Files
Ilia Denisov acbb2d8254
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 11s
Tests · UI / test (push) Successful in 17s
Stage 8 polish: profile validation, finished-game UI, badge + Safari fixes
Owner-review follow-up on the Stage 8 branch:
- Friend code is copyable (📋 + toast). The lobby notification badge is fixed —
  it had inherited the hamburger-bar style — into a proper round count dot.
- Safari: min-width:0 on flex text inputs (friend code, profile, chat) so they
  shrink instead of pushing the adjacent button off-screen.
- Profile editing is validated on both the UI and the backend: display-name format
  (letters joined by single space/./_ separators, no leading/trailing/adjacent
  separators, <=32 runes), a UTC-offset timezone picker (account.ResolveZone parses
  ±HH:MM or a legacy IANA name), a 10-minute away grid capped at 12h (wrap-aware),
  and email format; Save is disabled and invalid fields red-bordered until valid.
  Language stays in Settings.
- In a game, an "add to friends" menu item flips to a disabled "request sent"; chat
  send/nudge became ⬆️/🛎️ icon buttons.
- A finished game drops its last-word highlight, hides Check word / Drop game,
  disables zoom, and draws an inert (greyed) footer instead of hiding it.

Tests: account validators (name/away/zone), UI profileValidation, e2e for the
finished-game footer/menu and the copy control. Docs (PLAN, ARCHITECTURE,
FUNCTIONAL +ru, UI_DESIGN) updated for the display-name rule, UTC-offset timezone
and the 12h away window.
2026-06-03 22:12:59 +02:00

57 lines
1.6 KiB
Go

package account
import (
"regexp"
"strconv"
"time"
)
// offsetZoneRe matches a fixed UTC offset like "+03:00" or "-05:30" — the form the
// Stage 8 profile editor stores (an offset dropdown rather than an IANA name).
var offsetZoneRe = regexp.MustCompile(`^([+-])(\d{2}):(\d{2})$`)
// parseOffsetZone parses a "±HH:MM" offset into a fixed-offset location, reporting
// ok=false when name is not a well-formed offset within ±14:00.
func parseOffsetZone(name string) (*time.Location, bool) {
m := offsetZoneRe.FindStringSubmatch(name)
if m == nil {
return nil, false
}
h, _ := strconv.Atoi(m[2])
min, _ := strconv.Atoi(m[3])
if h > 14 || min > 59 || (h == 14 && min > 0) {
return nil, false
}
secs := h*3600 + min*60
if m[1] == "-" {
secs = -secs
}
return time.FixedZone(name, secs), true
}
// ResolveZone resolves a stored timezone — a fixed "±HH:MM" offset or an IANA name —
// to a *time.Location, falling back to UTC when it is empty or unrecognised, so a
// bad profile value never breaks the turn-timeout sweeper or the robot's sleep.
func ResolveZone(name string) *time.Location {
if name == "" {
return time.UTC
}
if loc, ok := parseOffsetZone(name); ok {
return loc
}
if loc, err := time.LoadLocation(name); err == nil {
return loc
}
return time.UTC
}
// validZone reports whether name is an acceptable timezone for a profile update —
// either a "±HH:MM" offset or a loadable IANA location.
func validZone(name string) bool {
if _, ok := parseOffsetZone(name); ok {
return true
}
_, err := time.LoadLocation(name)
return err == nil
}