; remaining ops reuse the same transcode pattern in Stage 7.

Contracts (new module scrabble/pkg):
- push.proto (backend->gateway gRPC server-stream) + scrabble.fbs (FlatBuffers
  edge payloads), committed generated Go; buf/flatc Makefiles (dev-time codegen).

Backend:
- REST handlers on the /api/v1 groups: internal session endpoints
  (telegram/guest/email login -> mint, resolve, revoke) and the user slice
  (profile, submit_play, state, lobby enqueue/poll, chat).
- internal/notify in-process Publisher hub + internal/pushgrpc gRPC server
  (BACKEND_GRPC_ADDR) streaming your_turn/opponent_moved/chat/nudge/match_found;
  emission in game.commit, social, matchmaker.
- migration 00005 accounts.is_guest; guests are durable rows excluded from stats;
  ProvisionGuest; email-as-login (RequestLoginCode/LoginWithCode).

Gateway (new module scrabble/gateway):
- Connect Gateway service over h2c (Execute + Subscribe), FlatBuffers<->JSON
  transcode registry, Telegram initData HMAC validator (seam), session cache,
  token-bucket rate limiter (3 classes), push fan-out hub, backend REST + push
  gRPC client, admin Basic-Auth reverse proxy.

go.work: use ./pkg, ./gateway + replace scrabble/pkg. CI: gateway/**, pkg/**
path filters; unit build/vet/test span all three modules. Docs (PLAN,
ARCHITECTURE, FUNCTIONAL+ru, TESTING, READMEs) updated; gateway/pkg unit tests +
guest/email-login integration tests.
2026-06-02 22:38:24 +02:00

88 lines
2.3 KiB
Go

// Package ratelimit is the gateway's in-memory anti-abuse limiter: a token
// bucket per key (golang.org/x/time/rate). The connect edge keys the public
// class per client IP, the authenticated class per user id, and a stricter
// sub-limit guards the email-code path; the admin proxy keys per IP. Buckets are
// swept lazily so an idle key does not leak memory.
package ratelimit
import (
"sync"
"time"
"golang.org/x/time/rate"
)
// Policy is a token-bucket rate and burst.
type Policy struct {
Limit rate.Limit
Burst int
}
// PerMinute builds a Policy allowing perMinute events per minute with the given
// burst.
func PerMinute(perMinute, burst int) Policy {
return Policy{Limit: rate.Limit(float64(perMinute) / 60.0), Burst: burst}
}
// Per builds a Policy allowing events per window with the given burst.
func Per(events int, window time.Duration, burst int) Policy {
return Policy{Limit: rate.Limit(float64(events) / window.Seconds()), Burst: burst}
}
// staleAfter is how long an unused bucket is retained before the lazy sweep
// discards it; sweepInterval bounds how often the sweep runs.
const (
staleAfter = 10 * time.Minute
sweepInterval = time.Minute
)
// Limiter holds the per-key token buckets.
type Limiter struct {
now func() time.Time
mu sync.Mutex
buckets map[string]*bucket
lastSweep time.Time
}
type bucket struct {
lim *rate.Limiter
seen time.Time
}
// New constructs an empty Limiter.
func New() *Limiter {
now := func() time.Time { return time.Now() }
return &Limiter{now: now, buckets: make(map[string]*bucket), lastSweep: now()}
}
// Allow reports whether one event under key is permitted by policy, consuming a
// token when it is.
func (l *Limiter) Allow(key string, p Policy) bool {
l.mu.Lock()
defer l.mu.Unlock()
now := l.now()
l.sweepLocked(now)
b, ok := l.buckets[key]
if !ok {
b = &bucket{lim: rate.NewLimiter(p.Limit, p.Burst)}
l.buckets[key] = b
}
b.seen = now
return b.lim.Allow()
}
// sweepLocked discards buckets unused for staleAfter, at most once per
// sweepInterval. The caller holds l.mu.
func (l *Limiter) sweepLocked(now time.Time) {
if now.Sub(l.lastSweep) < sweepInterval {
return
}
l.lastSweep = now
for k, b := range l.buckets {
if now.Sub(b.seen) > staleAfter {
delete(l.buckets, k)
}
}
}